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Implement support for modifiers changing rune regeneration rate Apply all spells from Improved Unholy Aura --HG-- branch : trunk
1590 lines
61 KiB
C++
1590 lines
61 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "WorldPacket.h"
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#include "Opcodes.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "SpellMgr.h"
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#include "Player.h"
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#include "Unit.h"
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#include "Spell.h"
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#include "SpellAuraEffects.h"
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#include "DynamicObject.h"
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#include "ObjectAccessor.h"
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#include "Util.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint8 effMask)
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: m_target(target), m_base(aura), m_slot(MAX_AURAS), m_flags(AFLAG_NONE), m_needClientUpdate(false)
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, m_removeMode(AURA_REMOVE_NONE), m_effectsToApply(effMask)
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{
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assert(GetTarget() && GetBase());
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if(GetBase()->IsVisible())
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{
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// Try find slot for aura
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uint8 slot = MAX_AURAS;
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// Lookup for auras already applied from spell
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if (AuraApplication * foundAura = m_target->GetAuraApplication(m_base->GetId(), m_base->GetCasterGUID()))
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{
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// allow use single slot only by auras from same caster
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slot = foundAura->GetSlot();
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}
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else
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{
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Unit::VisibleAuraMap const * visibleAuras = m_target->GetVisibleAuras();
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// lookup for free slots in units visibleAuras
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Unit::VisibleAuraMap::const_iterator itr = visibleAuras->find(0);
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for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr , ++freeSlot)
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{
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if(itr == visibleAuras->end() || itr->first != freeSlot)
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{
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slot = freeSlot;
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break;
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}
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}
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}
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// Register Visible Aura
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if(slot < MAX_AURAS)
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{
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m_slot = slot;
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m_target->SetVisibleAura(slot, this);
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SetNeedClientUpdate();
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sLog.outDebug("Aura: %u Effect: %d put to unit visible auras slot: %u", GetBase()->GetId(), GetEffectMask(), slot);
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}
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else
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sLog.outDebug("Aura: %u Effect: %d could not find empty unit visible slot", GetBase()->GetId(), GetEffectMask());
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}
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m_flags |= (_CheckPositive(caster) ? AFLAG_POSITIVE : AFLAG_NEGATIVE) |
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(GetBase()->GetCasterGUID() == GetTarget()->GetGUID() ? AFLAG_CASTER : AFLAG_NONE);
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m_isNeedManyNegativeEffects = false;
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if (GetBase()->GetCasterGUID() == GetTarget()->GetGUID()) // caster == target - 1 negative effect is enough for aura to be negative
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m_isNeedManyNegativeEffects = false;
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else if (caster)
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m_isNeedManyNegativeEffects = caster->IsFriendlyTo(m_target);
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}
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void AuraApplication::_Remove()
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{
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uint8 slot = GetSlot();
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if (slot >= MAX_AURAS)
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return;
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if (AuraApplication * foundAura = m_target->GetAuraApplication(GetBase()->GetId(), GetBase()->GetCasterGUID()))
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{
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// Reuse visible aura slot by aura which is still applied - prevent storing dead pointers
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if (slot == foundAura->GetSlot())
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{
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if (GetTarget()->GetVisibleAura(slot) == this)
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{
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GetTarget()->SetVisibleAura(slot, foundAura);
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foundAura->SetNeedClientUpdate();
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}
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// set not valid slot for aura - prevent removing other visible aura
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slot = MAX_AURAS;
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}
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}
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// update for out of range group members
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if (slot < MAX_AURAS)
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{
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GetTarget()->RemoveVisibleAura(slot);
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ClientUpdate(true);
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}
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}
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bool AuraApplication::_CheckPositive(Unit * caster) const
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{
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// Aura is positive when it is casted by friend and at least one aura is positive
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// or when it is casted by enemy and at least one aura is negative
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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if((1<<i & GetEffectMask()))
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{
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if (m_isNeedManyNegativeEffects == IsPositiveEffect(GetBase()->GetId(), i))
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return m_isNeedManyNegativeEffects;
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}
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}
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return !m_isNeedManyNegativeEffects;
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}
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void AuraApplication::_HandleEffect(uint8 effIndex, bool apply)
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{
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AuraEffect * aurEff = GetBase()->GetEffect(effIndex);
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assert(aurEff);
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assert(HasEffect(effIndex) == (!apply));
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assert((1<<effIndex) & m_effectsToApply);
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sLog.outDebug("AuraApplication::_HandleEffect: %u, apply: %u: amount: %u", aurEff->GetAuraType(), apply, aurEff->GetAmount());
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Unit * caster = GetBase()->GetCaster();
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m_flags &= ~(AFLAG_POSITIVE | AFLAG_NEGATIVE);
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if (apply)
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{
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m_flags |= 1<<effIndex;
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m_flags |=_CheckPositive(caster) ? AFLAG_POSITIVE : AFLAG_NEGATIVE;
