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03c34ee507b4e43fabee1ff382d9de9ea815e3f2
TrinityCore/src/server/collision
History
Spp 03c34ee507 Fix a lot of warnings
2012-02-16 13:56:28 +01:00
..
Management
Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
2012-02-14 18:19:40 -05:00
Maps
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
Models
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
PrecompiledHeaders
It might actually help you all to have the PCH-files as well...
2010-08-16 12:19:52 +02:00
BoundingIntervalHierarchy.cpp
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
BoundingIntervalHierarchy.h
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
2012-02-09 13:58:22 -05:00
BoundingIntervalHierarchyWrapper.h
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
CMakeLists.txt
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
2012-02-09 13:58:22 -05:00
DynamicTree.cpp
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
DynamicTree.h
Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
2012-02-11 19:23:18 -05:00
RegularGrid.h
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
VMapDefinitions.h
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
2012-02-09 13:58:22 -05:00
VMapTools.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
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