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More auction related code refactoring, Move auction related code from ObjectMgr to AuctionHouseMgr. Author: VladimirMangos --HG-- branch : trunk
1197 lines
49 KiB
C++
1197 lines
49 KiB
C++
#include "Bag.h"
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#include "Config/ConfigEnv.h"
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#include "Database/DatabaseEnv.h"
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#include "Item.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "World.h"
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#include "WorldSession.h"
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#include "time.h"
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#include "AuctionHouseBot.h"
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#include <vector>
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#include <iostream>
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using namespace std;
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static bool debug_Out = sConfig.GetIntDefault("AuctionHouseBot.DEBUG", 0);
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static vector<uint32> npcItems;
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static vector<uint32> lootItems;
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static vector<uint32> whiteTradeGoods;
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static vector<uint32> greenTradeGoods;
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static vector<uint32> blueTradeGoods;
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static vector<uint32> purpleTradeGoods;
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static vector<uint32> whiteItems;
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static vector<uint32> greenItems;
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static vector<uint32> blueItems;
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static vector<uint32> purpleItems;
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static bool AHBSeller = 0;
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static bool AHBBuyer = 0;
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static bool Vendor_Items = 0;
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static bool Loot_Items = 0;
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static bool Other_Items = 0;
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static bool No_Bind = 0;
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static bool Bind_When_Picked_Up = 0;
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static bool Bind_When_Equipped = 0;
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static bool Bind_When_Use = 0;
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static bool Bind_Quest_Item = 0;
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static AHBConfig AllianceConfig = AHBConfig(AUCTION_ALLIANCE);
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static AHBConfig HordeConfig = AHBConfig(AUCTION_HORDE);
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static AHBConfig NeutralConfig = AHBConfig(AUCTION_NEUTRAL);
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time_t _lastrun_a;
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time_t _lastrun_h;
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time_t _lastrun_n;
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///////////////////////////////////////////////////////////////////////////////
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//
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///////////////////////////////////////////////////////////////////////////////
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static inline uint32 minValue(uint32 a, uint32 b)
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{
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return a <= b ? a : b;
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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///////////////////////////////////////////////////////////////////////////////
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static void addNewAuctions(Player *AHBplayer, AHBConfig *config)
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{
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if (!AHBSeller)
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return;
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AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMapByLocation(config->GetAHID());
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uint32 items = 0;
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uint32 minItems = config->GetMinItems();
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uint32 maxItems = config->GetMaxItems();
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uint32 auctions = auctionHouse->Getcount();
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if (auctions >= minItems)
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return;
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if (auctions <= maxItems)
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{
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if ((maxItems - auctions) > ItemsPerCycle)
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items = ItemsPerCycle;
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else
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items = (maxItems - auctions);
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}
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uint32 wtgbin = config->GetPercents(AHB_WHITE_TG);
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uint32 gtgbin = config->GetPercents(AHB_GREEN_TG);
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uint32 btgbin = config->GetPercents(AHB_BLUE_TG);
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uint32 ptgbin = config->GetPercents(AHB_PURPLE_TG);
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uint32 wibin = config->GetPercents(AHB_WHITE_I);
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uint32 gibin = config->GetPercents(AHB_GREEN_I);
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uint32 bibin = config->GetPercents(AHB_BLUE_I);
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uint32 pibin = config->GetPercents(AHB_PURPLE_I);
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uint32 total = wtgbin + gtgbin + btgbin + ptgbin + wibin + gibin + bibin + pibin;
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uint32 pItems = 0;
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uint32 bItems = 0;
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uint32 gItems = 0;
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uint32 wItems = 0;
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uint32 pTGoods = 0;
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uint32 bTGoods = 0;
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uint32 gTGoods = 0;
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uint32 wTGoods = 0;
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for (AuctionHouseObject::AuctionEntryMap::iterator itr = auctionHouse->GetAuctionsBegin();itr != auctionHouse->GetAuctionsEnd();++itr)
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{
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AuctionEntry *Aentry = itr->second;
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Item *item = auctionmgr.GetAItem(Aentry->item_guidlow);
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if( item )
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{
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ItemPrototype const *prototype = item->GetProto();
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if( prototype )
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{
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switch (prototype->Quality)
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{
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case 0:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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wTGoods = wTGoods + 1;
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else
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wItems = wItems + 1;
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break;
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case 1:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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wTGoods = wTGoods + 1;
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else
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wItems = wItems + 1;
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break;
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case 2:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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gTGoods = gTGoods + 1;
