maximius
f59106d9c3
*Clear reactives and pet auras on spec changes.
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--HG--
branch : trunk
2009-11-17 23:30:08 -08:00
maximius
9eae529293
*Fix *nix compile, closes #301
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--HG--
branch : trunk
2009-11-17 23:13:54 -08:00
maximius
1fac6a6c40
*Typo D:
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--HG--
branch : trunk
2009-11-17 23:10:12 -08:00
maximius
d5a13769d1
*Some cleanup.
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--HG--
branch : trunk
2009-11-17 23:02:37 -08:00
maximius
d03c14e0b7
*Furor now stores and restores Energy properly, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:50:38 -08:00
maximius
6659defa6d
*Fix Prayer of Mending spell bonus, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:23:42 -08:00
maximius
980a943c67
*Proper Diseases and Death Strike disease count, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:13:41 -08:00
maximius
308c833a1b
*Implement Glyph of Shadowflame, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:10:58 -08:00
maximius
1bc7abb278
*Lava Flows now put a buff on the Fire Shock's caster when it's dispelled, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:07:34 -08:00
maximius
6b72b304ad
*Correct Seal of Command formula, and minor cleanup, thanks lobuz
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--HG--
branch : trunk
2009-11-17 20:04:39 -08:00
maximius
ce0f37bed3
*Correct Divine Storm heal, thanks lobuz
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--HG--
branch : trunk
2009-11-17 19:28:36 -08:00
maximius
718fe5008e
*Cleanup
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--HG--
branch : trunk
2009-11-11 12:59:25 -08:00
tartalo
5b7ef6fd2f
Set proper orientation after being teleported by spell, by Spp. Closes #100
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--HG--
branch : trunk
2009-11-07 18:47:11 +01:00
maximius
0975d50207
*Fix fist weapons crit chance, found by SyRiOCoP, fixes #27
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--HG--
branch : trunk
2009-11-04 18:41:38 -08:00
maximius
1d7f2fc243
*Update WorldSession::HandleMovementOpcodes with some new information on how vehicles behave, and do a little bit of cleanup.
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--HG--
branch : trunk
2009-11-03 22:28:04 -08:00
Machiavelli
93d543a9c1
Do not proc Blood Aura from Improved Blood Presence (removed in 3.1)
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--HG--
branch : trunk
2009-11-03 13:37:54 +01:00
maximius
b257a28fa9
*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
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*Proper Maexxna Web Spray locations (old locations sent players flying into the air)
--HG--
branch : trunk
2009-11-01 17:53:07 -08:00
maximius
e335592a52
*Implement Shadow Affinity (Ranks 1, 2, 3), thanks Sisif
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--HG--
branch : trunk
2009-10-31 17:04:07 -07:00
maximius
d2e138afaf
*Apply SPELL_AURA_MOD_EXPERTISE in related hit chance calculations, thanks Sisif
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--HG--
branch : trunk
2009-10-31 16:49:29 -07:00
maximius
bf4909cfb6
*Glyph of Siphon Life, Glyph of Life Tap, Glyph of Ice Lance, thanks Sisif
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--HG--
branch : trunk
2009-10-31 16:35:54 -07:00
maximius
548ba65cf2
*Correct Sapphiron's Blizzard spell DoSummon parameters
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*Glyph of Blocking, thanks Sisif
--HG--
branch : trunk
2009-10-31 16:32:18 -07:00
maximius
743578b81f
*Reinit the iterator in each loop as the iter is removed from the list, in AuctionHouseObject::Update, by Trazom
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*No longer disregard z/o in Map::CreatureRelocation, thanks Sisif
*Cleanup, and make Divine Storm default to m_caster is no unitTarget is available
*Some mtmaps optimization
--HG--
branch : trunk
2009-10-31 16:00:47 -07:00
maximius
52bab5854f
*Fix a crash in Object.h
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*Fix action button saving
*Fix a crash on item swap in guild bank
*Fix exploit moving after death in Unit.cpp
*Fix assert fail at grid load in Creature.cpp
Thanks Sisif for these! :)
--HG--
branch : trunk
2009-10-31 02:14:25 -07:00
maximius
73fd6dbba6
*Make mtmaps a bit more stable, particularly when it updates players.
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*Do some better cleanup on spec switching (should no longer strip away all auras, forcing a relog), unsummon totems, clear combo points, etc.
*Cleanup and optimization.
