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Conflicts: dep/libmpq/CMakeLists.txt src/server/game/Battlefield/BattlefieldMgr.cpp src/server/game/Battlefield/BattlefieldMgr.h src/server/game/DataStores/DBCStores.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/Creature.h src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/StatSystem.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/WorldSession.h src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.h src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.h src/server/scripts/Spells/spell_dk.cpp src/tools/map_extractor/mpq_libmpq.cpp src/tools/map_extractor/mpq_libmpq04.h src/tools/vmap4_extractor/loadlib/loadlib.h src/tools/vmap4_extractor/mpq_libmpq.cpp src/tools/vmap4_extractor/mpq_libmpq04.h
979 lines
34 KiB
C++
979 lines
34 KiB
C++
/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "Language.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include "ArenaTeamMgr.h"
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#include "GuildMgr.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "Guild.h"
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#include "ArenaTeam.h"
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#include "GossipDef.h"
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#include "SocialMgr.h"
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#define CHARTER_DISPLAY_ID 16161
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// Charters ID in item_template
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enum CharterItemIDs
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{
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GUILD_CHARTER = 5863,
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ARENA_TEAM_CHARTER_2v2 = 23560,
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ARENA_TEAM_CHARTER_3v3 = 23561,
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ARENA_TEAM_CHARTER_5v5 = 23562
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};
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enum CharterCosts
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{
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GUILD_CHARTER_COST = 1000,
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ARENA_TEAM_CHARTER_2v2_COST = 800000,
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ARENA_TEAM_CHARTER_3v3_COST = 1200000,
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ARENA_TEAM_CHARTER_5v5_COST = 2000000
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};
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void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_BUY");
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uint64 guidNPC;
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uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client
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std::string name;
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recvData >> guidNPC; // NPC GUID
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint64>(); // 0
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recvData >> name; // name
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recvData.read_skip<std::string>(); // some string
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint16>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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recvData.read_skip<uint32>(); // 0
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for (int i = 0; i < 10; ++i)
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recvData.read_skip<std::string>();
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recvData >> clientIndex; // index
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recvData.read_skip<uint32>(); // 0
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TC_LOG_DEBUG("network", "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
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// prevent cheating
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER);
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if (!creature)
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{
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TC_LOG_DEBUG("network", "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
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return;
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}
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// remove fake death
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if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
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GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
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uint32 charterid = 0;
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uint32 cost = 0;
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uint32 type = 0;
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if (creature->IsTabardDesigner())
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{
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// if tabard designer, then trying to buy a guild charter.
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// do not let if already in guild.
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if (_player->GetGuildId())
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return;
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charterid = GUILD_CHARTER;
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cost = GUILD_CHARTER_COST;
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type = GUILD_CHARTER_TYPE;
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}
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else
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{
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/// @todo find correct opcode
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if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
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{
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SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL));
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return;
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}
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switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
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{
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case 1:
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charterid = ARENA_TEAM_CHARTER_2v2;
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cost = ARENA_TEAM_CHARTER_2v2_COST;
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type = ARENA_TEAM_CHARTER_2v2_TYPE;
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break;
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case 2:
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charterid = ARENA_TEAM_CHARTER_3v3;
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cost = ARENA_TEAM_CHARTER_3v3_COST;
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type = ARENA_TEAM_CHARTER_3v3_TYPE;
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break;
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case 3:
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charterid = ARENA_TEAM_CHARTER_5v5;
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cost = ARENA_TEAM_CHARTER_5v5_COST;
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type = ARENA_TEAM_CHARTER_5v5_TYPE;
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break;
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default:
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TC_LOG_DEBUG("network", "unknown selection at buy arena petition: %u", clientIndex);
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return;
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}
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if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client
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{
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SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
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return;
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}
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}
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if (type == GUILD_CHARTER_TYPE)
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{
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if (sGuildMgr->GetGuildByName(name))
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{
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Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name);
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return;
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}
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if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
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{
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Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, name);
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return;
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}
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}
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else
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{
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if (sArenaTeamMgr->GetArenaTeamByName(name))
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{
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SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
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return;
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}
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if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
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{
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SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
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return;
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}
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}
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ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(charterid);
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if (!pProto)
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{
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_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
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return;
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}
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if (!_player->HasEnoughMoney(uint64(cost)))
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{ //player hasn't got enough money
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_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, charterid, 0);
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return;
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}
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ItemPosCountVec dest;
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InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