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else
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gItems = gItems + 1;
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break;
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case 3:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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bTGoods = bTGoods + 1;
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else
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bItems = bItems + 1;
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break;
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case 4:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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pTGoods = pTGoods + 1;
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else
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pItems = pItems + 1;
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break;
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}
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}
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}
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}
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// only insert a few at a time, so as not to peg the processor
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for (uint32 cnt = 1;cnt <= items;cnt++)
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{
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uint32 itemID = 0;
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while (itemID == 0)
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{
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uint32 choice = urand(1, 8);
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switch (choice)
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{
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case 1:
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{
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if ((purpleItems.size() > 0) && (pItems < pibin))
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{
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itemID = purpleItems[urand(0, purpleItems.size() - 1)];
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pItems = pItems + 1;
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break;
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}
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}
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case 2:
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{
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if ((blueItems.size() > 0) && (bItems < bibin))
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{
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itemID = blueItems[urand(0, blueItems.size() - 1)];
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bItems = bItems + 1;
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break;
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}
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}
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case 3:
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{
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if ((greenItems.size() > 0) && (gItems < gibin))
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{
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itemID = greenItems[urand(0, greenItems.size() - 1)];
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gItems = gItems + 1;
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break;
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}
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}
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case 4:
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{
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if ((whiteItems.size() > 0) && (wItems < wibin))
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{
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itemID = whiteItems[urand(0, whiteItems.size() - 1)];
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wItems = wItems + 1;
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break;
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}
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}
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case 5:
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{
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if ((purpleTradeGoods.size() > 0) && (pTGoods < ptgbin))
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{
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itemID = purpleTradeGoods[urand(0, purpleTradeGoods.size() - 1)];
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pTGoods = pTGoods + 1;
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break;
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}
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}
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case 6:
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{
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if ((blueTradeGoods.size() > 0) && (bTGoods < btgbin))
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{
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itemID = blueTradeGoods[urand(0, blueTradeGoods.size() - 1)];
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bTGoods = bTGoods + 1;
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break;
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}
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}
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case 7:
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{
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if ((greenTradeGoods.size() > 0) && (gTGoods < gtgbin))
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{
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itemID = greenTradeGoods[urand(0, greenTradeGoods.size() - 1)];
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gTGoods = gTGoods + 1;
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break;
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}
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}
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case 8:
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{
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if ((whiteTradeGoods.size() > 0) && (wTGoods < wtgbin))
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{
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itemID = whiteTradeGoods[urand(0, whiteTradeGoods.size() - 1)];
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wTGoods = wTGoods + 1;
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break;
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}
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}
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default:
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{
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break;
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}
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}
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}
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ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
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if (prototype == NULL)
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{
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sLog.outString("AuctionHouseBot: Huh?!?! prototype == NULL");
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continue;
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}
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Item* item = Item::CreateItem(itemID, 1, AHBplayer);
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item->AddToUpdateQueueOf(AHBplayer);
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if (item == NULL)
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{
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sLog.outString("AuctionHouseBot: Item::CreateItem() returned NULL");
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break;
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}
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uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID);
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if (randomPropertyId != 0)
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item->SetItemRandomProperties(randomPropertyId);
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uint32 buyoutPrice;
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uint32 bidPrice = 0;
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uint32 stackCount = urand(1, item->GetMaxStackCount());
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switch (SellMethod)
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{
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case 0:
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buyoutPrice = prototype->SellPrice * item->GetCount();
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break;
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case 1:
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buyoutPrice = prototype->BuyPrice * item->GetCount();
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break;
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default:
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buyoutPrice = 0;
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break;
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}
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switch (prototype->Quality)
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{
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case 1:
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if (config->GetMaxStack(AHB_WHITE) != 0)
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{
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_WHITE)));
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}
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buyoutPrice *= urand(config->GetMinPrice(AHB_WHITE), config->GetMaxPrice(AHB_WHITE)) * stackCount;
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_WHITE), config->GetMaxBidPrice(AHB_WHITE));
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bidPrice /= 100;
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break;
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case 2:
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if (config->GetMaxStack(AHB_GREEN) != 0)
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{
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_GREEN)));
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}
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buyoutPrice *= urand(config->GetMinPrice(AHB_GREEN), config->GetMaxPrice(AHB_GREEN)) * stackCount;
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_GREEN), config->GetMaxBidPrice(AHB_GREEN));
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bidPrice /= 100;
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break;
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case 3:
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if (config->GetMaxStack(AHB_BLUE) != 0)
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{
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_BLUE)));
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}
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buyoutPrice *= urand(config->GetMinPrice(AHB_BLUE), config->GetMaxPrice(AHB_BLUE)) * stackCount;
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_BLUE), config->GetMaxBidPrice(AHB_BLUE));
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bidPrice /= 100;
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break;
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case 4:
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if (config->GetMaxStack(AHB_PURPLE) != 0)
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{
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_PURPLE)));
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}
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buyoutPrice *= urand(config->GetMinPrice(AHB_PURPLE), config->GetMaxPrice(AHB_PURPLE)) * stackCount;
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_PURPLE), config->GetMaxBidPrice(AHB_PURPLE));
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bidPrice /= 100;
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break;
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}
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item->SetCount(stackCount);
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AuctionEntry* auctionEntry = new AuctionEntry;
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auctionEntry->Id = objmgr.GenerateAuctionID();
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auctionEntry->auctioneer = 0;
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auctionEntry->item_guidlow = item->GetGUIDLow();
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auctionEntry->item_template = item->GetEntry();
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auctionEntry->owner = AHBplayer->GetGUIDLow();
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auctionEntry->startbid = bidPrice;
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auctionEntry->buyout = buyoutPrice;
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auctionEntry->bidder = 0;
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auctionEntry->bid = 0;
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auctionEntry->deposit = 0;
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auctionEntry->expire_time = (time_t) (urand(config->GetMinTime(), config->GetMaxTime()) * 60 * 60 + time(NULL));
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item->SaveToDB();
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item->RemoveFromUpdateQueueOf(AHBplayer);
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auctionmgr.AddAItem(item);
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auctionHouse->AddAuction(auctionEntry);
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CharacterDatabase.PExecute("INSERT INTO `auctionhouse` (`id`,"
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"`auctioneerguid`,`itemguid`,`item_template`,"
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"`itemowner`,`buyoutprice`,`time`,`buyguid`,"
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"`lastbid`,`startbid`,`deposit`) "
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"VALUES ('%u', '%u', '%u', '%u', '%u', '%u', "
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"'" I64FMTD "', '%u', '%u', '%u', '%u')",
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auctionEntry->Id,
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auctionEntry->auctioneer,
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auctionEntry->item_guidlow,
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auctionEntry->item_template,
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auctionEntry->owner,
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auctionEntry->buyout,
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(uint64) auctionEntry->expire_time,
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auctionEntry->bidder,
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auctionEntry->bid,
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auctionEntry->startbid,
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auctionEntry->deposit);
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}
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}
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static void addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session)
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{
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if (!AHBBuyer)
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return;
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// Fetches content of selected AH
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AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMapByLocation(config->GetAHID());
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AuctionHouseObject::AuctionEntryMap::iterator itr;
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itr = auctionHouse->GetAuctionsBegin();
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vector<uint32> possibleBids;
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while (itr != auctionHouse->GetAuctionsEnd())
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{
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AuctionHouseObject::AuctionEntryMap::iterator tmp = itr;
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++itr;
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// Check if the auction is ours
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// if it is, we skip this iteration.
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if(tmp->second->owner == AHBplayerGUID)
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{
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continue;
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}
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// Check that we haven't bidded in this auction already.
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if(tmp->second->bidder != AHBplayerGUID)
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{
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uint32 tmpdata = tmp->second->Id;
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possibleBids.push_back(tmpdata);
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}
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}
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// Do we have anything to bid? If not, stop here.
