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1c7616dcc8a3beef8518b24da1365f463c537634
TrinityCore/src/server/game/Spells
History
QAston 1c7616dcc8 Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now you can instantly resurrect with Rebirth spell.
2011-07-12 10:43:58 +02:00
..
Auras
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
Spell.cpp
Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now you can instantly resurrect with Rebirth spell.
2011-07-12 10:43:58 +02:00
Spell.h
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)
2011-07-04 14:46:48 +01:00
SpellEffects.cpp
Core/Spells: Add a temporary workaround for spell Summon Eye of Acherus(51888) - fixes gameobject cast of the spell after recent changes.
2011-07-09 20:25:32 +02:00
SpellMgr.cpp
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
SpellMgr.h
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
SpellScript.cpp
Core/Spells: Cleanup in Spell.h:
2011-06-23 13:28:52 +02:00
SpellScript.h
Core/Spells: Cleanup in Spell.h:
2011-06-23 13:28:52 +02:00
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