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if (msg != EQUIP_ERR_OK)
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{
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_player->SendEquipError(msg, NULL, NULL, charterid);
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return;
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}
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_player->ModifyMoney(-(int32)cost);
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Item* charter = _player->StoreNewItem(dest, charterid, true);
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if (!charter)
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return;
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charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow());
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// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
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// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
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charter->SetState(ITEM_CHANGED, _player);
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_player->SendNewItem(charter, 1, true, false);
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// a petition is invalid, if both the owner and the type matches
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// we checked above, if this player is in an arenateam, so this must be
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// datacorruption
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt8(1, type);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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std::ostringstream ssInvalidPetitionGUIDs;
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if (result)
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{
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do
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{
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Field* fields = result->Fetch();
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ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt32() << "', ";
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} while (result->NextRow());
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}
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// delete petitions with the same guid as this one
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ssInvalidPetitionGUIDs << '\'' << charter->GetGUIDLow() << '\'';
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TC_LOG_DEBUG("network", "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
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CharacterDatabase.EscapeString(name);
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SQLTransaction trans = CharacterDatabase.BeginTransaction();
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trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
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trans->PAppend("DELETE FROM petition_sign WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(1, charter->GetGUIDLow());
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stmt->setString(2, name);
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stmt->setUInt8(3, uint8(type));
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trans->Append(stmt);
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CharacterDatabase.CommitTransaction(trans);
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}
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void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
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uint8 signs = 0;
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uint64 petitionguid;
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recvData >> petitionguid; // petition guid
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// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
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uint32 petitionGuidLow = GUID_LOPART(petitionguid);
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
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stmt->setUInt32(0, petitionGuidLow);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (!result)
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{
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TC_LOG_DEBUG("entities.player.items", "Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
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return;
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}
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Field* fields = result->Fetch();
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uint32 type = fields[0].GetUInt8();
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// if guild petition and has guild => error, return;
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if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
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return;
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
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stmt->setUInt32(0, petitionGuidLow);
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result = CharacterDatabase.Query(stmt);
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// result == NULL also correct in case no sign yet
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if (result)
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signs = uint8(result->GetRowCount());
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TC_LOG_DEBUG("network", "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
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WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
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data << uint64(petitionguid); // petition guid
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data << uint64(_player->GetGUID()); // owner guid
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data << uint32(petitionGuidLow); // guild guid
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data << uint8(signs); // sign's count
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for (uint8 i = 1; i <= signs; ++i)
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{
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Field* fields2 = result->Fetch();
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uint32 lowGuid = fields2[0].GetUInt32();
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data << uint64(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER)); // Player GUID
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data << uint32(0); // there 0 ...
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result->NextRow();
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}
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SendPacket(&data);
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}
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void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_QUERY"); // ok
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uint32 guildguid;
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uint64 petitionguid;
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recvData >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid)
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recvData >> petitionguid; // petition guid
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TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
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SendPetitionQueryOpcode(petitionguid);
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}
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void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
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{
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uint64 ownerguid = 0;
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uint32 type;
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std::string name = "NO_NAME_FOR_GUID";
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
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stmt->setUInt32(0, GUID_LOPART(petitionguid));
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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{
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Field* fields = result->Fetch();
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ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
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name = fields[1].GetString();
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type = fields[2].GetUInt8();
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}
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else
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{
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TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
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return;
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}
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WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
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data << uint32(GUID_LOPART(petitionguid)); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
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data << uint64(ownerguid); // charter owner guid
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data << name; // name (guild/arena team)
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data << uint8(0); // some string
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if (type == GUILD_CHARTER_TYPE)
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{
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uint32 needed = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
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data << uint32(needed);
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data << uint32(needed);
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data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
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}
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else
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{
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data << uint32(type-1);
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data << uint32(type-1);
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data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition
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}
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data << uint32(0); // 5
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data << uint32(0); // 6
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data << uint32(0); // 7
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data << uint32(0); // 8
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data << uint16(0); // 9 2 bytes field
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data << uint32(0); // 10
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data << uint32(0); // 11
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data << uint32(0); // 13 count of next strings?
