megamage
f722b9b4c5
*Fix a crash caused by vehicle.
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--HG--
branch : trunk
2009-04-28 13:25:08 -05:00
megamage
f069a9ee36
*Let summoned guardian follow owner by default.
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--HG--
branch : trunk
2009-04-27 21:32:39 -05:00
megamage
09af28301e
[7716] Fixed some typos and possible crashes. Author: AlexDereka
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--HG--
branch : trunk
2009-04-27 18:42:35 -05:00
megamage
5ac67c27f7
[7715] Provided way for scripts set alternative gameobject state for client show. Author: VladimirMangos
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Also use enum for gsmeobject states.
--HG--
branch : trunk
2009-04-27 18:36:10 -05:00
megamage
34599a46f7
*Some update of summon effect code.
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--HG--
branch : trunk
2009-04-27 18:12:45 -05:00
QAston
a00563a127
*Fix deadly brew.
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*Some changes in flag SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY.
--HG--
branch : trunk
2009-04-25 18:53:29 +02:00
megamage
fdc94c91fa
*Remove duplicated code.
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--HG--
branch : trunk
2009-04-24 15:03:15 -05:00
megamage
23f729a7c7
[7704] Implement damage part for spell 12809. Author: Trogvar
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--HG--
branch : trunk
2009-04-24 11:15:04 -05:00
megamage
892053938e
[7701] Move explicit healing repeating code to DealHeal functions. Author: Trazom
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--HG--
branch : trunk
2009-04-23 22:02:41 -05:00
megamage
1cd8ea8c1a
*Fix some bugs about vehicle.
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--HG--
branch : trunk
2009-04-22 17:50:26 -05:00
megamage
297498f1f7
*Fix the bug that all vehicles are broken.
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--HG--
branch : trunk
2009-04-21 14:05:54 -05:00
megamage
fc7e1db9fb
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
QAston
9ddd7cf660
Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved fire nova totem.
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--HG--
branch : trunk
2009-04-20 12:38:35 +02:00
megamage
68fd41d2c8
*Fix a bug that pet/charmed cannot AOE neutral creatures.
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--HG--
branch : trunk
2009-04-19 19:45:54 -05:00
QAston
caf9b7d356
*Prevent crash in EffectDispelMechanic.
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--HG--
branch : trunk
2009-04-19 22:21:40 +02:00
megamage
0c27856ee4
*Merge.
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--HG--
branch : trunk
2009-04-19 11:10:07 -05:00
QAston
568879e109
*Send overheal amount to client.
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*Fix potion cooldowns.
--HG--
branch : trunk
2009-04-19 14:44:16 +02:00
megamage
a60d1867e1
*Fix spell Negative Energy (casted by Entropius).
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--HG--
branch : trunk
2009-04-19 01:06:06 -05:00
megamage
db65f3c111
*Merge.
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--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
QAston
c9290eac28
*Allow imp to learn Phase Shift
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*Correct bonus damage for Unstable Affliction
*Correct some procflags.
--HG--
branch : trunk
rename : sql/updates/2685_world_spell_proc_event.sql => sql/updates/2774_world_spell_proc_event.sql
2009-04-18 17:32:04 +02:00
QAston
8e9d3a5964
*Make Shadow Embrace reduce hots effect.
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*Fix Glyph of Conflagrate.
--HG--
branch : trunk
2009-04-18 11:52:47 +02:00
megamage
8b7fb65c36
*Fix incorrect threat calculation of taunt spells.
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--HG--
branch : trunk
2009-04-17 18:08:52 -05:00
megamage
c7d78b5ff9
*Some work on vehicles.
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--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
QAston
1a99740938
*Fix Nitro Boots-by throneinc
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--HG--
branch : trunk
2009-04-16 22:55:59 +02:00
megamage
9bf4aaef2e
*Fix a bug that npc's pet has too high level.
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--HG--
branch : trunk
2009-04-15 20:19:47 -05:00
megamage
ceae9b8e0f
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. Author: VladimirMangos
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* Use AI::AttackStart calls only in case explicit request creature attack from core or AI code "attack it if can".
Like taunt, pet handler attack command.
* Use AI::AttackedBy for reaction at hostile action "do something at hostile action"
Like non-dot damage, swing, negative spell landing, or fade fear/etc.
