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0b063e189baf13889b28cb283a6c7d4f07e1da36
TrinityCore/src/server/game/AI
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Machiavelli 0f7657b68c Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
..
CoreAI
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
EventAI
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
2010-06-25 00:18:01 +02:00
ScriptedAI
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
2010-06-22 02:53:04 +02:00
CreatureAI.cpp
…
CreatureAI.h
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIFactory.h
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIImpl.h
* More cleanup
2010-06-07 12:08:15 -06:00
CreatureAIRegistry.cpp
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIRegistry.h
…
CreatureAISelector.cpp
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
2010-06-25 00:18:01 +02:00
CreatureAISelector.h
…
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