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for (int i = 0; i < 10; ++i)
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data << uint8(0); // some string
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data << uint32(0); // 14
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data << uint32(type != GUILD_CHARTER_TYPE); // 15 0 - guild, 1 - arena team
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SendPacket(&data);
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}
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void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "Received opcode MSG_PETITION_RENAME");
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uint64 petitionGuid;
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uint32 type;
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std::string newName;
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recvData >> petitionGuid; // guid
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recvData >> newName; // new name
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Item* item = _player->GetItemByGuid(petitionGuid);
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if (!item)
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return;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
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stmt->setUInt32(0, GUID_LOPART(petitionGuid));
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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{
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Field* fields = result->Fetch();
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type = fields[0].GetUInt8();
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}
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else
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{
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TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
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return;
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}
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if (type == GUILD_CHARTER_TYPE)
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{
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if (sGuildMgr->GetGuildByName(newName))
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{
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Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, newName);
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return;
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}
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|
if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, newName);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sArenaTeamMgr->GetArenaTeamByName(newName))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
|
|
return;
|
|
}
|
|
if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_INVALID);
|
|
return;
|
|
}
|
|
}
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
|
|
|
|
stmt->setString(0, newName);
|
|
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
|
|
|
|
CharacterDatabase.Execute(stmt);
|
|
|
|
TC_LOG_DEBUG("network", "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
|
|
WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1));
|
|
data << uint64(petitionGuid);
|
|
data << newName;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
|
|
{
|
|
TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_SIGN"); // ok
|
|
|
|
Field* fields;
|
|
uint64 petitionGuid;
|
|
uint8 unk;
|
|
recvData >> petitionGuid; // petition guid
|
|
recvData >> unk;
|
|
|
|
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES);
|
|
|
|
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
|
|
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
|
|
|
|
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
|
|
|
if (!result)
|
|
{
|
|
TC_LOG_ERROR("network", "Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
|
|
return;
|
|
}
|
|
|
|
fields = result->Fetch();
|
|
uint64 ownerGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
|
|
uint64 signs = fields[1].GetUInt64();
|
|
uint8 type = fields[2].GetUInt8();
|
|
|
|
uint32 playerGuid = _player->GetGUIDLow();
|
|
if (GUID_LOPART(ownerGuid) == playerGuid)
|
|
return;
|
|
|
|
// not let enemies sign guild charter
|
|
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerGuid))
|
|
{
|
|
if (type != GUILD_CHARTER_TYPE)
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
|
|
else
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED);
|
|
return;
|
|
}
|
|
|
|
if (type != GUILD_CHARTER_TYPE)
|
|
{
|
|
if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName().c_str(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
|
|
return;
|
|
}
|
|
|
|
uint8 slot = ArenaTeam::GetSlotByType(type);
|
|
if (slot >= MAX_ARENA_SLOT)
|
|
return;
|
|
|
|
if (_player->GetArenaTeamId(slot))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_IN_ARENA_TEAM_S);
|
|
return;
|
|
}
|
|
|
|
if (_player->GetArenaTeamIdInvited())
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (_player->GetGuildId())
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName());
|
|
return;
|
|
}
|
|
if (_player->GetGuildIdInvited())
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (++signs > type) // client signs maximum
|
|
return;
|
|
|
|
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
|
|
// not allow sign another player from already sign player account
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_ACCOUNT);
|
|
|
|
stmt->setUInt32(0, GetAccountId());
|
|
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
|
|
|
|
result = CharacterDatabase.Query(stmt);
|
|
|
|
if (result)
|
|
{
|
|
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
|
|
data << uint64(petitionGuid);
|
|
data << uint64(_player->GetGUID());
|
|
data << uint32(PETITION_SIGN_ALREADY_SIGNED);
|
|
|
|
// close at signer side
|
|
SendPacket(&data);
|
|
return;
|
|
}
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
|
|
|
|
stmt->setUInt32(0, GUID_LOPART(ownerGuid));
|
|
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
|
|
stmt->setUInt32(2, playerGuid);
|
|
stmt->setUInt32(3, GetAccountId());
|
|
|
|
CharacterDatabase.Execute(stmt);
|
|
|
|
TC_LOG_DEBUG("network", "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId());
|
|
|
|
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
|
|
data << uint64(petitionGuid);
|
|
data << uint64(_player->GetGUID());
|
|
data << uint32(PETITION_SIGN_OK);
|
|
|
|
// close at signer side
|
|
SendPacket(&data);
|
|
|
|
// update signs count on charter, required testing...