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GetTarget()->_HandleAuraEffect(aurEff, true);
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aurEff->HandleEffect(this, AURA_EFFECT_HANDLE_REAL, true);
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}
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else
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{
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m_flags &= ~(1<<effIndex);
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m_flags |=_CheckPositive(caster) ? AFLAG_POSITIVE : AFLAG_NEGATIVE;
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// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
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GetTarget()->_HandleAuraEffect(aurEff, false);
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aurEff->HandleEffect(this, AURA_EFFECT_HANDLE_REAL, false);
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// Remove all triggered by aura spells vs unlimited duration
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aurEff->CleanupTriggeredSpells(GetTarget());
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}
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SetNeedClientUpdate();
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}
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void AuraApplication::ClientUpdate(bool remove)
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{
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m_needClientUpdate = false;
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WorldPacket data(SMSG_AURA_UPDATE);
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data.append(GetTarget()->GetPackGUID());
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data << uint8(m_slot);
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if(remove)
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{
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assert(!m_target->GetVisibleAura(m_slot));
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data << uint32(0);
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sLog.outDebug("Aura %u removed slot %u",GetBase()->GetId(), m_slot);
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m_target->SendMessageToSet(&data, true);
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return;
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}
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assert(m_target->GetVisibleAura(m_slot));
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Aura const * aura = GetBase();
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data << uint32(aura->GetId());
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uint32 flags = m_flags;
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if (aura->GetMaxDuration() > 0)
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flags |= AFLAG_DURATION;
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data << uint8(flags);
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data << uint8(aura->GetCasterLevel());
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data << uint8(aura->GetStackAmount() > 1 ? aura->GetStackAmount() : (aura->GetCharges()) ? aura->GetCharges() : 1);
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if(!(flags & AFLAG_CASTER))
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data.appendPackGUID(aura->GetCasterGUID());
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if(flags & AFLAG_DURATION)
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{
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data << uint32(aura->GetMaxDuration());
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data << uint32(aura->GetDuration());
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}
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m_target->SendMessageToSet(&data, true);
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}
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Aura * Aura::TryCreate(SpellEntry const* spellproto, uint8 tryEffMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
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{
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assert(spellproto);
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assert(owner);
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assert(caster || casterGUID);
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assert(tryEffMask <= MAX_EFFECT_MASK);
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uint8 effMask = 0;
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switch(owner->GetTypeId())
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{
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case TYPEID_UNIT:
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case TYPEID_PLAYER:
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for(uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
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{
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if (IsUnitOwnedAuraEffect(spellproto->Effect[i]))
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effMask |= 1 << i;
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}
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break;
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case TYPEID_DYNAMICOBJECT:
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for(uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
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{
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if (spellproto->Effect[i] == SPELL_EFFECT_PERSISTENT_AREA_AURA)
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effMask |= 1 << i;
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}
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break;
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}
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if (uint8 realMask = effMask & tryEffMask)
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return Create(spellproto,realMask,owner,caster,baseAmount,castItem,casterGUID);
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return NULL;
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}
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Aura * Aura::TryCreate(SpellEntry const* spellproto, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
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{
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assert(spellproto);
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assert(owner);
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assert(caster || casterGUID);
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uint8 effMask = 0;
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switch(owner->GetTypeId())
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{
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case TYPEID_UNIT:
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case TYPEID_PLAYER:
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for(uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
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{
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if (IsUnitOwnedAuraEffect(spellproto->Effect[i]))
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effMask |= 1 << i;
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}
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break;
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case TYPEID_DYNAMICOBJECT:
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for(uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
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{
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if (spellproto->Effect[i] == SPELL_EFFECT_PERSISTENT_AREA_AURA)
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effMask |= 1 << i;
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}
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break;
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}
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if (effMask)
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return Create(spellproto,effMask,owner,caster,baseAmount,castItem,casterGUID);
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return NULL;
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}
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Aura * Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
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{
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assert(effMask);
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assert(spellproto);
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assert(owner);
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assert(caster || casterGUID);
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assert(effMask <= MAX_EFFECT_MASK);
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// try to get caster of aura
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if (casterGUID)
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{
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if (owner->GetGUID() == casterGUID)
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caster = (Unit *)owner;
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else
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caster = ObjectAccessor::GetUnit(*owner, casterGUID);
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}
