Vinolentus
f8cb2f528b
Core/ObjectMgr: Fix possible SQL injection for game_tele
2011-12-12 20:36:46 +01:00
LaserJet
9c65d26e46
Core/Loading: Fix some copy&paste mistakes in creature_(template_)addon
2011-12-07 22:05:57 +01:00
megamage
6a648c01a4
Some clean up of grid system.
2011-12-07 13:02:44 -05:00
Nay
15c24a4e97
Core/Quest: Consistency, god damn..
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(RequiredSourceItemIdCount -> RequiredSourceItemCount; quest_template did not change)
2011-12-06 10:56:37 +00:00
Nay
a0226ec5d1
Core/Quests: Fix some variable renaming fails in quest related code
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Closes #4183
2011-12-03 21:30:30 +00:00
megamage
529af3cd09
Delete obj if it is not successfully added to grid. More to fix.
2011-11-28 14:05:25 -05:00
Nay
5a4636c145
Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
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Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
Stalker_Riddick
d8ffeed476
Core/Quests: Add new field RequiredClasses for quest_template Credits to
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NoFantasy.
* SkillOrClass is converted to RequiredSkill (and then field can contain skill id only)
* Field ZoneOrSort has no longer a function in quest requirement, and RequiredClasses must be used instead where class limits are expected.
To restrict a quest to one class or more, use bitmask of class in RequiredClasses. RequiredSkill works like before.
Signed-off-by: NoFantasy <nofantasy@nf.no >
Signed-off-by: Stalker_Riddick <nenad_kuza@hotmail.com >
2011-11-25 13:11:53 +00:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
megamage
5a0ffefecc
Remove unnecessary const_cast<Map*>.
2011-11-23 12:51:20 -05:00
Bootz
d1334624da
Core: Codestyle clean-up
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"pl"->"player"
Note: codestyle methods needs maintained, Player* player.
still to do properly clean-up chat.cpp.
2011-11-07 11:18:00 -06:00
megamage
ffdfd9252b
More clean up of grid system.
2011-10-18 11:51:30 -04:00
megamage
c29ff41001
Rename some classes in grid system.
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Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
unknown
8acf07dbab
Random minor code cleanup
2011-09-29 22:35:00 +04:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Spp-
45af1238cf
Conditions/DisableMgr: converted from singleton to namespace with free functions.
2011-09-09 14:27:23 +02:00
Spp-
c4c9165428
Core/ArenaTeam: Use full captain guid instead of low guid on team creation and some code cleanup
2011-09-09 13:05:51 +02:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
Nay
dca0e737de
Core/Quests: Fix quests with RepObjective2 set. Closes #2901 .
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Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay
548f8ba095
Core/Player: Teleport the player to a default graveyard (Crossroads/Wesfall) when a zone has no info about graveyards
2011-08-06 17:23:33 +01:00
Spp
d0de7976dc
Core/ObjectMgr: Some minor changes in LocaleString functions
2011-08-04 15:14:15 +02:00
Spp
7e53a73059
Core/Vehicles: Remove Vehicle.h dependency from other header files
2011-08-03 12:28:42 +02:00
Spp-
acd0fc79f6
Core: Pass by const reference for simple objects replaced with pass by value
2011-08-01 14:23:27 +02:00
Spp-
0b5c03f66b
Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public interface, it is not required by caller side. Also remove extra function call to GetScriptId in scripts
2011-07-27 14:52:59 +02:00
Shauren
b9a6e2333c
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copypaste mistakes and one crash
2011-07-27 12:35:59 +02:00
Spp-
b2a84d9f1e
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
2011-07-27 12:14:27 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
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*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Spp-
bb921ae78c
Core: Do not use STL container size method to check if container is empty
2011-07-01 14:58:44 +02:00
Spp-
e9aa72cc7b
Cosmetic: rename function escape_string to EscapeString
2011-06-30 14:52:44 +02:00
kaelima
9a67aaa8b8
DB/Creature:
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- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.
BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
Sarjuuk
249692b54b
Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-27 14:23:58 +02:00
Nay
62908812cb
Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better option
2011-06-19 15:24:59 +01:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Shauren
411deceb2a
Core/ObjectMgr: Removed obsolete code
2011-06-10 22:42:44 +02:00
Shauren
e1483329e0
Core/Mailsystem: Optimized returning and deleting old mails, will no longer take minutes when starting using old character db
2011-06-08 18:55:21 +02:00
Shauren
0ad14aeafd
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
Shauren
63f7a6d3d9
Core/Spells: Use SpellDifficulty.dbc to check casterAuraSpell, excludeCasterAuraSpell, targetAuraSpell and excludeTargetAuraSpell
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Scripts/Icecrown Citadel: Fixed Mutated Abomination not being able to eat ooze on heroic mode
Scripts/Icecrown Citadel: Removed some obsolete code
Closes #523 , #1447
2011-05-17 13:17:42 +02:00
Shauren
a290443738
Core/Creatures: Allow triggers to move and made all current triggers not move in db
2011-05-16 23:39:01 +02:00
Az@zel
f73c6c40bb
Core/Misc: fix compiler warnings
2011-05-11 11:12:26 +06:00
tobmaps
bd6750b4d0
Core/Player: Fix old issue with creating a character if using declined names. Thx to someone, whose name was lost on old forums
2011-05-10 18:52:28 +07:00
Shauren
551889c42f
Core: More warning fixes
2011-05-07 20:09:45 +02:00
leak
dfacd287a4
Core/ObjectMgr: Refactor group related functions into dedicated class
2011-05-05 10:25:17 +02:00
leak
ea06dcf418
Core/ObjectMgr: Refactor guild related functions into dedicated class
2011-05-04 10:08:09 +02:00
leak
ce01a37c2c
Core/ObjectMgr: Refactor arena team related functions into dedicated class
2011-05-03 15:01:37 +02:00
leak
4fe0fccc1c
Fixed typo. Thanks to vlad852.
2011-05-03 10:57:59 +02:00
Shauren
d9ac745be9
Core/ObjectMgr: Corrected item loading
2011-04-29 23:17:20 +02:00
Shauren
34347a4509
Core/Items: Fixed items with negative stats
2011-04-29 22:52:36 +02:00