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Update issue #4368 OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known. --HG-- branch : trunk
3 lines
124 B
CMake
3 lines
124 B
CMake
# Set build-directive (used in core to tell which buildtype we used)
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add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)")
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