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Aura * aura = NULL;
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switch(owner->GetTypeId())
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{
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case TYPEID_UNIT:
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case TYPEID_PLAYER:
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aura = new UnitAura(spellproto,effMask,owner,caster,baseAmount,castItem, casterGUID);
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break;
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case TYPEID_DYNAMICOBJECT:
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aura = new DynObjAura(spellproto,effMask,owner,caster,baseAmount,castItem, casterGUID);
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break;
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default:
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assert(false);
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return NULL;
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}
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// aura can be removed in Unit::_AddAura call
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if (aura->IsRemoved())
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return NULL;
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return aura;
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}
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Aura::Aura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID) :
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m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID : caster->GetGUID()), m_castItemGuid(castItem ? castItem->GetGUID() : 0),
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m_applyTime(time(NULL)), m_timeCla(0), m_isSingleTarget(false), m_updateTargetMapInterval(0),
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m_procCharges(0), m_stackAmount(1), m_isRemoved(false), m_casterLevel(caster ? caster->getLevel() : m_spellProto->spellLevel)
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{
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if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
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m_timeCla = 1 * IN_MILISECONDS;
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Player* modOwner = NULL;
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if (caster)
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{
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modOwner = caster->GetSpellModOwner();
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m_maxDuration = caster->CalcSpellDuration(m_spellProto);
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}
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else
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m_maxDuration = GetSpellDuration(m_spellProto);
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if(IsPassive() && m_spellProto->DurationIndex == 0)
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m_maxDuration = -1;
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if(!IsPermanent() && modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_DURATION, m_maxDuration);
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m_duration = m_maxDuration;
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m_procCharges = m_spellProto->procCharges;
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if(modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
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for (uint8 i=0 ; i<MAX_SPELL_EFFECTS; ++i)
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{
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if (effMask & (uint8(1) << i))
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m_effects[i] = new AuraEffect(this, i, baseAmount ? baseAmount + i : NULL, caster);
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else
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m_effects[i] = NULL;
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}
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}
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Aura::~Aura()
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{
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// free effects memory
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for (uint8 i = 0 ; i < MAX_SPELL_EFFECTS; ++i)
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if (m_effects[i])
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delete m_effects[i];
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assert(m_applications.empty());
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_DeleteRemovedApplications();
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}
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Unit* Aura::GetCaster() const
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{
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if (GetOwner()->GetGUID() == GetCasterGUID())
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return GetUnitOwner();
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if(AuraApplication const * aurApp = GetApplicationOfTarget(GetCasterGUID()))
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return aurApp->GetTarget();
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return ObjectAccessor::GetUnit(*GetOwner(), GetCasterGUID());
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}
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AuraObjectType Aura::GetType() const
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{
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return (m_owner->GetTypeId() == TYPEID_DYNAMICOBJECT) ? DYNOBJ_AURA_TYPE : UNIT_AURA_TYPE;
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}
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void Aura::_ApplyForTarget(Unit * target, Unit * caster, AuraApplication * auraApp)
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{
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assert(target);
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assert(auraApp);
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// aura mustn't be already applied
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assert (m_applications.find(target->GetGUID()) == m_applications.end());
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m_applications[target->GetGUID()] = auraApp;
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// set infinity cooldown state for spells
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if(caster && caster->GetTypeId() == TYPEID_PLAYER)
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{
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if (m_spellProto->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE)
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{
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Item* castItem = m_castItemGuid ? ((Player*)caster)->GetItemByGuid(m_castItemGuid) : NULL;
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((Player*)caster)->AddSpellAndCategoryCooldowns(m_spellProto,castItem ? castItem->GetEntry() : 0, NULL,true);
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}
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}
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}
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void Aura::_UnapplyForTarget(Unit * target, Unit * caster, AuraApplication * auraApp)
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{
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assert(target);
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assert(auraApp->GetRemoveMode());
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assert(auraApp);
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ApplicationMap::iterator itr = m_applications.find(target->GetGUID());
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// aura has to be already applied
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assert(itr->second == auraApp);
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m_applications.erase(itr);
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m_removedApplications.push_back(auraApp);
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// reset cooldown state for spells
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if(caster && caster->GetTypeId() == TYPEID_PLAYER)
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{
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if ( GetSpellProto()->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE )
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// note: item based cooldowns and cooldown spell mods with charges ignored (unknown existed cases)
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((Player*)caster)->SendCooldownEvent(GetSpellProto());
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}
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}
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// removes aura from all targets
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// and marks aura as removed
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void Aura::_Remove(AuraRemoveMode removeMode)
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{
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assert (!m_isRemoved);
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m_isRemoved = true;