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if(possibleBids.empty())
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{
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return;
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}
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// Choose random auction from possible auctions
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uint32 auctionID = possibleBids[urand(0, possibleBids.size() - 1)];
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// from auctionhouse.cpp, creates auction pointer & player pointer
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AuctionEntry* auction = auctionHouse->GetAuction(auctionID);
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// get exact item information
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Item *pItem = auctionmgr.GetAItem(auction->item_guidlow);
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if (!pItem)
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{
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sLog.outError("Item doesn't exists, perhaps bought already?");
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return;
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}
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// get item prototype
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ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template);
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// check which price we have to use, startbid or if it is bidded already
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if(debug_Out)
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{sLog.outError("Auction Number: %u", auction->Id);}
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if(debug_Out)
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{sLog.outError("Item Template: %u", auction->item_template);}
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if(debug_Out)
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{sLog.outError("Buy Price: %u", prototype->BuyPrice);}
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if(debug_Out)
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{sLog.outError("Sell Price: %u", prototype->SellPrice);}
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if(debug_Out)
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{sLog.outError("Quality: %u", prototype->Quality);}
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uint32 currentprice;
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if(auction->bid)
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{
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currentprice = auction->bid;
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if(debug_Out)
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{sLog.outError("Current Price: %u", auction->bid);}
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}
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else
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{
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currentprice = auction->startbid;
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if(debug_Out)
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{sLog.outError("Current Price: %u", auction->startbid);}
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}
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uint32 bidprice;
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// Prepare portion from maximum bid
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uint32 tmprate2 = urand(0, 100);
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double tmprate = static_cast<double>(tmprate2);
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if(debug_Out)
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{sLog.outError("tmprate: %f", tmprate);}
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double bidrate = tmprate / 100;
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if(debug_Out)
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{sLog.outError("bidrate: %f", bidrate);}
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long double bidMax = 0;
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// check that bid has acceptable value and take bid based on vendorprice, stacksize and quality
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switch (BuyMethod)
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{
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case 0:
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switch (prototype->Quality)
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{
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case 0:
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if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
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{
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bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
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}
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break;
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case 1:
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if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
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{
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bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
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}
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break;
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case 2:
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if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
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{
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bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
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}
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break;
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case 3:
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if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
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{
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bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
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}
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break;
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case 4:
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if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
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{
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bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
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}
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break;
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default:
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// quality is something it shouldn't be, let's get out of here
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if(debug_Out)
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{sLog.outError("bidMax(fail): %f", bidMax);}
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return;
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break;
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}
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break;
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case 1:
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switch (prototype->Quality)
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{
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case 0:
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if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
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{
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bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
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|
}
|
|
break;
|
|
case 1:
|
|
if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
|
|
{
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
|
|
}
|
|
break;
|
|
case 2:
|
|
if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
|
|
{
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
|
|
}
|
|
break;
|
|
case 3:
|
|
if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
|
|
{
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
|
|
}
|
|
break;
|
|
case 4:
|
|
if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
|
|
{
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
|
|
}
|
|
break;
|
|
default:
|
|
// quality is something it shouldn't be, let's get out of here
|
|
if(debug_Out)
|
|
{sLog.outError("bidMax(fail): %f", bidMax);}
|
|
return;
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
bidMax = 0;
|
|
break;
|
|
}
|
|
if(debug_Out)
|
|
{sLog.outError("bidMax(succeed): %f", bidMax);}
|
|
|
|
// check some special items, and do recalculating to their prices
|
|
switch (prototype->Class)
|
|
{
|
|
// ammo
|
|
case 6:
|
|
bidMax = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if(bidMax == 0)
|
|
{
|
|
// quality check failed to get bidmax, let's get out of here
|
|
return;
|
|
}
|
|
|
|
// Calculate our bid
|
|
long double bidvalue = currentprice + ( (bidMax - currentprice) * bidrate);
|
|
if(debug_Out)
|
|
{sLog.outError("bidvalue: %f", bidvalue);}
|
|
// Convert to uint32
|
|
bidprice = static_cast<uint32>(bidvalue);
|
|
if(debug_Out)
|
|
{sLog.outError("bidprice: %u", bidprice);}
|
|
|
|
// Check our bid is high enough to be valid. If not, correct it to minimum.