|
|
//Item* item = _player->GetItemByGuid(petitionguid));
|
|
//if (item)
|
|
// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
|
|
|
|
// update for owner if online
|
|
if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid))
|
|
owner->GetSession()->SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData)
|
|
{
|
|
TC_LOG_DEBUG("network", "Received opcode MSG_PETITION_DECLINE"); // ok
|
|
|
|
uint64 petitionguid;
|
|
uint64 ownerguid;
|
|
recvData >> petitionguid; // petition guid
|
|
TC_LOG_DEBUG("network", "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
|
|
|
|
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID);
|
|
|
|
stmt->setUInt32(0, GUID_LOPART(petitionguid));
|
|
|
|
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
|
|
|
if (!result)
|
|
return;
|
|
|
|
Field* fields = result->Fetch();
|
|
ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
|
|
|
|
Player* owner = ObjectAccessor::FindPlayer(ownerguid);
|
|
if (owner) // petition owner online
|
|
{
|
|
WorldPacket data(MSG_PETITION_DECLINE, 8);
|
|
data << uint64(_player->GetGUID());
|
|
owner->GetSession()->SendPacket(&data);
|
|
}
|
|
}
|
|
|
|
void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData)
|
|
{
|
|
TC_LOG_DEBUG("network", "Received opcode CMSG_OFFER_PETITION"); // ok
|
|
|
|
uint8 signs = 0;
|
|
uint64 petitionguid, plguid;
|
|
uint32 type, junk;
|
|
Player* player;
|
|
recvData >> junk; // this is not petition type!
|
|
recvData >> petitionguid; // petition guid
|
|
recvData >> plguid; // player guid
|
|
|
|
player = ObjectAccessor::FindPlayer(plguid);
|
|
if (!player)
|
|
return;
|
|
|
|
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
|
|
|
|
stmt->setUInt32(0, GUID_LOPART(petitionguid));
|
|
|
|
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
|
|
|
if (!result)
|
|
return;
|
|
|
|
Field* fields = result->Fetch();
|
|
type = fields[0].GetUInt8();
|
|
|
|
TC_LOG_DEBUG("network", "OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid));
|
|
|
|
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
|
|
{
|
|
if (type != GUILD_CHARTER_TYPE)
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
|
|
else
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED);
|
|
return;
|
|
}
|
|
|
|
if (type != GUILD_CHARTER_TYPE)
|
|
{
|
|
if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
|
|
{
|
|
// player is too low level to join an arena team
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
|
|
return;
|
|
}
|
|
|
|
uint8 slot = ArenaTeam::GetSlotByType(type);
|
|
if (slot >= MAX_ARENA_SLOT)
|
|
return;
|
|
|
|
if (player->GetArenaTeamId(slot))
|
|
{
|
|
// player is already in an arena team
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ALREADY_IN_ARENA_TEAM_S);
|
|
return;
|
|
}
|
|
|
|
if (player->GetArenaTeamIdInvited())
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (player->GetGuildId())
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName());
|
|
return;
|
|
}
|
|
|
|
if (player->GetGuildIdInvited())
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
|
|
|
|
stmt->setUInt32(0, GUID_LOPART(petitionguid));
|
|
|
|
result = CharacterDatabase.Query(stmt);
|
|
|
|
// result == NULL also correct charter without signs
|
|
if (result)
|
|
signs = uint8(result->GetRowCount());
|
|
|
|
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12));
|
|
data << uint64(petitionguid); // petition guid
|
|
data << uint64(_player->GetGUID()); // owner guid
|
|
data << uint32(GUID_LOPART(petitionguid)); // guild guid
|
|
data << uint8(signs); // sign's count
|
|
|
|
for (uint8 i = 1; i <= signs; ++i)
|
|
{
|
|
Field* fields2 = result->Fetch();
|
|
data << uint64(MAKE_NEW_GUID(fields2[0].GetUInt32(), 0, HIGHGUID_PLAYER)); // Player GUID
|
|
data << uint32(0); // there 0 ...
