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1090f84ebf71843bee40508e582d936748ec53ab
TrinityCore
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src
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server
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Subv
1090f84ebf
Merge pull request
#5243
from Trista/master
...
Achievement: Volunteer's Work
2012-02-14 16:50:27 -08:00
..
authserver
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
2012-02-09 13:58:22 -05:00
collision
Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
2012-02-14 18:19:40 -05:00
game
Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (enables Raise Dead on players that have not yet released spirit)
2012-02-15 00:46:08 +01:00
scripts
Volunteer's Work - fix by Vincent-Michael
2012-02-14 21:51:54 +02:00
shared
Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
2012-02-14 12:46:26 -05:00
worldserver
Merge pull request
#5160
from TrinityCore/dynamic_vmaps
2012-02-09 11:17:05 -08:00
CMakeLists.txt
CMake: Updated year to 2012.
2012-01-07 23:10:50 +01:00