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ApplicationMap::iterator appItr = m_applications.begin();
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while(!m_applications.empty())
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{
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AuraApplication * aurApp = appItr->second;
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Unit * target = aurApp->GetTarget();
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target->_UnapplyAura(aurApp, removeMode);
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appItr = m_applications.begin();
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}
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}
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void Aura::UpdateTargetMap(Unit * caster, bool apply)
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{
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if (IsRemoved())
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return;
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m_updateTargetMapInterval = UPDATE_TARGET_MAP_INTERVAL;
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// fill up to date target list
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// target, effMask
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std::map<Unit *, uint8> targets;
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FillTargetMap(targets, caster);
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UnitList targetsToRemove;
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// mark all auras as ready to remove
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for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();++appIter)
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{
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std::map<Unit *, uint8>::iterator existing = targets.find(appIter->second->GetTarget());
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// not found in current area - remove the aura
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if (existing == targets.end())
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targetsToRemove.push_back(appIter->second->GetTarget());
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else
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{
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// needs readding - remove now, will be applied in next update cycle
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// (dbcs do not have auras which apply on same type of targets but have different radius, so this is not really needed)
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if (appIter->second->GetEffectMask() != existing->second)
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targetsToRemove.push_back(appIter->second->GetTarget());
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// nothing todo - aura already applied
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// remove from auras to register list
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targets.erase(existing);
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}
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}
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// register auras for units
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for (std::map<Unit *, uint8>::iterator itr = targets.begin(); itr!= targets.end();)
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{
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bool addUnit = true;
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// check target immunities
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if (itr->first->IsImmunedToSpell(GetSpellProto()))
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addUnit = false;
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if (addUnit)
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{
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// persistent area aura does not hit flying targets
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if (GetType() == DYNOBJ_AURA_TYPE)
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{
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if (itr->first->isInFlight())
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addUnit = false;
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}
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// unit auras can not stack with each other
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else // (GetType() == UNIT_AURA_TYPE)
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{
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// Allow to remove by stack when aura is going to be applied on owner
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if (itr->first != GetOwner())
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{
|
|
// check if not stacking aura already on target
|
|
// this one prevents unwanted usefull buff loss because of stacking and prevents overriding auras periodicaly by 2 near area aura owners
|
|
for (Unit::AuraApplicationMap::iterator iter = itr->first->GetAppliedAuras().begin(); iter != itr->first->GetAppliedAuras().end(); ++iter)
|
|
{
|
|
Aura const * aura = iter->second->GetBase();
|
|
if(!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
|
|
{
|
|
addUnit = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (!addUnit)
|
|
targets.erase(itr++);
|
|
else
|
|
{
|
|
// owner has to be in world, or effect has to be applied to self
|
|
assert((!GetOwner()->IsInWorld() && GetOwner() == itr->first) || GetOwner()->IsInMap(itr->first));
|
|
itr->first->_CreateAuraApplication(this, itr->second);
|
|
++itr;
|
|
}
|
|
}
|
|
|
|
// remove auras from units no longer needing them
|
|
for (UnitList::iterator itr = targetsToRemove.begin(); itr != targetsToRemove.end();++itr)
|
|
{
|
|
if (AuraApplication * aurApp = GetApplicationOfTarget((*itr)->GetGUID()))
|
|
(*itr)->_UnapplyAura(aurApp, AURA_REMOVE_BY_DEFAULT);
|
|
}
|
|
|
|
if (!apply)
|
|
return;
|
|
|
|
// apply aura effects for units
|
|
for (std::map<Unit *, uint8>::iterator itr = targets.begin(); itr!= targets.end();++itr)
|
|
{
|
|
if (AuraApplication * aurApp = GetApplicationOfTarget(itr->first->GetGUID()))
|
|
{
|
|
// owner has to be in world, or effect has to be applied to self
|
|
assert((!GetOwner()->IsInWorld() && GetOwner() == itr->first) || GetOwner()->IsInMap(itr->first));
|
|
itr->first->_ApplyAura(aurApp, itr->second);
|
|
}
|
|
}
|
|
}
|
|
|
|
// targets have to be registered and not have effect applied yet to use this function
|
|
void Aura::_ApplyEffectForTargets(uint8 effIndex)
|
|
{
|
|
Unit * caster = GetCaster();
|
|
// prepare list of aura targets
|
|
UnitList targetList;
|
|
for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter)
|
|
{
|
|
if ((appIter->second->GetEffectsToApply() & (1<<effIndex)) && !appIter->second->HasEffect(effIndex))
|
|
targetList.push_back(appIter->second->GetTarget());
|
|
}
|
|
|
|
// apply effect to targets
|
|
for (UnitList::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
|
|
{
|
|
if (GetApplicationOfTarget((*itr)->GetGUID()))
|
|
{
|
|
// owner has to be in world, or effect has to be applied to self
|
|
assert((!GetOwner()->IsInWorld() && GetOwner() == *itr) || GetOwner()->IsInMap(*itr));
|
|
(*itr)->_ApplyAuraEffect(this, effIndex);
|
|
}
|
|
}
|
|
}
|
|
void Aura::UpdateOwner(uint32 diff, WorldObject * owner)
|
|
{
|
|
assert(owner == m_owner);
|
|
|
|
Unit * caster = GetCaster();
|
|
// Apply spellmods for channeled auras
|
|
// used for example when triggered spell of spell:10 is modded
|
|
Spell * modSpell = NULL;
|
|
Player * modOwner = NULL;
|
|
if(caster)
|
|
if ((modOwner = caster->GetSpellModOwner())
|
|
&& (modSpell = modOwner->FindCurrentSpellBySpellId(GetId())))
|
|
modOwner->SetSpellModTakingSpell(modSpell, true);
|
|
|
|
Update(diff, caster);
|
|
|
|
if (m_updateTargetMapInterval <= diff)
|
|
UpdateTargetMap(caster);
|
|
else
|
|
m_updateTargetMapInterval -= diff;
|
|
|
|
// update aura effects
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if (m_effects[i])
|
|
m_effects[i]->Update(diff, caster);
|
|
|
|
// remove spellmods after effects update
|
|
if (modSpell)
|
|
modOwner->SetSpellModTakingSpell(modSpell, false);
|
|
|
|
_DeleteRemovedApplications();
|
|
}
|
|
|
|
void Aura::Update(uint32 diff, Unit * caster)
|
|
{
|
|
if (m_duration > 0)
|
|
{
|
|
m_duration -= diff;
|
|
if (m_duration < 0)
|
|
m_duration = 0;
|
|
|
|
// handle manaPerSecond/manaPerSecondPerLevel
|
|
if(m_timeCla)
|
|
{
|
|
if(m_timeCla > diff)
|
|
m_timeCla -= diff;
|
|
else if(caster)
|
|
{
|
|
if(int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
|
|
{
|
|
m_timeCla += 1000 - diff;
|
|
|
|
Powers powertype = Powers(m_spellProto->powerType);
|
|
if(powertype == POWER_HEALTH)
|
|
{
|
|
if (caster->GetHealth() > manaPerSecond)
|
|
caster->ModifyHealth(-manaPerSecond);
|
|
else
|
|
{
|
|
Remove();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (caster->GetPower(powertype) >= manaPerSecond)
|
|
caster->ModifyPower(powertype, -manaPerSecond);
|
|
else
|
|
{
|
|
Remove();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Aura::SetDuration(int32 duration, bool withMods)
|
|
{
|
|
if (withMods)
|
|
{
|
|
if (Unit * caster = GetCaster())
|
|
if (Player * modOwner = caster->GetSpellModOwner())
|
|
modOwner->ApplySpellMod(GetId(), SPELLMOD_DURATION, duration);
|
|
}
|
|
m_duration = duration;
|
|
SetNeedClientUpdateForTargets();
|
|
}
|
|
|
|
void Aura::RefreshDuration()
