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0b51b4ef0aad33f4c87d4d58c882fe039aedfb2b
TrinityCore/src/server/game/AI
History
Nay 0b51b4ef0a Core/SAI: SMART_ACTION_TALK, if our action target is a player, use its guid as whisperGuid (used in whispers and in text $vars)
2011-10-30 14:26:49 +00:00
..
CoreAI
Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out.
2011-10-13 17:01:55 -04:00
EventAI
Core/Grid:
2011-10-19 17:40:44 +01:00
ScriptedAI
Core/Grid:
2011-10-19 17:40:44 +01:00
SmartScripts
Core/SAI: SMART_ACTION_TALK, if our action target is a player, use its guid as whisperGuid (used in whispers and in text $vars)
2011-10-30 14:26:49 +00:00
CreatureAI.cpp
REPO: code-style clean-up
2011-10-07 11:08:09 -05:00
CreatureAI.h
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
CreatureAIFactory.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAIImpl.h
Core/Scripts: Limited possible phase number for EventMap to prevent overflows
2011-10-05 16:43:43 +02:00
CreatureAIRegistry.cpp
Core/AI: Removed crappy and unused AOEAI
2011-06-11 12:17:01 +02:00
CreatureAIRegistry.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
CreatureAISelector.cpp
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAISelector.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
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