Foereaper
f4a72fe03a
Scripts/Naxxramas: Fix Heigan the Unclean eruption event ( #20129 )
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By scheduling the eruption event without cancelling the previously registered eruption events, Heigan's eruption (or dance) would overlap and cause a runaway scenario, where eruptions would not follow a proper timer.
By using Reschedule and not locking the Eruption event to the fighting phase, the dance now works as intended.
2017-08-20 18:19:39 +02:00
Aokromes
fde6fdc9ca
Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to CONDITION_SOURCE_TYPE_QUEST_AVAILABLE
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By Malcrom
2017-08-20 12:59:18 +02:00
Aokromes
2b068721e1
Revert Core/Spell: Magic Absorption Calculation
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This reverts commit 28a7ce2007
2017-08-20 09:09:32 +02:00
Gustavo
da40bace9e
Core/Scripts: More fixes in boss Lich King ( #20147 )
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* Core/Scripts: More fixes in boss Lich King
Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable.
Correct height of Spirit Bomb and added the 3 seconds delay on his explosion.
Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade.
Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling.
2017-08-20 07:08:48 +02:00
Shoxxo
2d206feaf2
Core/config: add MonsterSight setting to worldserver.conf.dist
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* Updated MonsterSight (What does it)
* Core/Worldserver: Update worldserver.conf.dist
Now it should be corectly ;)
* Relocated and renamed the MonsterSight!
2017-08-19 21:25:47 +02:00
Aokromes
c55dfe25a8
another build fix
2017-08-14 14:11:15 +02:00
Aokromes
57573fd491
Build fix
2017-08-14 14:00:11 +02:00
Aokromes
e140e2ffbc
Scripting: Clean up of magic numbers
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By Malcrom
2017-08-14 13:42:26 +02:00
Aokromes
139cea3d26
Scripts/ICC: Minor Fixes for Lich King
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- Fixed Shadow Trap and Defile Targets
- Fixed Shadow Trap Summon Delay and Duration
- Fixed Berserk Timer (15 Minutes)
- Fixed Shadow Trap Despawn when Snowstorm starts
2017-08-14 11:53:05 +02:00
Aokromes
93e0e0c291
Core/Movement: MotionMaster & MovementGenerators cleaning
2017-08-13 14:55:54 +02:00
ccrs
622736286f
Core/SmatAI: correct MoveInLineOfSight
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mistake introduced in 15f2706aca that was masqueraded by other checks in combat start, till recent related commits
2017-08-13 03:47:01 +02:00
ccrs
227a4d8ccb
Core/Movement: ee2d7c1d53 followup
2017-08-13 03:38:52 +02:00
Aokromes
62cf8c879a
reduce diff
2017-08-13 03:38:48 +02:00
Aokromes
eab24df48a
Core/Movement: PropagateSpeedChange should only be called on the top (current active) movement generator
2017-08-13 03:36:13 +02:00
ccrs
591019d9f6
Core/Movement: add new helper that cleans the referenced MovementSlot
2017-08-13 03:31:28 +02:00
Keader
abbdb9744e
Revert "Core/Npc: Remove bytes1 once the npc start a combat"
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This reverts commit 21b03e7d9b .
2017-08-13 03:30:34 +02:00
Necropola
8e7eac05dd
Core/Pet: Fix an issue that was causing lower ranks of pet spells to remain in DB ( #20112 )
2017-08-13 03:28:17 +02:00
Treeston
867ca8817f
Core/Unit: Don't apply liquid effects to game masters.
2017-08-03 19:39:45 +02:00
Shauren
0792f890a3
Core/Misc: Revert back to using boost::regex, std::wregex doesn't work for name validation
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Closes #20094
2017-08-03 00:19:24 +02:00
Aokromes
8583263896
Core/Chat: Provide a fully-formed protocol for addons to interact with GM commands
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Send success/fail state, allow interleaving, and indicate end of output. Add framework for supporting non-human-readable output in commands.
2017-07-29 10:51:58 +02:00
Treeston
584a302f3c
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.
