Commit Graph

29 Commits

Author SHA1 Message Date
Spp
be01821050 More warning removal (Some code modifications and cleanup when needed)
--HG--
branch : trunk
2010-04-19 17:03:10 +02:00
Spp
74dd02d024 Remove LOTS of compile warnings
--HG--
branch : trunk
2010-04-19 09:26:37 +02:00
Spp
65c3e979e2 Tab to Spaces and remove of trailing spaces
--HG--
branch : trunk
2010-04-11 20:20:38 +02:00
Spp
ed72b887a0 Tab to spaces
--HG--
branch : trunk
2010-04-11 07:24:25 +02:00
Spp
61faf0cd10 SOTA: Fix graveyard respawn location.
Thanks to AntiDiavol for pointing this bug... twice
Closes issue 1516

--HG--
branch : trunk
2010-04-08 11:49:34 +02:00
Spp
49d05ba9aa Code style (game + scripts only):
"( " --> "("
" )" --> ")"

--HG--
branch : trunk
2010-04-07 22:59:46 +02:00
Spp
d19e127080 Code style (game + scripts only):
"if(" --> "if ("

--HG--
branch : trunk
2010-04-07 19:14:10 +02:00
Spp
182e9a20b1 Code style (game + scripts only):
"for(" --> "for ("

--HG--
branch : trunk
2010-04-07 19:12:44 +02:00
Spp
b27ce42704 Code Style: Remove trailing spaces
--HG--
branch : trunk
2010-04-07 18:09:10 +02:00
Spp
f490ad5ac2 Code Style: tab to spaces
--HG--
branch : trunk
2010-04-07 17:24:07 +02:00
Spp
7afdb17ed3 Fix a typo in SOTA that prevented players to respawn in one of the graveyards
--HG--
branch : trunk
2010-04-07 16:27:17 +02:00
raczman
b23a85e810 Correct faction of Titan Relic in SOTA.
author: maxdestroyer

--HG--
branch : trunk
2010-03-12 11:53:30 +01:00
thenecromancer
34bc948f37 *Format BattleGroundSA.cpp
*Check if game is still in progress before awarding teams
*Resurrect and refresh players at round end

--HG--
branch : trunk
2010-03-07 14:16:55 +01:00
_manuel_
1a4c7c34fe Fix SoTA draw game by Gyullo.
--HG--
branch : trunk
2010-03-05 14:43:19 -03:00
p0wer
7afa2ad651 Once again change values for BattleGroundSA honor reward at end. Sorry for misreading, it is a multiplier not the total honor.
--HG--
branch : trunk
2010-03-03 17:51:51 -06:00
p0wer
8ae9b39689 Add correct values for honor gain after SotA. Also, fix issues with compiling with the recent patch.
--HG--
branch : trunk
2010-03-02 20:37:49 -06:00
p0wer
2942a19592 Some SA fixes by gyullo.
Also added formating fix for BattleGroundSA::EventPlayerUsedGO.

--HG--
branch : trunk
2010-03-02 19:44:54 -06:00
raczman
9dad3d2a99 Removed debug comments that weren't meant to leave dev repo.
--HG--
branch : trunk
2010-02-17 00:22:11 +01:00
Brian
486c00891b * Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.

--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
maximius
e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
megamage
7f8ce1d809 [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. Author: VladimirMangos
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
      add and use BattleGroundScoreMap typedef
    * Delete AreaTeam objects stored in global map at shutdown
    * Delete Corpse objects stored in global map at shutdown
    * Store guild bank log entries as objectes instead pointers in log event lists

--HG--
branch : trunk
2009-08-06 17:45:37 -05:00
panaut0lordv
f6447e8f34 *Including style fixing - part 1
--HG--
branch : trunk
2009-06-04 21:41:07 +02:00
megamage
295b634ca6 [7731] Some code cleanups, warrning fixes. Author: VladimirMangos
--HG--
branch : trunk
2009-04-29 00:31:03 -05:00
megamage
1294bbac41 [7632] more "if"-condition related codestyle in battlegroundfiles Author: balrok,Triply
this time with this regex:
    sed -i 's/if *( *\(.*\) *)$/if (\1)/' BattleGround*

--HG--
branch : trunk
2009-04-08 16:33:46 -05:00
megamage
520ce96257 [7399] Rewrited BattleGround starting code - moved it to battleground class. Author: Triply
Fixed message color for premature finish warnings.
    Fixed .debug bg command won't allow 1v0 arenas now, only battlegrounds 1v0.
    Added battleground announcer message removed in [7384].

[7401] Fixed bgqueue invitation to already started battlegrounds - not tested. Author: Triply

--HG--
branch : trunk
2009-03-07 12:05:30 -06:00
megamage
d696381f32 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
    * Use in functions and fields BattlegroundTypeId type instead uint32
    * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
      Many bg have same raw values for type id and queue id but some can be affected by this bug:
      BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
    * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
    * Remobe redundent for header itself includes for BG headers.
    * Use Auction location enum instead raw valus.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
megamage
4230318f96 *Update to Mangos 7136.
--HG--
branch : trunk
2009-01-21 16:18:57 -06:00
megamage
d86b625237 *Fix build.
--HG--
branch : trunk
2009-01-05 14:53:33 -06:00