Nay
c5ce824ab5
Core&DB/Quest: Add new fields to locales_quest
2011-12-21 18:08:51 +00:00
weclub
f6f21b0159
DB/Stats: Add player_levelstats for level > 80 and all levels for the two new races
2011-12-18 15:59:27 +00:00
weclub
eadc73cc09
DB/Stats: Add player_classlevelstats for level > 80
2011-12-18 15:52:44 +00:00
Nay
5fea1ae13c
'Merge' master SQLs with 4.x ones
...
4.x only SQLs shall be postfixed with "_4x"
2011-12-18 15:17:20 +00:00
Nay
1a1cf8d263
Core/GOs: Update gameobject_template and SMSG_GAMEOBJECT_QUERY_RESPONSE
2011-11-28 17:22:21 +00:00
Nay
35bc064407
DB/Player: Add class/race level stats for the new combos (level 1 only);
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Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60);
Also fix a typo in previous commit (thanks @Blumster)
2011-11-27 01:29:21 +00:00
Nay
007fed581d
Core/Unit: Update creature_template table and SMSG_CREATURE_QUERY_RESPONSE
2011-11-27 00:51:23 +00:00
Nay
dd01ac9f64
DB/Startinfo: Add startinfo info (spells, actions and position) for all races/classe combos.
...
Done by Singularity team for 420, thanks a lot to them
2011-11-26 23:05:26 +00:00
Shauren
5d6b2739bb
SQL: Drop columns only after data was copied to new table
2011-11-26 22:11:36 +01:00
Shauren
bbf9703b73
Core/Items: Added more checks determining item disenchanting loot
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DB/Loot: Added all disenchant templates
2011-11-26 16:36:01 +01:00
Nay
711858c43b
Core/Quests: Update quest_template and SMSG_QUEST_QUERY_RESPONSE
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TODO:
- Validate SkillId and reward it
- Validate Currency, add it to the requires and reward it (after being able to read currency dbc)
- Update other quest related opcodes
2011-11-26 14:49:15 +00:00