|
|
|
|
result->NextRow();
|
|
}
|
|
|
|
player->GetSession()->SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
|
|
{
|
|
TC_LOG_DEBUG("network", "Received opcode CMSG_TURN_IN_PETITION");
|
|
|
|
// Get petition guid from packet
|
|
WorldPacket data;
|
|
uint64 petitionGuid;
|
|
|
|
recvData >> petitionGuid;
|
|
|
|
// Check if player really has the required petition charter
|
|
Item* item = _player->GetItemByGuid(petitionGuid);
|
|
if (!item)
|
|
return;
|
|
|
|
TC_LOG_DEBUG("network", "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
|
|
|
|
// Get petition data from db
|
|
uint32 ownerguidlo;
|
|
uint32 type;
|
|
std::string name;
|
|
|
|
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
|
|
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
|
|
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
|
|
|
if (result)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
ownerguidlo = fields[0].GetUInt32();
|
|
name = fields[1].GetString();
|
|
type = fields[2].GetUInt8();
|
|
}
|
|
else
|
|
{
|
|
TC_LOG_ERROR("network", "Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
|
|
return;
|
|
}
|
|
|
|
// Only the petition owner can turn in the petition
|
|
if (_player->GetGUIDLow() != ownerguidlo)
|
|
return;
|
|
|
|
// Petition type (guild/arena) specific checks
|
|
if (type == GUILD_CHARTER_TYPE)
|
|
{
|
|
// Check if player is already in a guild
|
|
if (_player->GetGuildId())
|
|
{
|
|
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
|
|
data << uint32(PETITION_TURN_ALREADY_IN_GUILD);
|
|
_player->GetSession()->SendPacket(&data);
|
|
return;
|
|
}
|
|
|
|
// Check if guild name is already taken
|
|
if (sGuildMgr->GetGuildByName(name))
|
|
{
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Check for valid arena bracket (2v2, 3v3, 5v5)
|
|
uint8 slot = ArenaTeam::GetSlotByType(type);
|
|
if (slot >= MAX_ARENA_SLOT)
|
|
return;
|
|
|
|
// Check if player is already in an arena team
|
|
if (_player->GetArenaTeamId(slot))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
|
|
return;
|
|
}
|
|
|
|
// Check if arena team name is already taken
|
|
if (sArenaTeamMgr->GetArenaTeamByName(name))
|
|
{
|
|
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Get petition signatures from db
|
|
uint8 signatures;
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
|
|
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
|
|
result = CharacterDatabase.Query(stmt);
|
|
|
|
if (result)
|
|
signatures = uint8(result->GetRowCount());
|
|
else
|
|
signatures = 0;
|
|
|
|
uint32 requiredSignatures;
|
|
if (type == GUILD_CHARTER_TYPE)
|
|
requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
|
|
else
|
|
requiredSignatures = type-1;
|
|
|
|
// Notify player if signatures are missing
|
|
if (signatures < requiredSignatures)
|
|
{
|
|
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
|
|
data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES;
|
|
SendPacket(&data);
|
|
return;
|
|
}
|
|
|
|
// Proceed with guild/arena team creation
|
|
|
|
// Delete charter item
|
|
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
|
|
|
|
if (type == GUILD_CHARTER_TYPE)
|
|
{
|
|
// Create guild
|
|
Guild* guild = new Guild;
|
|
|
|
if (!guild->Create(_player, name))
|
|
{
|
|
delete guild;
|
|
return;
|
|
}
|
|
|
|
// Register guild and add guild master
|
|
sGuildMgr->AddGuild(guild);
|
|
|
|
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_COMMAND_SUCCESS, name);
|
|
|
|
// Add members from signatures
|
|
for (uint8 i = 0; i < signatures; ++i)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