|
|
if((currentprice + auction->GetAuctionOutBid()) > bidprice)
|
|
{
|
|
bidprice = currentprice + auction->GetAuctionOutBid();
|
|
if(debug_Out)
|
|
{sLog.outError("bidprice(>): %u", bidprice);}
|
|
}
|
|
|
|
// Check wether we do normal bid, or buyout
|
|
if ((bidprice < auction->buyout) || (auction->buyout == 0))
|
|
{
|
|
|
|
if (auction->bidder > 0)
|
|
{
|
|
if ( auction->bidder == AHBplayer->GetGUIDLow() )
|
|
{
|
|
//pl->ModifyMoney( -int32(price - auction->bid));
|
|
}
|
|
else
|
|
{
|
|
// mail to last bidder and return money
|
|
session->SendAuctionOutbiddedMail( auction , bidprice );
|
|
//pl->ModifyMoney( -int32(price) );
|
|
}
|
|
}
|
|
|
|
auction->bidder = AHBplayer->GetGUIDLow();
|
|
auction->bid = bidprice;
|
|
|
|
// Saving auction into database
|
|
CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id);
|
|
}
|
|
else
|
|
{
|
|
//buyout
|
|
if (AHBplayer->GetGUIDLow() == auction->bidder )
|
|
{
|
|
//pl->ModifyMoney(-int32(auction->buyout - auction->bid));
|
|
}
|
|
else
|
|
{
|
|
//pl->ModifyMoney(-int32(auction->buyout));
|
|
if ( auction->bidder )
|
|
{
|
|
session->SendAuctionOutbiddedMail( auction, auction->buyout );
|
|
}
|
|
}
|
|
auction->bidder = AHBplayer->GetGUIDLow();
|
|
auction->bid = auction->buyout;
|
|
|
|
// Send mails to buyer & seller
|
|
auctionmgr.SendAuctionSuccessfulMail( auction );
|
|
auctionmgr.SendAuctionWonMail( auction );
|
|
|
|
// Remove item from auctionhouse
|
|
auctionmgr.RemoveAItem(auction->item_guidlow);
|
|
// Remove auction
|
|
auctionHouse->RemoveAuction(auction->Id);
|
|
// Remove from database
|
|
CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE id = '%u'",auction->Id);
|
|
|
|
delete auction;
|
|
}
|
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void AuctionHouseBot()
|
|
{
|
|
time_t _newrun = time(NULL);
|
|
if ((!AHBSeller) && (!AHBBuyer))
|
|
return;
|
|
|
|
WorldSession _session(AHBplayerAccount, NULL, 0, true, 0, LOCALE_enUS);
|
|
Player _AHBplayer(&_session);
|
|
_AHBplayer.MinimalLoadFromDB(NULL, AHBplayerGUID);
|
|
ObjectAccessor::Instance().AddObject(&_AHBplayer);
|
|
|
|
if(sConfig.GetIntDefault("AllowTwoSide.Interaction.Auction",0) == 0)
|
|
{
|
|
addNewAuctions(&_AHBplayer, &AllianceConfig);
|
|
if (((_newrun - _lastrun_a) > (AllianceConfig.GetBiddingInterval() * 60)) && (AllianceConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
uint32 bids = AllianceConfig.GetBidsPerInterval();
|
|
for (uint32 count = 1;count <= bids;count++)
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session);
|
|
_lastrun_a = _newrun;
|
|
}
|
|
}
|
|
addNewAuctions(&_AHBplayer, &HordeConfig);
|
|
if (((_newrun - _lastrun_h) > (HordeConfig.GetBiddingInterval() *60)) && (HordeConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
uint32 bids = HordeConfig.GetBidsPerInterval();
|
|
for (uint32 count = 1;count <= bids;count++)
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session);
|
|
_lastrun_h = _newrun;
|
|
}
|
|
}
|
|
}
|
|
addNewAuctions(&_AHBplayer, &NeutralConfig);
|
|
if (((_newrun - _lastrun_n) > (NeutralConfig.GetBiddingInterval() * 60)) && (NeutralConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
uint32 bids = NeutralConfig.GetBidsPerInterval();
|
|
for (uint32 count = 1;count <= bids;count++)
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session);
|
|
_lastrun_n = _newrun;
|
|
}
|
|
}
|
|
ObjectAccessor::Instance().RemoveObject(&_AHBplayer);
|
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void AuctionHouseBotInit()
|
|
{
|
|
AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", 0);
|
|
AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", 0);
|
|
No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", 1);
|
|
Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", 0);
|
|
Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", 1);
|
|
Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", 1);
|
|
Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", 0);
|
|
|
|
if(sConfig.GetBoolDefault("AllowTwoSide.Interaction.Auction",0) == 0)
|
|
{
|
|
AuctionHouseBotLoadValues(&AllianceConfig);
|
|
AuctionHouseBotLoadValues(&HordeConfig);
|
|
}
|
|
AuctionHouseBotLoadValues(&NeutralConfig);
|
|
|
|
if (AHBSeller)
|
|
{
|
|
Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", 0);
|
|
Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", 1);
|
|
Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", 0);
|
|
|
|
QueryResult* results = (QueryResult*) NULL;
|
|
char npcQuery[] = "SELECT distinct `item` FROM `npc_vendor`";
|
|
results = WorldDatabase.PQuery(npcQuery);
