Commit Graph

204 Commits

Author SHA1 Message Date
Shauren
fea0cb16f2 Core/Items: Implemented artifacts 2016-08-15 00:03:38 +02:00
Shauren
79a921edc7 SQL: Cleanup WIP sql arrangement 2016-07-19 16:55:21 +02:00
Shauren
a9a13d10f7 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-17 17:37:06 +02:00
Krudor
649e3a9ac5 Core/Instances: Add functionality for modifying instance entrance locations
Instances have since MoP (Possibly even Cataclysm) been able to set new locations for players when they zone into the instance.
A theoretic example of this could be after a certain boss has been defeated, a new entrance location is set to bring players entering the instance closer to the relevant content.
A real example would be Siege of Orgrimmar changing entrance locations many times as the raid progresses.

Added SetEntranceLocation for setting entrance locations that will be saved to DB the next time the instance is saved, and SetTemporaryEntranceLocation for when you don't want the value to be saved to the database.

Closes #17167
2016-07-16 14:58:33 +02:00
Shauren
d2733eb6f1 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-06-13 21:00:25 +02:00
myran2
bc1a81747a Core/Pets: Implemented pet specializations (#17058)
* Use prepared statements in Pet::SavePetToDB
* Add support for resetting all of a player's pet specializations
* Send one big spell unlearn/learn packet instead of lots of small ones
* Implemented Adaptation talent
2016-05-26 17:20:01 +02:00
Shauren
df6d557a4d Core/Entities: Updated updatefields to 7.0.3.21414 2016-05-20 23:50:20 +02:00
Shauren
5c2c9a684f Core/DataStores: Updated dbc/db2 to 7.0.1.20810 2016-05-20 23:46:17 +02:00
Shauren
c75fcbe20b Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Shauren
9db2b786b0 Add missing characters.updates, also build fix 2016-04-11 18:27:43 +02:00
Gigi1237
c19172cad9 Core/Blackmarket: Implemented black market 2016-04-11 18:22:09 +02:00
DDuarte
92905cdaae Update revision_data.h.in.cmake and the updates in base SQLs 2016-04-11 03:28:07 +01:00
DDuarte
a1f59c9d8d TDB 6.04 - 2016/04/11 2016-04-11 02:42:03 +01:00
Shauren
4e67383621 Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)
(cherry picked from commit 62aff401f6)
2016-04-05 20:35:59 +02:00
Shauren
2a6f65fddc Core/Players: Split playerBytes fields in characters table 2016-01-05 00:03:18 +01:00
Shauren
68fb2d267c SQL: Added missing update to base sql 2015-11-26 00:06:53 +01:00
Shauren
d5fb18d3c3 Core/Spells: Implemented scaling spell value with item level 2015-11-24 00:16:42 +01:00
Carbenium
271390753d TDB 6.03 - 2015/11/08 2015-11-08 02:20:45 +01:00
Carbenium
3dde44cf64 DB: Add missing change to char base after 39d29edf93 2015-11-08 00:39:33 +01:00
pete318
39d29edf93 Merge pull request #15707 from ShinDarth/pvpstats
Core/BG fix .character changefaction pvpstats victories amount
(cherry picked from commit 69941864ef)

Conflicts:
	sql/base/characters_database.sql
	src/server/game/Battlegrounds/Battleground.cpp
2015-11-06 23:46:03 +01:00
MitchesD
9fe29de260 Core/Player: implemented Heirloom Collection
* implemented all things related to that collection
* you can create heirloom by click on item in collection
* also you can upgrade heirlooms by using specific kits
* old heirlooms are converted to new ones
2015-10-16 23:09:42 +02:00
Shauren
59eff3fef9 SQL: Typo fixes 2015-09-10 20:04:24 +02:00
Shauren
1efb3f08e2 Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

Closes #15349
2015-09-10 19:39:30 +02:00
horn
e8b1faa156 Core/BattlePets: Basics for Battle Pets 2015-09-09 14:52:32 +02:00
ShinDarth
3b98743dd5 DB/Updater: fix characters updates list 2015-08-22 12:44:37 +02:00
Shauren
81abfe93bb Core/Void Storage: Implemented saving item upgrade and bonuses for items deposited in void storage 2015-08-12 23:05:36 +02:00
Vincent-Michael
829431c48e SQL: Added missing sql in d8b36dfc17 2015-08-08 19:37:09 +02:00
Naios
58f4bd834d DB/Base: Fix update table of character base after 83c2d36179
* Never forget to update the `updates` table of the base dump after changes too.
* closes #15198
2015-07-31 13:52:59 +02:00
Golrag
83c2d36179 Core/PacketIO: CalendarPackets:
CMSG_CALENDAR_GET
CMSG_CALENDAR_GET_EVENT
CMSG_CALENDAR_GUILD_FILTER
CMSG_CALENDAR_ADD_EVENT
CMSG_CALENDAR_UPDATE_EVENT
CMSG_CALENDAR_REMOVE_EVENT
CMSG_CALENDAR_COPY_EVENT
CMSG_CALENDAR_GET_NUM_PENDING
CMSG_CALENDAR_EVENT_SIGN_UP
CMSG_CALENDAR_REMOVE_INVITE
CMSG_CALENDAR_EVENT_STATUS
CMSG_SET_SAVED_INSTANCE_EXTEND
CMSG_CALENDAR_EVENT_MODERATOR_STATUS