guild->AddMember(MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER));
|
|
result->NextRow();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Receive the rest of the packet in arena team creation case
|
|
uint32 background, icon, iconcolor, border, bordercolor;
|
|
recvData >> background >> icon >> iconcolor >> border >> bordercolor;
|
|
|
|
// Create arena team
|
|
ArenaTeam* arenaTeam = new ArenaTeam();
|
|
|
|
if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor))
|
|
{
|
|
delete arenaTeam;
|
|
return;
|
|
}
|
|
|
|
// Register arena team
|
|
sArenaTeamMgr->AddArenaTeam(arenaTeam);
|
|
TC_LOG_DEBUG("network", "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
|
|
|
|
// Add members
|
|
for (uint8 i = 0; i < signatures; ++i)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
uint32 memberGUID = fields[0].GetUInt32();
|
|
TC_LOG_DEBUG("network", "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID);
|
|
arenaTeam->AddMember(MAKE_NEW_GUID(memberGUID, 0, HIGHGUID_PLAYER));
|
|
result->NextRow();
|
|
}
|
|
}
|
|
|
|
SQLTransaction trans = CharacterDatabase.BeginTransaction();
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID);
|
|
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
|
|
trans->Append(stmt);
|
|
|
|
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID);
|
|
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
|
|
trans->Append(stmt);
|
|
|
|
CharacterDatabase.CommitTransaction(trans);
|
|
|
|
// created
|
|
TC_LOG_DEBUG("network", "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
|
|
|
|
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
|
|
data << (uint32)PETITION_TURN_OK;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recvData)
|
|
{
|
|
TC_LOG_DEBUG("network", "Received CMSG_PETITION_SHOWLIST");
|
|
|
|
uint64 guid;
|
|
recvData >> guid;
|
|
|
|
SendPetitionShowList(guid);
|
|
}
|
|
|
|
void WorldSession::SendPetitionShowList(uint64 guid)
|
|
{
|
|
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER);
|
|
if (!creature)
|
|
{
|
|
TC_LOG_DEBUG("network", "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
|
|
return;
|
|
}
|
|
|
|
WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
|
|
data << guid; // npc guid
|
|
|
|
if (creature->IsTabardDesigner())
|
|
{
|
|
data << uint8(1); // count
|
|
data << uint32(1); // index
|
|
data << uint32(GUILD_CHARTER); // charter entry
|
|
data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
data << uint32(GUILD_CHARTER_COST); // charter cost
|
|
data << uint32(0); // unknown
|
|
data << uint32(sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS)); // required signs
|
|
}
|
|
else
|
|
{
|
|
data << uint8(3); // count
|
|
// 2v2
|
|
data << uint32(1); // index
|
|
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
|
|
data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
|
|
data << uint32(2); // unknown
|
|
data << uint32(2); // required signs?
|
|
// 3v3
|
|
data << uint32(2); // index
|
|
data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
|
|
data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
|
|
data << uint32(3); // unknown
|
|
data << uint32(3); // required signs?
|
|
// 5v5
|
|
data << uint32(3); // index
|
|
data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
|
|
data << uint32(CHARTER_DISPLAY_ID); // charter display id
|
|
data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
|
|
data << uint32(5); // unknown
|
|
data << uint32(5); // required signs?
|
|
}
|
|
|
|
SendPacket(&data);
|
|
TC_LOG_DEBUG("network", "Sent SMSG_PETITION_SHOWLIST");
|
|
}
|