mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-02-09 11:28:36 +01:00
59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
/*
|
|
* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#ifndef _DYNTREE_H
|
|
#define _DYNTREE_H
|
|
|
|
#include "Define.h"
|
|
|
|
namespace G3D
|
|
{
|
|
class Ray;
|
|
class Vector3;
|
|
}
|
|
|
|
class GameObjectModel;
|
|
struct DynTreeImpl;
|
|
|
|
class TC_COMMON_API DynamicMapTree
|
|
{
|
|
DynTreeImpl *impl;
|
|
|
|
public:
|
|
|
|
DynamicMapTree();
|
|
~DynamicMapTree();
|
|
|
|
bool isInLineOfSight(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, std::set<uint32> const& phases) const;
|
|
bool getIntersectionTime(std::set<uint32> const& phases, G3D::Ray const& ray, G3D::Vector3 const& endPos, float& maxDist) const;
|
|
bool getObjectHitPos(std::set<uint32> const& phases, G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, G3D::Vector3& resultHitPos, float modifyDist) const;
|
|
|
|
float getHeight(float x, float y, float z, float maxSearchDist, std::set<uint32> const& phases) const;
|
|
|
|
void insert(const GameObjectModel&);
|
|
void remove(const GameObjectModel&);
|
|
bool contains(const GameObjectModel&) const;
|
|
int size() const;
|
|
|
|
void balance();
|
|
void update(uint32 diff);
|
|
};
|
|
|
|
#endif // _DYNTREE_H
|