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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 01:15:35 +01:00
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0555ec4a35e1ec78efa09fdfc721addd603ea0cd
TrinityCore/src
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Them 0555ec4a35 *Fix errors with spell_affect table loading
--HG--
branch : trunk
2009-06-08 21:56:26 +02:00
..
bindings
*Fix the bug that kelthuzad summons infinite mobs.
2009-06-08 12:23:49 -05:00
framework
*Merge.
2009-05-25 13:17:41 -05:00
game
*Fix errors with spell_affect table loading
2009-06-08 21:56:26 +02:00
shared
*Again fix build. Remove files merged from TC1 which are no longer needed.
2009-06-07 15:45:34 -05:00
tools
Fix genrevision to get correct hash and set revision as Archive, if compiled from bitbucket archive
2009-05-26 07:15:54 -04:00
trinitycore
*Increase default creature/object visible distance. You can change it back if it causes server performance loss (I do not think that will happen)
2009-06-08 12:59:45 -05:00
trinityrealm
*Including style fixing - part 1
2009-06-04 21:41:07 +02:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
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