--HG--
branch : trunk
2009-10-30 22:52:37 -07:00
Kudlaty
22f349d2b5
Clean up last commit
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--HG--
branch : trunk
2009-10-31 03:35:34 +01:00
Kudlaty
717f1aefc9
*Change virtual bool IsEscorted in escort_ai.h to check if creature is escorted or not
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*If creature use POINT_MOTION_TYPE, sethomeposition in combat start point
--HG--
branch : trunk
2009-10-31 03:33:04 +01:00
maximius
e6e621bfad
*Add virtual bool IsEscorted() to escort_ai.h
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*Some minor cleanup and optimization
--HG--
branch : trunk
2009-10-30 18:54:38 -07:00
Kudlaty
98d53f6a9d
Fix Feeding Frenzy, Cobra Reflexes, Cornered. Now they are active only when victim hp is below certain percentage. Patch by thenecromancer, updated by krz
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--HG--
branch : trunk
2009-10-31 01:50:52 +01:00
Anubisss
d9530eea57
*Fix this part of Rime: "Obliterate has a 15% chance to reset the cooldown on Howling Blast". Patch by thenecromancer.
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--HG--
branch : trunk
2009-10-24 00:40:11 +02:00
Machiavelli
803da775f4
Use correct check in BuildMovementPacket to determine if creature can fly. Based on [8647] by NoFantasy
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--HG--
branch : trunk
2009-10-23 16:08:33 +02:00
maximius
d22768a6b5
*Cleanup
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--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3a48de01e7
*Cleanup 649167cf44ca
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--HG--
branch : trunk
2009-10-18 17:04:54 -07:00
maximius
9cd569b3f5
*Effects which increase Bleed damage also increase Shred damage, changes by thenecromancer
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--HG--
branch : trunk
2009-10-18 16:56:14 -07:00
maximius
3245addf0e
*Backed out changeset 22566e4b7926
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--HG--
branch : trunk
2009-10-18 04:14:59 -07:00
maximius
970405aca5
*Merge some Improved Blood Presence code from MaNGOS, may fix m_spellModTakingSpell 53168 crash.
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--HG--
branch : trunk
2009-10-17 22:51:00 -07:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
d088564403
*Cleanup, and fix a likely infinite loop, thanks thenecromancer
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--HG--
branch : trunk
2009-10-17 04:33:11 -07:00
maximius
a641b82f03
*Fix several typos.
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--HG--
branch : trunk
2009-10-17 03:52:49 -07:00
maximius
46f2faf1f3
*Cleanup, remove all positive auras (ie: buffs from another spec) on spec change.
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--HG--
branch : trunk
2009-10-17 02:52:10 -07:00
maximius
6dc187627d
*Cleanup.
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--HG--
branch : trunk
2009-10-15 14:03:55 -07:00
maximius
47079eb853
*Improved Fire Nova Totem & Earthen Power, patch converted by QuaLiT1
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--HG--
branch : trunk
2009-10-15 00:10:54 -07:00
maximius
e490c33725
*Some cleanup, change some illogical conditions (if you can attack your target is no reason to ignore the target, o_O)
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--HG--
branch : trunk
2009-10-13 19:48:35 -07:00
maximius
9fdc4e137b
*Don't require AI for waypoint creatures. Hopefully this will fix the NPCs outside of Shadow Labyrinth never entering combat unless a player attacks them.
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--HG--
branch : trunk
2009-10-13 19:11:34 -07:00
maximius
8a5ac3834d
*Wintersgrasp - prevents team from using vehicles to damage their own buildings, by Spp
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*Wintersgrasp - restore proper faction of units in Unit::RestoreFaction(), don't just always use faction_A, by Spp
--HG--
branch : trunk
2009-10-13 16:16:45 -07:00
maximius
8d59bf8179
*Bitwise logic does not work on values that are not bitmasks. Thanks Spp for pointing this block of code out :)
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--HG--
branch : trunk
2009-10-12 13:50:47 -07:00
biglad
dfc2945961
* add a missed line when backing out ArP changes, (it was commented out anyway)
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--HG--
branch : trunk
2009-10-10 17:44:07 +01:00
Machiavelli
fe5a3e3c43
* Backout a part of the latest Mangos merge, armor penetration related. Please first check whether or not we need the code, then test it, then push to repo, one change per commit.
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--HG--
branch : trunk
2009-10-10 18:19:34 +02:00
maximius
b4c7a2514d
*Blackfathom Deeps - Event: Aku'mai, by Tartalo
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*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
--HG--
branch : trunk
2009-10-09 20:48:55 -07:00