Commit Graph

22 Commits

Author SHA1 Message Date
linencloth
59da698189 Core: Rename spell attributes, use more general names
--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren
82f45966fc Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
click
620cde80cd Core: Fix non-PCH build
--HG--
branch : trunk
2010-12-13 17:44:20 +01:00
azazel
d2d62eab50 Cleanup: implemented helper methods for manipulating percentage calculation and used it where appropriate (plus fixed some other warnings).
NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit.
If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths.

--HG--
branch : trunk
2010-12-11 20:37:38 +06:00
Spp
408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
Spp
addd762c4d Core: Fix warnings
--HG--
branch : trunk
2010-11-16 14:08:12 +01:00
linencloth
880ef0c398 Core/Spells: Fix spelleffect sanctuary
- No longer removes every attacker, but updates the visibility
  - Using that effect won't remove attackers that can still see through the stealth of the caster based on distance
- Ignores spells that were casted before or at the same time of that effect
- Trigger other needed spells when casting Shadowmeld

--HG--
branch : trunk
2010-11-13 18:04:56 +01:00
click
613b81f36f REALLY fix the CRLF-crap...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Shocker
d3c6edeb4a Correct usage of basePoints in various locations
--HG--
branch : trunk
2010-08-25 03:21:22 +03:00
Spp
16d95d3115 Core: Fix some warnings
--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
click
1f80c7b3c0 Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
QAston
48b360097c *use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
click
673c652ba6 change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren
255e7e8b83 Fixed Chain Lightning overproccing with Lightning Overload, patch by DrTenma
Closes issue #1198.

--HG--
branch : trunk
2010-07-02 14:24:05 +02:00
Brian
02efe02b43 * Added missing include paths that got lost in the merge a few revs ago
* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.

--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
Brian
9b6669e5f3 * Remove more relative paths from includes
--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
Brian
b76b6700ed * Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Brian
2e0f8fb6e5 * Nope not yet
--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
XTZGZoReX
62200e8d02 * Even more restructuring of the game library.
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00
Rat
75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00