2017-07-27 16:46:47 +02:00
ccrs
a8be511491
Core/AI: correct Permit level for trigger flagged creatures
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This broke several mechanics such as LK hc Frostmourne Room or Rotface's slime, how come no one noticed it? Like really, no one?
ref ce3787f190
2017-07-27 16:46:33 +02:00
Aokromes
449e95d4ce
Core/Spells: Defined TARGET_GAMEOBJECT_CONE_109
2017-07-27 16:37:58 +02:00
Killyana
7b714a7033
Core/Npc: Remove bytes1 once the npc start a combat
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Closes #16832
By Rushor
2017-07-22 09:13:12 +02:00
Shauren
e830489294
Core/Auth: Fixed client getting stuck on login or realm change
2017-07-21 21:22:56 +02:00
Aokromes
974c646e9c
Core/Scripts: Implement generic script loaders (and script registry macros) to greatly reduce code duplication
2017-07-20 07:13:21 +02:00
treeston
d73970fcb5
Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).
2017-07-18 18:34:57 +02:00
Aokromes
9815e07afd
build fix
2017-07-18 17:16:47 +02:00
Aokromes
be0da8201c
Core/Spells: Renamed TARGET_DEST_UNK_110 to TARGET_UNIT_CONE_ENTRY_110
2017-07-18 17:07:52 +02:00
Aokromes
8592066446
Core/Taxi: Properly send taxi node status on login, as well as if the taxi master is out of range
2017-07-18 16:43:49 +02:00
Aokromes
8a2526cd94
Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_.
2017-07-18 14:19:41 +02:00
jackpoz
3410edfdae
Core/Misc: Fix static analysis issues
2017-07-17 18:51:56 +02:00
Gustavo
2360bb90e7
Core/Vehicles: Do not call InstallAllAccessories for dead Vehicles ( #20033 )
2017-07-17 00:11:39 +02:00
Aokromes
1b850ff3f3
Core/Misc: Build fix
2017-07-16 19:31:10 +02:00
Aokromes
8b6261c809
Core/Misc: Fix static analysis issues
2017-07-16 19:05:26 +02:00
Treeston
e4841c960b
Core/Quest: Prevent an issue causing quests to become invisible upon relog. ( #20030 )
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Closes #20012
2017-07-16 14:38:37 +02:00
vincent-michael
c9e25147cc
Scripts/Misc: Fixed static analysis issues
2017-07-16 12:21:13 +02:00
Aokromes
1c6197a0e3
Build fix
2017-07-15 17:24:05 +02:00
Aokromes
a36b0fa1f4
Core/Misc: Fix static analysis issues
2017-07-15 17:10:46 +02:00
Aokromes
33c7f9d471
Core/Misc: Fix static analysis issues
2017-07-15 16:36:41 +02:00
Regigicas
b583c1ffec
Scripts/Commands: Fix a crash on summon when no group is avaible ( #20029 )
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Closes #20027
2017-07-15 16:32:02 +02:00
Aokromes
0c53cc5a08
build fix
2017-07-13 22:07:53 +02:00
Aokromes
1561dc79a5
Core/Quests: Fixed order of RewardChoiceItems and reputation reward
2017-07-13 21:39:23 +02:00
Shauren
fc7b5201a4
Core/Auth: Prevent queueing more than one realmlist query at the same time
2017-07-12 19:25:33 +02:00
Nyeriah
c2272525a9
Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on phase transition after latest changes
2017-07-08 18:44:58 +02:00
Gustavo
5628f1b9d1
merge fix
2017-07-06 22:03:35 +02:00
Aokromes
5cabf29bc1
build fix
2017-07-06 21:34:16 +02:00
treeston
6deabff867
Formation idle: Remove more shitty code. Fixes #19995 for real this time.
2017-07-06 20:46:58 +02:00
treeston
794ea8c406
Fix formation follow. Closes #19995 .
2017-07-06 20:46:40 +02:00
Aokromes
8633f6e30c
fix warning
2017-07-05 07:45:38 +02:00