Files
TrinityCore/src/tools/mesh_extractor
Subv 14b304d4f7 Tools/MeshExtractor:
* Removed the cache of ADTs
* Add the correct geometry for neighbor ADTs
* Fixes more crashes
* Calculate the correct bounds for the map tiles.
2012-09-30 08:27:56 -05:00
..
2012-09-30 08:27:56 -05:00
2012-09-30 08:27:56 -05:00
2012-09-28 16:21:35 -05:00
2012-09-30 08:27:56 -05:00
2012-09-29 12:49:14 -05:00
2012-09-28 16:21:35 -05:00
2012-09-28 16:21:35 -05:00
2012-09-29 12:49:14 -05:00
2012-09-29 12:49:14 -05:00
2012-09-29 12:49:14 -05:00
2012-09-29 12:49:14 -05:00
2012-09-30 08:27:56 -05:00
2012-09-28 16:21:35 -05:00
2012-09-28 16:21:35 -05:00

Experimental mesh extractor.
Original work in C# by stschake
Thanks to:
Subv
~
For helping in the porting to C++