|
|
if (results != NULL)
|
|
{
|
|
do
|
|
{
|
|
Field* fields = results->Fetch();
|
|
npcItems.push_back(fields[0].GetUInt32());
|
|
|
|
} while (results->NextRow());
|
|
|
|
delete results;
|
|
}
|
|
else
|
|
{
|
|
sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery);
|
|
}
|
|
|
|
char lootQuery[] = "SELECT `item` FROM `creature_loot_template` UNION "
|
|
"SELECT `item` FROM `disenchant_loot_template` UNION "
|
|
"SELECT `item` FROM `fishing_loot_template` UNION "
|
|
"SELECT `item` FROM `gameobject_loot_template` UNION "
|
|
"SELECT `item` FROM `item_loot_template` UNION "
|
|
"SELECT `item` FROM `pickpocketing_loot_template` UNION "
|
|
"SELECT `item` FROM `prospecting_loot_template` UNION "
|
|
"SELECT `item` FROM `skinning_loot_template`";
|
|
|
|
results = WorldDatabase.PQuery(lootQuery);
|
|
if (results != NULL)
|
|
{
|
|
do
|
|
{
|
|
Field* fields = results->Fetch();
|
|
lootItems.push_back(fields[0].GetUInt32());
|
|
|
|
} while (results->NextRow());
|
|
|
|
delete results;
|
|
}
|
|
else
|
|
{
|
|
sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery);
|
|
}
|
|
|
|
for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++)
|
|
{
|
|
ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
|
|
|
|
if (prototype == NULL)
|
|
continue;
|
|
|
|
switch (prototype->Bonding)
|
|
{
|
|
case 0:
|
|
if (!No_Bind)
|
|
continue;
|
|
break;
|
|
case 1:
|
|
if (!Bind_When_Picked_Up)
|
|
continue;
|
|
break;
|
|
case 2:
|
|
if (!Bind_When_Equipped)
|
|
continue;
|
|
break;
|
|
case 3:
|
|
if (!Bind_When_Use)
|
|
continue;
|
|
break;
|
|
case 4:
|
|
if (!Bind_Quest_Item)
|
|
continue;
|
|
break;
|
|
default:
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
switch (SellMethod)
|
|
{
|
|
case 0:
|
|
if (prototype->SellPrice == 0)
|
|
continue;
|
|
break;
|
|
case 1:
|
|
if (prototype->BuyPrice == 0)
|
|
continue;
|
|
break;
|
|
default:
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
if ((prototype->Quality < 1) || (prototype->Quality > 4))
|
|
continue;
|
|
|
|
if (Vendor_Items == 0)
|
|
{
|
|
bool isVendorItem = false;
|
|
|
|
for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
|
|
{
|
|
if (itemID == npcItems[i])
|
|
isVendorItem = true;
|
|
}
|
|
|
|
if (isVendorItem)
|
|
continue;
|
|
}
|
|
|
|
if (Loot_Items == 0)
|
|
{
|
|
bool isLootItem = false;
|
|
|
|
for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
|
|
{
|
|
if (itemID == lootItems[i])
|
|
isLootItem = true;
|
|
}
|
|
|
|
if (isLootItem)
|
|
continue;
|
|
}
|
|
|
|
if (Other_Items == 0)
|
|
{
|
|
bool isVendorItem = false;
|
|
bool isLootItem = false;
|
|
|
|
for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
|
|
{
|
|
if (itemID == npcItems[i])
|
|
isVendorItem = true;
|
|
}
|
|
for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
|
|
{
|
|
if (itemID == lootItems[i])
|
|
isLootItem = true;
|
|
}
|
|
if ((!isLootItem) && (!isVendorItem))
|
|
continue;
|
|
}
|
|
|
|
switch (prototype->Quality)
|
|
{
|
|
case 1:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
whiteTradeGoods.push_back(itemID);
|
|
else
|
|
whiteItems.push_back(itemID);
|
|
break;
|
|
|
|
case 2:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
greenTradeGoods.push_back(itemID);
|
|
else
|
|
greenItems.push_back(itemID);
|
|
break;
|
|
|
|
case 3:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
blueTradeGoods.push_back(itemID);
|
|
else
|
|
blueItems.push_back(itemID);
|
|
break;
|
|
|
|
case 4:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
purpleTradeGoods.push_back(itemID);
|
|
else
|
|
purpleItems.push_back(itemID);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((whiteTradeGoods.size() == 0) &&
|
|
(greenTradeGoods.size() == 0) &&
|
|
(blueTradeGoods.size() == 0) &&
|
|
(purpleTradeGoods.size() == 0) &&
|
|
(whiteItems.size() == 0) &&
|
|
(greenItems.size() == 0) &&
|
|
(blueItems.size() == 0) &&
|
|
(purpleItems.size() == 0))
|
|
{
|
|
sLog.outString("AuctionHouseBot: No items");
|
|
AHBSeller = 0;
|
|
}
|
|
|
|
sLog.outString("AuctionHouseBot:");
|
|
sLog.outString("loaded %d white trade goods", whiteTradeGoods.size());
|
|
sLog.outString("loaded %d green trade goods", greenTradeGoods.size());
|
|
sLog.outString("loaded %d blue trade goods", blueTradeGoods.size());
|
|
sLog.outString("loaded %d purple trade goods", purpleTradeGoods.size());
|
|
sLog.outString("loaded %d white items", whiteItems.size());
|
|
sLog.outString("loaded %d green items", greenItems.size());
|
|
sLog.outString("loaded %d blue items", blueItems.size());
|
|