SMSG_CALENDAR_EVENT_INVITE
SMSG_CALENDAR_SEND_CALENDAR
SMSG_CALENDAR_SEND_EVENT
SMSG_CALENDAR_EVENT_INVITE_ALERT
SMSG_CALENDAR_EVENT_INVITE_STATUS
SMSG_CALENDAR_EVENT_INVITE_REMOVED
SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS
SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT
SMSG_CALENDAR_CLEAR_PENDING_ACTION
SMSG_CALENDAR_EVENT_UPDATED_ALERT
SMSG_CALENDAR_EVENT_REMOVED_ALERT
SMSG_CALENDAR_SEND_NUM_PENDING
SMSG_CALENDAR_COMMAND_RESULT
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED
SMSG_CALENDAR_EVENT_INITIAL_INVITES
SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT // NYI
SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT // NYI
SMSG_CALENDAR_EVENT_INVITE_NOTES // NYI
2015-07-28 12:57:56 +02:00
DDuarte
f5e92f6537 TDB 6.0.2 - 2015/07/14 2015-07-14 00:05:36 +01:00
Shauren
228b932925 Core/Players: Fixed power slot ordering 2015-07-12 00:41:56 +02:00
Shauren
da3247d5bb Core/Players: Fixed glyph slots 2015-07-11 00:11:16 +02:00
Carbenium
facb038b94 DB/Base: Smth went wrong during the last dump... 2015-07-10 22:29:32 +02:00
Carbenium
983e9b6b8b DB/Base: Update auth and char database dump after recent changes to the ticket system (c7d49ab910) 2015-07-10 22:06:09 +02:00
Shauren
b3a754cd7b Core/Garrisons: Implemented follower class/spec abilities and saving them to database 2015-05-22 00:17:48 +02:00
Shauren
5b725db033 Core/Garrisons: Basics for garrisons 2015-05-08 00:03:15 +02:00
Shauren
edbd44a675 Core/Creatures: Extended npcflags to uint64 2015-05-04 12:39:36 +02:00
Vincent-Michael
6680c430f9 SQL: Update characters_database 2015-05-02 19:52:01 +02:00
Shauren
ca83e14f8b Core/Entities: Reworked guid scopes
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
Carbenium
aa67bc43c4 Core/Misc: Update base sql files after bba6eb8d3d
* Move some std::list to std::vector
2015-04-21 12:20:03 +02:00
Nayd
5be0cf7120 TDB 6.0.1 - 2015/03/21
Closes #13816
Closes #13792

Ref #14139
2015-03-21 17:09:25 +00:00
Naios
352012e531 Core/Updates: Add an automatic database update system. Automatically detects new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.

Import every update manual until (included) those INSERT IGNORE updates for each database.

Thanks DDuarte and Shauren for your amazing ideas, help and advises.

In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)

Signed-off-by: Naios <naios-dev@live.de>
Signed-off-by: Nayd <dnpd.dd@gmail.com>
2015-03-21 14:09:38 +00:00
Carbenium
37a14bc2d5 Core/Support: Update the support/ticket system to 6.x
Core/Mail: fix a logic error introduced in 829e11b662
2015-03-10 21:09:21 +01:00
Shauren
56186319bd Core/Spells: Cooldown updates
* Refactored cooldown handling to separate class shared by creatures and players
* Updated and enabled cooldown packets
* Implemented creature school lockouts
* Implemented spell charges
* Fixed AuraUpdate structure
* Fixed aura flag AFLAG_NOCASTER handling
* Implemented spell charge related auras
2015-02-17 01:01:44 +01:00
Mogadischu
bc0c0ae2a3 Core/Guild: Updated and enabled most previously implemented guild and petition related packets
Merged from https://github.com/Mogadischu/TrinityCore/commits/guild

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2015-02-13 18:32:36 +00:00
Nayd
0f0fcf198e DB/Schema: Update characters database
- Change multiple table's chartset from latin1 to utf8
- Add primary keys to tables that didn't have one
- Replaced one unique constraint by primary key
2015-01-27 22:43:45 +00:00
Shauren
469b836114 Core/Auras: Fixed saving all aura effect values to database 2015-01-16 23:32:41 +01:00
Shauren
faa583c784 Core/Maps: Updated map difficulties 2015-01-10 01:35:47 +01:00
joschiwald
3e9d7e83eb Merge pull request #13809 from AriDEV/6.x
Server/PacketIO: Currency Updates
2015-01-02 03:46:32 +01:00
AriDEV
895e50be7a Server/PacketIO: Currency Updates
* Update SMSG_SET_CURRENCY & SMSG_SETUP_CURRENCY Packets.
* Update of Database Structure and SQLStatements for Currencies.

Signed-off-by: AriDEV <aridev666@gmail.com>
2015-01-02 03:05:58 +01:00