Files
TrinityCore/cmake/compiler/xcode/settings.cmake
click 88f81d80a4 BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.

--HG--
branch : trunk
2010-10-20 16:35:17 +02:00

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CMake

# Set build-directive (used in core to tell which buildtype we used)
add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)")