|
|
{
|
|
SetDuration(GetMaxDuration());
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if(m_effects[i])
|
|
m_effects[i]->ResetPeriodic();
|
|
|
|
if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
|
|
m_timeCla = 1 * IN_MILISECONDS;
|
|
}
|
|
|
|
void Aura::SetCharges(uint8 charges)
|
|
{
|
|
if (m_procCharges == charges)
|
|
return;
|
|
m_procCharges = charges;
|
|
SetNeedClientUpdateForTargets();
|
|
}
|
|
|
|
bool Aura::DropCharge()
|
|
{
|
|
if(m_procCharges) //auras without charges always have charge = 0
|
|
{
|
|
if(--m_procCharges) // Send charge change
|
|
SetNeedClientUpdateForTargets();
|
|
else // Last charge dropped
|
|
{
|
|
Remove(AURA_REMOVE_BY_EXPIRE);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Aura::SetStackAmount(uint8 stackAmount, bool applied)
|
|
{
|
|
if (stackAmount != m_stackAmount)
|
|
{
|
|
m_stackAmount = stackAmount;
|
|
RecalculateAmountOfEffects();
|
|
}
|
|
SetNeedClientUpdateForTargets();
|
|
}
|
|
|
|
bool Aura::ModStackAmount(int32 num)
|
|
{
|
|
// Can`t mod
|
|
if (!m_spellProto->StackAmount || !GetStackAmount())
|
|
return true;
|
|
|
|
// Modify stack but limit it
|
|
int32 stackAmount = m_stackAmount + num;
|
|
if (stackAmount > m_spellProto->StackAmount)
|
|
stackAmount = m_spellProto->StackAmount;
|
|
else if (stackAmount <=0) // Last aura from stack removed
|
|
{
|
|
m_stackAmount = 0;
|
|
return true; // need remove aura
|
|
}
|
|
bool refresh = stackAmount >= GetStackAmount();
|
|
|
|
// Update stack amount
|
|
SetStackAmount(stackAmount);
|
|
|
|
if (refresh)
|
|
RefreshDuration();
|
|
SetNeedClientUpdateForTargets();
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool Aura::IsPassive() const
|
|
{
|
|
return IsPassiveSpell(GetSpellProto());
|
|
}
|
|
|
|
bool Aura::IsDeathPersistent() const
|
|
{
|
|
return IsDeathPersistentSpell(GetSpellProto());
|
|
}
|
|
|
|
bool Aura::CanBeSaved() const
|
|
{
|
|
if (IsPassive())
|
|
return false;
|
|
|
|
if (GetCasterGUID() != GetOwner()->GetGUID())
|
|
if (IsSingleTargetSpell(GetSpellProto()))
|
|
return false;
|
|
|
|
// Can't be saved - aura handler relies on calculated amount and changes it
|
|
if (HasEffectType(SPELL_AURA_CONVERT_RUNE))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Aura::HasEffectType(AuraType type) const
|
|
{
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if(m_effects[i] && m_effects[i]->GetAuraType() == type)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Aura::RecalculateAmountOfEffects()
|
|
{
|
|
assert (!IsRemoved());
|
|
Unit * caster = GetCaster();
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if(m_effects[i])
|
|
m_effects[i]->RecalculateAmount(caster);
|
|
}
|
|
|
|
void Aura::HandleAllEffects(AuraApplication const * aurApp, uint8 mode, bool apply)
|
|
{
|
|
assert (!IsRemoved());
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if(m_effects[i] && !IsRemoved())
|
|
m_effects[i]->HandleEffect(aurApp, mode, apply);
|
|
}
|
|
|
|
bool Aura::IsVisible() const
|
|
{
|
|
// Is this blizzlike? show totem passive auras
|
|
if (GetOwner()->GetTypeId() == TYPEID_UNIT && ((Creature*)m_owner)->isTotem() && IsPassive())
|
|
return true;
|
|
return !IsPassive() || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
|
|
}
|
|
|
|
void Aura::UnregisterSingleTarget()
|
|
{
|
|
assert(m_isSingleTarget);
|
|
Unit * caster = GetCaster();
|
|
caster->GetSingleCastAuras().remove(this);
|
|
SetIsSingleTarget(false);
|
|
}
|
|
|
|
void Aura::SetLoadedState(int32 maxduration, int32 duration, int32 charges, uint8 stackamount, uint8 recalculateMask, int32 * amount)
|
|
{
|
|
m_maxDuration = maxduration;
|
|
m_duration = duration;
|
|
m_procCharges = charges;
|
|
m_stackAmount = stackamount;
|
|
Unit * caster = GetCaster();
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if(m_effects[i])
|
|
{
|
|
m_effects[i]->SetAmount(amount[i]);
|
|
m_effects[i]->SetCanBeRecalculated(recalculateMask & (1<<i));
|
|
m_effects[i]->CalculatePeriodic(caster);
|
|
m_effects[i]->CalculateSpellMod();
|
|
m_effects[i]->RecalculateAmount(caster);
|
|
}
|
|
}
|
|
|
|
// trigger effects on real aura apply/remove
|
|
void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster, bool apply)
|
|
{
|
|
Unit * target = aurApp->GetTarget();
|
|
AuraRemoveMode removeMode = aurApp->GetRemoveMode();
|
|
// spell_area table
|
|
SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
|
|
if(saBounds.first != saBounds.second)
|
|
{
|
|
uint32 zone, area;
|
|
target->GetZoneAndAreaId(zone,area);
|
|
|
|
for (SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
|
|
{
|
|
// some auras remove at aura remove
|
|
if(!itr->second->IsFitToRequirements((Player*)target,zone,area))
|
|
target->RemoveAurasDueToSpell(itr->second->spellId);
|
|
// some auras applied at aura apply
|
|
else if(itr->second->autocast)
|
|
{
|
|
if( !target->HasAura(itr->second->spellId) )
|
|
target->CastSpell(target,itr->second->spellId,true);
|
|
}
|
|
}
|
|
}
|
|
// mods at aura apply
|
|
if (apply)
|
|
{
|
|
// Apply linked auras (On first aura apply)
|
|
if(spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
|
|
{
|
|
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
|
|
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
|
|
{
|
|
if(*itr < 0)
|
|
target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), true);
|
|
else if(caster)
|
|
caster->AddAura(*itr, target);
|
|
}
|
|
}
|
|
switch (GetSpellProto()->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_GENERIC:
|
|
switch(GetId())
|
|
{
|
|
case 32474: // Buffeting Winds of Susurrus
|
|
if(target->GetTypeId() == TYPEID_PLAYER)
|
|
((Player*)target)->ActivateTaxiPathTo(506, GetId());
|
|
break;
|
|
case 33572: // Gronn Lord's Grasp, becomes stoned
|
|
if(GetStackAmount() >= 5 && !target->HasAura(33652))
|
|
target->CastSpell(target, 33652, true);
|
|
break;
|
|
case 60970: // Heroic Fury (remove Intercept cooldown)
|
|
if(target->GetTypeId() == TYPEID_PLAYER)
|
|
((Player*)target)->RemoveSpellCooldown(20252, true);
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_MAGE:
|
|
if (!caster)
|
|
break;
|
|
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000001 && GetSpellProto()->SpellFamilyFlags[2] & 0x00000008)
|
|
{
|
|
// Glyph of Fireball
|
|
if (caster->HasAura(56368))
|
|
SetDuration(0);
|
|
}
|
|
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000020 && GetSpellProto()->SpellVisual[0] == 13)
|
|
{
|
|
// Glyph of Frostbolt
|
|
if (caster->HasAura(56370))
|
|
SetDuration(0);
|
|
}
|
|
// Todo: This should be moved to similar function in spell::hit
|
|
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x01000000)
|
|
{
|
|
// Polymorph Sound - Sheep && Penguin
|
|
if (GetSpellProto()->SpellIconID == 82 && GetSpellProto()->SpellVisual[0] == 12978)
|
|
{
|
|
// Glyph of the Penguin
|
|
if (caster->HasAura(52648))
|
|
caster->CastSpell(target,61635,true);
|
|
else
|
|
caster->CastSpell(target,61634,true);
|
|
}
|
|
}
|
|
switch(GetId())
|
|
{
|
|
case 12536: // Clearcasting
|
|
case 12043: // Presence of Mind
|
|
// Arcane Potency
|
|
if (AuraEffect const * aurEff = caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, 2120, 0))
|
|
{
|
|
if (roll_chance_i(aurEff->GetAmount()))
|
|
{
|
|
uint32 spellId = 0;
|
|
|
|
switch (aurEff->GetId())
|
|
{
|
|
case 31571: spellId = 57529; break;
|
|
case 31572: spellId = 57531; break;
|
|
default:
|
|
sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Arcane Potency (%d) found", aurEff->GetId());
|
|
}
|
|
if(spellId)
|
|
caster->CastSpell(caster, spellId, true);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_WARLOCK:
|
|
switch(GetId())
|
|
{
|
|
case 48020: // Demonic Circle
|
|
if(target->GetTypeId() == TYPEID_PLAYER)
|
|
if(GameObject* obj = target->GetGameObject(48018))
|
|
{
|
|
((Player*)target)->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation());
|
|
((Player*)target)->RemoveMovementImpairingAuras();
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_PRIEST:
|
|
if (!caster)
|
|
break;
|
|
// Devouring Plague
|
|
if (GetSpellProto()->SpellFamilyFlags[0] & 0x02000000 && GetEffect(0))
|
|
{
|
|
// Improved Devouring Plague
|
|
if (AuraEffect const * aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3790, 1))
|
|
{
|
|
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * GetEffect(0)->GetAmount() / 100;
|
|
caster->CastCustomSpell(target, 63675, &basepoints0, NULL, NULL, true, NULL, GetEffect(0));
|
|
}
|
|
}
|
|
// Renew
|
|
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000040 && GetEffect(0))
|
|
{
|
|
// Empowered Renew
|
|
if (AuraEffect const * aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3021, 1))
|
|
{
|
|
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellHealingBonus(target, GetSpellProto(), GetEffect(0)->GetAmount(), HEAL) / 100;
|
|
caster->CastCustomSpell(target, 63544, &basepoints0, NULL, NULL, true, NULL, GetEffect(0));
|
|
}
|
|
}
|
|
// Power Word: Shield
|
|
else if (m_spellProto->SpellFamilyFlags[0] & 0x1 && m_spellProto->SpellFamilyFlags[2] & 0x400 && GetEffect(0))
|
|
{
|
|
// Glyph of Power Word: Shield
|
|
if (AuraEffect* glyph = caster->GetAuraEffect(55672,0))
|
|
{
|
|
// instantly heal m_amount% of the absorb-value
|
|
int32 heal = glyph->GetAmount() * GetEffect(0)->GetAmount()/100;
|
|
caster->CastCustomSpell(GetUnitOwner(), 56160, &heal, NULL, NULL, true, 0, GetEffect(0));
|
|
}
|
|
}
|
|
break;
|
|
case SPELLFAMILY_ROGUE:
|
|
// Sprint (skip non player casted spells by category)
|
|
if(GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
|
|
// in official maybe there is only one icon?
