This website requires JavaScript.
Explore
Help
Register
Sign In
Mirror
/
TrinityCore
Watch
1
Star
0
Fork
0
You've already forked TrinityCore
mirror of
https://github.com/TrinityCore/TrinityCore.git
synced
2026-02-05 00:19:59 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1d77667ff744b3a3e8764ced5069d4780622fec7
TrinityCore
/
src
/
server
/
game
/
AI
History
azazel
e5c797cef6
* Fix remaining errors in scripts project
...
* Remove now obsolete ScriptedInstance.h file --HG-- branch : trunk
2010-08-09 00:56:10 +06:00
..
CoreAI
*Implement spell casting on transports (no more out of range error, etc)
2010-08-08 20:32:14 +02:00
EventAI
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
2010-08-08 19:45:53 +02:00
ScriptedAI
* Fix remaining errors in scripts project
2010-08-09 00:56:10 +06:00
CreatureAI.cpp
…
CreatureAI.h
Add support for CreatureAI::DamageDealt used in a Zul'Aman script. Thanks joshwhedon.
2010-08-02 14:18:30 -07:00
CreatureAIFactory.h
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIImpl.h
* More cleanup
2010-06-07 12:08:15 -06:00
CreatureAIRegistry.cpp
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIRegistry.h
…
CreatureAISelector.cpp
*** New core <-> script library interface - complete rewrite of the old one.
2010-08-06 19:23:43 +02:00
CreatureAISelector.h
…