Files
TrinityCore/src/server/shared/Database/QueryResult.h
kaelima 3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00

110 lines
2.8 KiB
C++
Executable File

/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUERYRESULT_H
#define QUERYRESULT_H
#include "AutoPtr.h"
#include <ace/Thread_Mutex.h>
#include "Field.h"
#include "Log.h"
#ifdef _WIN32
#include <winsock2.h>
#endif
#include <mysql.h>
class ResultSet
{
public:
ResultSet(MYSQL_RES* result, MYSQL_FIELD* fields, uint64 rowCount, uint32 fieldCount);
~ResultSet();
bool NextRow();
uint64 GetRowCount() const { return _rowCount; }
uint32 GetFieldCount() const { return _fieldCount; }
Field* Fetch() const { return _currentRow; }
const Field & operator [] (uint32 index) const
{
ASSERT(index < _fieldCount);
return _currentRow[index];
}
protected:
uint64 _rowCount;
Field* _currentRow;
uint32 _fieldCount;
private:
void CleanUp();
MYSQL_RES* _result;
MYSQL_FIELD* _fields;
};
typedef Trinity::AutoPtr<ResultSet, ACE_Thread_Mutex> QueryResult;
class PreparedResultSet
{
public:
PreparedResultSet(MYSQL_STMT* stmt, MYSQL_RES* result, uint64 rowCount, uint32 fieldCount);
~PreparedResultSet();
bool NextRow();
uint64 GetRowCount() const { return m_rowCount; }
uint32 GetFieldCount() const { return m_fieldCount; }
Field* Fetch() const
{
ASSERT(m_rowPosition < m_rowCount);
return m_rows[uint32(m_rowPosition)];
}
const Field & operator [] (uint32 index) const
{
ASSERT(m_rowPosition < m_rowCount);
ASSERT(index < m_fieldCount);
return m_rows[uint32(m_rowPosition)][index];
}
protected:
std::vector<Field*> m_rows;
uint64 m_rowCount;
uint64 m_rowPosition;
uint32 m_fieldCount;
private:
MYSQL_BIND* m_rBind;
MYSQL_STMT* m_stmt;
MYSQL_RES* m_res;
my_bool* m_isNull;
unsigned long* m_length;
void FreeBindBuffer();
void CleanUp();
bool _NextRow();
};
typedef Trinity::AutoPtr<PreparedResultSet, ACE_Thread_Mutex> PreparedQueryResult;
#endif