|
|
if(target->HasAura(58039)) // Glyph of Blurred Speed
|
|
target->CastSpell(target, 61922, true); // Sprint (waterwalk)
|
|
break;
|
|
case SPELLFAMILY_DEATHKNIGHT:
|
|
if (!caster)
|
|
break;
|
|
// Frost Fever and Blood Plague
|
|
if(GetSpellProto()->SpellFamilyFlags[2] & 0x2)
|
|
{
|
|
// Can't proc on self
|
|
if (GetCasterGUID() == target->GetGUID())
|
|
break;
|
|
|
|
AuraEffect * aurEff = NULL;
|
|
// Ebon Plaguebringer / Crypt Fever
|
|
Unit::AuraEffectList const& TalentAuras = caster->GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
|
for (Unit::AuraEffectList::const_iterator itr = TalentAuras.begin(); itr != TalentAuras.end(); ++itr)
|
|
{
|
|
if ((*itr)->GetMiscValue() == 7282)
|
|
{
|
|
aurEff = *itr;
|
|
// Ebon Plaguebringer - end search if found
|
|
if ((*itr)->GetSpellProto()->SpellIconID == 1766)
|
|
break;
|
|
}
|
|
}
|
|
if (aurEff)
|
|
{
|
|
uint32 spellId = 0;
|
|
switch (aurEff->GetId())
|
|
{
|
|
// Ebon Plague
|
|
case 51161: spellId = 51735; break;
|
|
case 51160: spellId = 51734; break;
|
|
case 51099: spellId = 51726; break;
|
|
// Crypt Fever
|
|
case 49632: spellId = 50510; break;
|
|
case 49631: spellId = 50509; break;
|
|
case 49032: spellId = 50508; break;
|
|
default:
|
|
sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Crypt Fever/Ebon Plague (%d) found", aurEff->GetId());
|
|
}
|
|
caster->CastSpell(target, spellId, true, 0, GetEffect(0));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
// mods at aura remove
|
|
else
|
|
{
|
|
// Remove Linked Auras
|
|
if(removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
|
|
{
|
|
if(uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
|
|
{
|
|
if(customAttr & SPELL_ATTR_CU_LINK_REMOVE)
|
|
{
|
|
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
|
|
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
|
|
{
|
|
if(*itr < 0)
|
|
target->RemoveAurasDueToSpell(-(*itr));
|
|
else if (removeMode != AURA_REMOVE_BY_DEFAULT)
|
|
target->CastSpell(target, *itr, true, 0, 0, GetCasterGUID());
|
|
}
|
|
}
|
|
if(customAttr & SPELL_ATTR_CU_LINK_AURA)
|
|
{
|
|
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
|
|
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
|
|
{
|
|
if(*itr < 0)
|
|
target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), false);
|
|
else
|
|
target->RemoveAurasDueToSpell(*itr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
switch(GetSpellProto()->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_MAGE:
|
|
switch(GetId())
|
|
{
|
|
case 66: // Invisibility
|
|
if (removeMode != AURA_REMOVE_BY_EXPIRE)
|
|
break;
|
|
target->CastSpell(target, 32612, true, NULL, GetEffect(1));
|
|
break;
|
|
}
|
|
if (!caster)
|
|
break;
|
|
// Ice barrier - dispel/absorb remove
|
|
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellProto()->SpellFamilyFlags[1] & 0x1)
|
|
{
|
|
// Shattered Barrier
|
|
if (caster->GetDummyAuraEffect(SPELLFAMILY_MAGE, 2945, 0))
|
|
caster->CastSpell(target, 55080, true, NULL, GetEffect(0));
|
|
}
|
|
break;
|
|
case SPELLFAMILY_WARRIOR:
|
|
if (!caster)
|
|
break;
|
|
// Spell Reflection
|
|
if (GetSpellProto()->SpellFamilyFlags[1] & 0x2)
|
|
{
|
|
if (removeMode != AURA_REMOVE_BY_DEFAULT)
|
|
{
|
|
// Improved Spell Reflection
|
|
if (caster->GetDummyAuraEffect(SPELLFAMILY_WARRIOR,1935, 1))
|
|
{
|
|
// aura remove - remove auras from all party members
|
|
std::list<Unit*> PartyMembers;
|
|
target->GetPartyMembers(PartyMembers);
|
|
for (std::list<Unit*>::iterator itr = PartyMembers.begin(); itr!=PartyMembers.end(); ++itr)
|
|
{
|
|
if ((*itr)!= target)
|
|
(*itr)->RemoveAurasWithFamily(SPELLFAMILY_WARRIOR, 0, 0x2, 0, GetCasterGUID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case SPELLFAMILY_WARLOCK:
|
|
if (!caster)
|
|
break;
|
|
// Curse of Doom
|
|
if (GetSpellProto()->SpellFamilyFlags[1] & 0x02)
|
|
{
|
|
if (removeMode == AURA_REMOVE_BY_DEATH)
|
|
{
|
|
if (caster->GetTypeId() == TYPEID_PLAYER && ((Player*)caster)->isHonorOrXPTarget(target))
|
|
caster->CastSpell(target, 18662, true, NULL, GetEffect(0));
|
|
}
|
|
}
|
|
// Improved Fear
|
|
else if (GetSpellProto()->SpellFamilyFlags[1] & 0x00000400)
|
|
{
|
|
if (caster->GetTypeId() == TYPEID_UNIT)
|
|
{
|
|
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_WARLOCK, 98, 0))
|
|
{
|
|
uint32 spellId = 0;
|
|
switch (aurEff->GetId())
|
|
{
|
|
case 53759: spellId = 60947; break;
|
|
case 53754: spellId = 60946; break;
|
|
default:
|
|
sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Improved Fear (%d) found", aurEff->GetId());
|
|
}
|
|
if (spellId)
|
|
caster->CastSpell(caster, spellId, true);
|
|
}
|
|
}
|
|
}
|
|
switch(GetId())
|
|
{
|
|
case 48018: // Demonic Circle
|
|
// Do not remove GO when aura is removed by stack
|
|
// to prevent remove GO added by new spell
|
|
// old one is already removed
|
|
if (removeMode!=AURA_REMOVE_BY_STACK)
|
|
target->RemoveGameObject(GetId(), true);
|
|
target->RemoveAura(62388);
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_PRIEST:
|
|
if (!caster)
|
|
break;
|
|
// Shadow word: Pain // Vampiric Touch
|
|
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && (GetSpellProto()->SpellFamilyFlags[0] & 0x00008000 || GetSpellProto()->SpellFamilyFlags[1] & 0x00000400))
|
|
{
|
|
// Shadow Affinity
|
|
if (AuraEffect const * aurEff = target->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 178, 1))
|
|
{
|
|
int32 basepoints0 = aurEff->GetAmount() * target->GetCreateMana() / 100;
|
|
caster->CastCustomSpell(caster, 64103, &basepoints0, NULL, NULL, true, NULL, GetEffect(0));
|
|
}
|
|
}
|
|
// Power word: shield
|
|