sLog.outString("loaded %d purple items", purpleItems.size());
|
|
}
|
|
sLog.outString("AuctionHouseBot by Paradox (original by ChrisK) has been loaded.");
|
|
sLog.outString("AuctionHouseBot now includes AHBuyer by Kerbe and Paradox");
|
|
|
|
}
|
|
void AuctionHouseBotCommands(uint32 command, AuctionLocation ahMapID, uint32 col, char* args)
|
|
{
|
|
AHBConfig *config;
|
|
switch (ahMapID)
|
|
{
|
|
case AUCTION_ALLIANCE:
|
|
config = &AllianceConfig;
|
|
break;
|
|
case AUCTION_HORDE:
|
|
config = &HordeConfig;
|
|
break;
|
|
case AUCTION_NEUTRAL:
|
|
config = &NeutralConfig;
|
|
break;
|
|
}
|
|
std::string color;
|
|
switch (col)
|
|
{
|
|
case AHB_GREY:
|
|
color = "grey";
|
|
break;
|
|
case AHB_WHITE:
|
|
color = "white";
|
|
break;
|
|
case AHB_GREEN:
|
|
color = "green";
|
|
break;
|
|
case AHB_BLUE:
|
|
color = "blue";
|
|
break;
|
|
case AHB_PURPLE:
|
|
color = "purple";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
switch (command)
|
|
{
|
|
case 0: //ahexpire
|
|
{
|
|
AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMapByLocation(ahMapID);
|
|
|
|
AuctionHouseObject::AuctionEntryMap::iterator itr;
|
|
itr = auctionHouse->GetAuctionsBegin();
|
|
|
|
while (itr != auctionHouse->GetAuctionsEnd())
|
|
{
|
|
if (itr->second->owner == AHBplayerGUID)
|
|
itr->second->expire_time = sWorld.GetGameTime();
|
|
|
|
++itr;
|
|
}
|
|
}break;
|
|
case 1: //min items
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minItems = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID);
|
|
config->SetMinItems(minItems);
|
|
}break;
|
|
case 2: //max items
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxItems = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID);
|
|
config->SetMaxItems(maxItems);
|
|
}break;
|
|
case 3: //min time
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minTime = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET mintime = '%u' WHERE auctionhouse = '%u'", minTime, ahMapID);
|
|
config->SetMinTime(minTime);
|
|
}break;
|
|
case 4: //max time
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxTime = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxtime = '%u' WHERE auctionhouse = '%u'", maxTime, ahMapID);
|
|
config->SetMaxTime(maxTime);
|
|
}break;
|
|
case 5: //percentages
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
char * param2 = strtok(NULL, " ");
|
|
char * param3 = strtok(NULL, " ");
|
|
char * param4 = strtok(NULL, " ");
|
|
char * param5 = strtok(NULL, " ");
|
|
char * param6 = strtok(NULL, " ");
|
|
char * param7 = strtok(NULL, " ");
|
|
char * param8 = strtok(NULL, " ");
|
|
uint32 wtg = (uint32) strtoul(param1, NULL, 0);
|
|
uint32 gtg = (uint32) strtoul(param2, NULL, 0);
|
|
uint32 btg = (uint32) strtoul(param3, NULL, 0);
|
|
uint32 ptg = (uint32) strtoul(param4, NULL, 0);
|
|
uint32 wi = (uint32) strtoul(param5, NULL, 0);
|
|
uint32 gi = (uint32) strtoul(param6, NULL, 0);
|
|
uint32 bi = (uint32) strtoul(param7, NULL, 0);
|
|
uint32 pi = (uint32) strtoul(param8, NULL, 0);
|
|
|
|
CharacterDatabase.BeginTransaction();
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", wtg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", gtg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", btg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", ptg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", wi, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", gi, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bi, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", pi, ahMapID);
|
|
CharacterDatabase.CommitTransaction();
|
|
config->SetPercentages(wtg, gtg, btg, ptg, wi, gi, bi, pi);
|
|
}break;
|
|
case 6: //min prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID);
|
|
config->SetMinPrice(col, minPrice);
|
|
}break;
|
|
case 7: //max prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID);
|
|
config->SetMaxPrice(col, maxPrice);
|
|
}break;
|
|
case 8: //min bid price
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID);
|
|
config->SetMinBidPrice(col, minBidPrice);
|
|
}break;
|
|
case 9: //max bid price
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID);
|
|
config->SetMaxBidPrice(col, maxBidPrice);
|
|
}break;
|
|
case 10: //max stacks
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxStack = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID);
|
|
config->SetMaxStack(col, maxStack);
|
|
}break;
|
|
case 11: //buyer bid prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID);
|
|
config->SetBuyerPrice(col, buyerPrice);
|
|
}break;
|
|
case 12: //buyer bidding interval