And provided by default call AttackStart if no current target.
This fix some problems, like:
* Civilian will react propertly at attack by another creature (not pet or player).
* Will not cases (at least triggred by core) when attack target start run to attacker before any real hostile action apply.
*Note: AttackBy is still disabled until proved useful to TC.
--HG--
branch : trunk
2009-04-14 21:07:52 -05:00
QAston
95b9404f6d
*Refresh aura after effect handling to get correct amount for Chimera shot-viper
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--HG--
branch : trunk
2009-04-14 20:59:10 +02:00
QAston
b966e63f73
*Fix Fan of Knives.
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--HG--
branch : trunk
2009-04-14 20:21:16 +02:00
QAston
b972327979
*Fix healing amount for Haunt
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--HG--
branch : trunk
2009-04-13 19:51:37 +02:00
QAston
a13e6537e9
*Fix T.N.T proc chance
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--HG--
branch : trunk
2009-04-13 18:56:29 +02:00
QAston
7409df2dc9
*Take combo points for delayed spells
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*Fix a typo in spellsteal handling and a typo causing freeze while removing spellmods.
--HG--
branch : trunk
2009-04-12 13:12:08 +02:00
raczman
250bae10d8
Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron.
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--HG--
branch : trunk
2009-04-12 13:11:07 +02:00
megamage
b30f389941
[7654] Apply SPELLMOD_DAMAGE for %healing spells (48985 and ranks for example) Author: DiSlord
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--HG--
branch : trunk
2009-04-11 23:13:41 -05:00
megamage
dda2fdff33
*Implement spell Disengage and Death Grip.
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--HG--
branch : trunk
2009-04-11 22:41:15 -05:00
QAston
3e87799453
*Fix totemic call mana gain
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*Fix chimera shot effect with viper sting
*Fix charges display
*Fix stealth applying while using vanish
--HG--
branch : trunk
2009-04-12 01:29:56 +02:00
megamage
78d6659270
*Fix the bug that noncombat pet does not follow owner.
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--HG--
branch : trunk
2009-04-11 16:06:48 -05:00
QAston
ca8a67ab91
*Fix Faerie Fire (Feral) damage
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--HG--
branch : trunk
2009-04-11 19:45:14 +02:00
QAston
e9a98392a1
*Fix Concussion Blow
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--HG--
branch : trunk
2009-04-11 19:15:28 +02:00
QAston
8f3a1ec546
* Fix consume shadows.
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* Change handling of bladestorm and auras with similar immunity to it.
--HG--
branch : trunk
2009-04-10 23:44:37 +02:00
QAston
d6f792d307
*Fix Riptide.
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*Show bladestorm as buff.
--HG--
branch : trunk
2009-04-10 16:59:34 +02:00
QAston
e0e39f26b4
*Take charges for Finger of Frost and Sudden Death correctly.
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*Clearcasting for Arcane Potency - From KAPATEJIb's cumulative patch package
--HG--
branch : trunk
2009-04-09 23:15:56 +02:00
megamage
5a71d93bd2
*Update vehicle code.
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*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.
--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
QAston
02bb32f60f
*Fix seals: command, justice, wisdom, light unleashing damage.
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--HG--
branch : trunk
2009-04-09 14:58:25 +02:00
megamage
74d553bc4c
*Merge.
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--HG--
branch : trunk
2009-04-08 12:28:41 -05:00
megamage
24dede78d3
[7621] More strong check for 23922 and ranks for add damage Author: Lutik
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--HG--
branch : trunk
2009-04-07 16:24:14 -05:00
mknjc
d89e8346f1
Added a workaround for Black Hole Effect
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--HG--
branch : trunk
2009-04-07 21:14:09 +02:00
QAston
c1388e0b54
*Merge
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--HG--
branch : trunk
2009-04-07 20:42:03 +02:00
QAston
741b51cc47
*Merge
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--HG--
branch : trunk
2009-04-07 20:40:00 +02:00
Anubisss
d010843abb
*Fix a typo.
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--HG--
branch : trunk
2009-04-07 20:30:05 +02:00
XTZGZoReX
2fe9fed7c7
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
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--HG--
branch : trunk
2009-04-07 10:51:45 +02:00