else if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellProto()->SpellFamilyFlags[0] & 0x00000001)
|
|
{
|
|
// Rapture
|
|
if (Aura const * aura = caster->GetAuraOfRankedSpell(47535))
|
|
{
|
|
// check cooldown
|
|
if (caster->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
if (((Player*)caster)->HasSpellCooldown(aura->GetId()))
|
|
break;
|
|
// and add if needed
|
|
((Player*)caster)->AddSpellCooldown(aura->GetId(), 0, uint32(time(NULL) + 12));
|
|
}
|
|
// effect on caster
|
|
if (AuraEffect const * aurEff = aura->GetEffect(0))
|
|
{
|
|
float multiplier = aurEff->GetAmount();
|
|
if (aurEff->GetId() == 47535)
|
|
multiplier -= 0.5f;
|
|
else if (aurEff->GetId() == 47537)
|
|
multiplier += 0.5f;
|
|
|
|
int32 basepoints0 = (multiplier * caster->GetMaxPower(POWER_MANA) / 100);
|
|
caster->CastCustomSpell(caster, 47755, &basepoints0, NULL, NULL, true);
|
|
}
|
|
// effect on aura target
|
|
if (AuraEffect const * aurEff = aura->GetEffect(1))
|
|
{
|
|
if (!roll_chance_i(aurEff->GetAmount()))
|
|
break;
|
|
|
|
int32 triggeredSpellId = 0;
|
|
switch(target->getPowerType())
|
|
{
|
|
case POWER_MANA:
|
|
{
|
|
int32 basepoints0 = 2 * (target->GetMaxPower(POWER_MANA) / 100);
|
|
caster->CastCustomSpell(target, 63654, &basepoints0, NULL, NULL, true);
|
|
break;
|
|
}
|
|
case POWER_RAGE: triggeredSpellId = 63653; break;
|
|
case POWER_ENERGY: triggeredSpellId = 63655; break;
|
|
case POWER_RUNIC_POWER: triggeredSpellId = 63652; break;
|
|
}
|
|
if (triggeredSpellId)
|
|
caster->CastSpell(target, triggeredSpellId, true);
|
|
}
|
|
}
|
|
}
|
|
switch(GetId())
|
|
{
|
|
case 47788: // Guardian Spirit
|
|
if (removeMode != AURA_REMOVE_BY_EXPIRE)
|
|
break;
|
|
if(caster->GetTypeId() != TYPEID_PLAYER)
|
|
break;
|
|
|
|
Player *player = ((Player*)caster);
|
|
// Glyph of Guardian Spirit
|
|
if(AuraEffect * aurEff = player->GetAuraEffect(63231, 0))
|
|
{
|
|
if (!player->HasSpellCooldown(47788))
|
|
break;
|
|
|
|
player->RemoveSpellCooldown(GetSpellProto()->Id, true);
|
|
player->AddSpellCooldown(GetSpellProto()->Id, 0, uint32(time(NULL) + aurEff->GetAmount()));
|
|
|
|
WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+4+4);
|
|
data << uint64(player->GetGUID());
|
|
data << uint8(0x0); // flags (0x1, 0x2)
|
|
data << uint32(GetSpellProto()->Id);
|
|
data << uint32(aurEff->GetAmount()*IN_MILISECONDS);
|
|
player->SendDirectMessage(&data);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_DEATHKNIGHT:
|
|
// Blood of the North
|
|
// Reaping
|
|
// Death Rune Mastery
|
|
if (GetSpellProto()->SpellIconID == 3041 || GetSpellProto()->SpellIconID == 22 || GetSpellProto()->SpellIconID == 2622)
|
|
{
|
|
if (!GetEffect(0) || GetEffect(0)->GetAuraType() != SPELL_AURA_PERIODIC_DUMMY)
|
|
break;
|
|
if (target->GetTypeId() != TYPEID_PLAYER)
|
|
break;
|
|
if(((Player*)target)->getClass() != CLASS_DEATH_KNIGHT)
|
|
break;
|
|
|
|
// aura removed - remove death runes
|
|
((Player*)target)->RemoveRunesByAuraEffect(GetEffect(0));
|
|
}
|
|
switch(GetId())
|
|
{
|
|
case 50514: // Summon Gargoyle
|
|
if (removeMode != AURA_REMOVE_BY_EXPIRE)
|
|
break;
|
|
target->CastSpell(target, GetEffect(0)->GetAmount(), true, NULL, GetEffect(0));
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// mods at aura apply or remove
|
|
switch (GetSpellProto()->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_ROGUE:
|
|
// Stealth
|
|
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00400000)
|
|
{
|
|
// Master of subtlety
|
|
if (AuraEffect const * aurEff = target->GetAuraEffectOfRankedSpell(31221, 0))
|
|
{
|
|
if (!apply)
|
|
target->CastSpell(target,31666,true);
|
|
else
|
|
{
|
|
int32 basepoints0 = aurEff->GetAmount();
|
|
target->CastCustomSpell(target,31665, &basepoints0, NULL, NULL ,true);
|
|
}
|
|
}
|
|
// Overkill
|
|
if (target->HasAura(58426))
|
|
{
|
|
if (!apply)
|
|
target->CastSpell(target,58428,true);
|
|
else
|
|
target->CastSpell(target,58427,true);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_HUNTER:
|
|
switch(GetId())
|
|
{
|
|
case 19574: // Bestial Wrath
|
|
// The Beast Within cast on owner if talent present
|
|
if ( Unit* owner = target->GetOwner() )
|
|
{
|
|
// Search talent
|
|
if (owner->HasAura(34692))
|
|
{
|
|
if (apply)
|
|
owner->CastSpell(owner, 34471, true, 0, GetEffect(0));
|
|
else
|
|
owner->RemoveAurasDueToSpell(34471);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_PALADIN:
|
|
switch(GetId())
|
|
{
|
|
case 19746:
|
|
case 31821:
|
|
// Aura Mastery Triggered Spell Handler
|
|
// If apply Concentration Aura -> trigger -> apply Aura Mastery Immunity
|
|
// If remove Concentration Aura -> trigger -> remove Aura Mastery Immunity
|
|
// If remove Aura Mastery -> trigger -> remove Aura Mastery Immunity
|
|
// Do effects only on aura owner
|
|
if (GetCasterGUID() != target->GetGUID())
|
|
break;
|
|
if (apply)
|
|
{
|
|
if ((GetSpellProto()->Id == 31821 && target->HasAura(19746, GetCasterGUID())) || (GetSpellProto()->Id == 19746 && target->HasAura(31821)))
|
|
target->CastSpell(target,64364,true);
|
|
}
|
|
else
|
|
target->RemoveAurasDueToSpell(64364, GetCasterGUID());
|
|
break;
|
|
}
|
|
break;
|
|
case SPELLFAMILY_DEATHKNIGHT:
|
|
if (GetSpellSpecific(GetSpellProto()) == SPELL_SPECIFIC_PRESENCE)
|
|
{
|
|
AuraEffect *bloodPresenceAura=0; // healing by damage done
|
|
AuraEffect *frostPresenceAura=0; // increased health
|
|
AuraEffect *unholyPresenceAura=0; // increased movement speed, faster rune recovery
|
|
|
|
// Improved Presences
|
|
Unit::AuraEffectList const& vDummyAuras = target->GetAuraEffectsByType(SPELL_AURA_DUMMY);
|
|