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 bidInterval = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID);
|
|
config->SetBiddingInterval(bidInterval);
|
|
}break;
|
|
case 13: //buyer bids per interval
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID);
|
|
config->SetBidsPerInterval(bidsPerInterval);
|
|
}break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
void AuctionHouseBotLoadValues(AHBConfig *config)
|
|
{
|
|
if (AHBSeller)
|
|
{
|
|
//load min and max items
|
|
config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minItems = %u", config->GetMinItems());
|
|
sLog.outError("maxItems = %u", config->GetMaxItems());}
|
|
//load min and max auction times
|
|
config->SetMinTime(CharacterDatabase.PQuery("SELECT mintime FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxTime(CharacterDatabase.PQuery("SELECT maxtime FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minTime = %u", config->GetMinTime());
|
|
sLog.outError("maxTime = %u", config->GetMaxTime());}
|
|
//load percentages
|
|
uint32 wtg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 gtg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 btg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 ptg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 wi = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 gi = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 bi = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 pi = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
config->SetPercentages(wtg, gtg, btg, ptg, wi, gi, bi, pi);
|
|
if(debug_Out)
|
|
{sLog.outError("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG));
|
|
sLog.outError("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG));
|
|
sLog.outError("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG));
|
|
sLog.outError("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG));
|
|
sLog.outError("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I));
|
|
sLog.outError("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I));
|
|
sLog.outError("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I));
|
|
sLog.outError("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I));}
|
|
//load min and max prices
|
|
config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE));
|
|
sLog.outError("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE));}
|
|
config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN));
|
|
sLog.outError("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN));}
|
|
config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE));
|
|
sLog.outError("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE));}
|
|
config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE));
|
|
sLog.outError("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE));}
|
|
//load min and max bid prices
|
|
config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError(",minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE));}
|
|
config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE));}
|
|
config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN));}
|
|
config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN));}
|
|
config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));}
|
|
config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));}
|
|
config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE));}
|
|
config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE));}
|
|
//load max stacks
|
|
config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE));}
|
|
config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN));}
|
|
config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE));}
|
|
config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE));}
|
|
}
|
|
if (AHBBuyer)
|
|
{
|
|
//load buyer bid prices
|
|
config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY));
|
|
sLog.outError("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE));
|
|
sLog.outError("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN));
|
|
sLog.outError("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE));
|
|
sLog.outError("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE));}
|
|
//load bidding interval
|
|
config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("buyerBiddingInterval = %u", config->GetBiddingInterval());}
|
|
//load bids per interval
|
|
config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if(debug_Out)
|
|
{sLog.outError("buyerBidsPerInterval = %u", config->GetBidsPerInterval());}
|
|
}
|
|
}
|