for (Unit::AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr)
|
|
{
|
|
switch((*itr)->GetId())
|
|
{
|
|
// Improved Blood Presence
|
|
case 50365:
|
|
case 50371:
|
|
{
|
|
bloodPresenceAura = (*itr);
|
|
break;
|
|
}
|
|
// Improved Frost Presence
|
|
case 50384:
|
|
case 50385:
|
|
{
|
|
frostPresenceAura = (*itr);
|
|
break;
|
|
}
|
|
// Improved Unholy Presence
|
|
case 50391:
|
|
case 50392:
|
|
{
|
|
unholyPresenceAura = (*itr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 presence=GetId();
|
|
if (apply)
|
|
{
|
|
// Blood Presence bonus
|
|
if (presence == 48266)
|
|
target->CastSpell(target, 63611, true);
|
|
else if (bloodPresenceAura)
|
|
{
|
|
int32 basePoints1=bloodPresenceAura->GetAmount();
|
|
target->CastCustomSpell(target,63611,NULL,&basePoints1,NULL,true,0,bloodPresenceAura);
|
|
}
|
|
// Frost Presence bonus
|
|
if (presence == 48263)
|
|
target->CastSpell(target, 61261, true);
|
|
else if (frostPresenceAura)
|
|
{
|
|
int32 basePoints0=frostPresenceAura->GetAmount();
|
|
target->CastCustomSpell(target,61261,&basePoints0,NULL,NULL,true,0,frostPresenceAura);
|
|
}
|
|
// Unholy Presence bonus
|
|
if (presence == 48265)
|
|
{
|
|
if(unholyPresenceAura)
|
|
{
|
|
// Not listed as any effect, only base points set
|
|
int32 basePoints0 = unholyPresenceAura->GetSpellProto()->EffectBasePoints[1];
|
|
target->CastCustomSpell(target,63622,&basePoints0 ,&basePoints0,&basePoints0,true,0,unholyPresenceAura);
|
|
target->CastCustomSpell(target,65095,&basePoints0 ,NULL,NULL,true,0,unholyPresenceAura);
|
|
}
|
|
target->CastSpell(target,49772, true);
|
|
}
|
|
else if (unholyPresenceAura)
|
|
{
|
|
int32 basePoints0=unholyPresenceAura->GetAmount();
|
|
target->CastCustomSpell(target,49772,&basePoints0,NULL,NULL,true,0,unholyPresenceAura);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Remove passive auras
|
|
if (presence == 48266 || bloodPresenceAura)
|
|
target->RemoveAurasDueToSpell(63611);
|
|
if (presence == 48263 || frostPresenceAura)
|
|
target->RemoveAurasDueToSpell(61261);
|
|
if (presence == 48265 || unholyPresenceAura)
|
|
{
|
|
if(presence == 48265 && unholyPresenceAura)
|
|
{
|
|
target->RemoveAurasDueToSpell(63622);
|
|
target->RemoveAurasDueToSpell(65095);
|
|
}
|
|
target->RemoveAurasDueToSpell(49772);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Aura::SetNeedClientUpdateForTargets() const
|
|
{
|
|
for (ApplicationMap::const_iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter)
|
|
appIter->second->SetNeedClientUpdate();
|
|
}
|
|
|
|
void Aura::_DeleteRemovedApplications()
|
|
{
|
|
while(!m_removedApplications.empty())
|
|
{
|
|
delete m_removedApplications.front();
|
|
m_removedApplications.pop_front();
|
|
}
|
|
}
|
|
|
|
UnitAura::UnitAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
|
|
: Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
|
|
{
|
|
m_AuraDRGroup = DIMINISHING_NONE;
|
|
GetUnitOwner()->_AddAura(this, caster);
|
|
};
|
|
|
|
void UnitAura::_ApplyForTarget(Unit * target, Unit * caster, AuraApplication * aurApp)
|
|
{
|
|
Aura::_ApplyForTarget(target, caster, aurApp);
|
|
|
|
// register aura diminishing on apply
|
|
if (DiminishingGroup group = GetDiminishGroup())
|
|
target->ApplyDiminishingAura(group,true);
|
|
}
|
|
|
|
void UnitAura::_UnapplyForTarget(Unit * target, Unit * caster, AuraApplication * aurApp)
|
|
{
|
|
Aura::_UnapplyForTarget(target, caster, aurApp);
|
|
|
|
// unregister aura diminishing (and store last time)
|
|
if (DiminishingGroup group = GetDiminishGroup())
|
|
target->ApplyDiminishingAura(group,false);
|
|
}
|
|
|
|
void UnitAura::Remove(AuraRemoveMode removeMode)
|
|
{
|
|
if (IsRemoved())
|
|
return;
|
|
GetUnitOwner()->RemoveOwnedAura(this, removeMode);
|
|
}
|
|
|
|
void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
|
|
{
|
|
Player * modOwner = NULL;
|
|
if (caster)
|
|
modOwner = caster->GetSpellModOwner();
|
|
|
|
for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS ; ++effIndex)
|
|
{
|
|
if (!HasEffect(effIndex))
|
|
continue;
|
|
UnitList targetList;
|
|
// non-area aura
|
|
if (GetSpellProto()->Effect[effIndex] == SPELL_EFFECT_APPLY_AURA)
|
|
{
|
|
targetList.push_back(GetUnitOwner());
|
|
}
|
|
else
|
|
{
|
|
float radius;
|
|
if (GetSpellProto()->Effect[effIndex] == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY)
|
|
radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(GetSpellProto()->EffectRadiusIndex[effIndex]));
|
|
else
|
|
radius = GetSpellRadiusForFriend(sSpellRadiusStore.LookupEntry(GetSpellProto()->EffectRadiusIndex[effIndex]));
|
|
|
|
if (modOwner)
|
|
modOwner->ApplySpellMod(GetId(), SPELLMOD_RADIUS, radius);
|
|
|
|
if (!GetUnitOwner()->hasUnitState(UNIT_STAT_ISOLATED))
|
|
{
|
|
switch(GetSpellProto()->Effect[effIndex])
|
|
{
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
|
|
targetList.push_back(GetUnitOwner());
|
|
GetUnitOwner()->GetPartyMemberInDist(targetList, radius);
|
|
break;
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
|
|
targetList.push_back(GetUnitOwner());
|
|
GetUnitOwner()->GetRaidMember(targetList, radius);
|
|
break;
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
|
|
{
|
|
targetList.push_back(GetUnitOwner());
|
|
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
|
|
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
|
|
GetUnitOwner()->VisitNearbyObject(radius, searcher);
|
|
break;
|
|
}
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
|
|
{
|
|
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
|
|
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
|
|
GetUnitOwner()->VisitNearbyObject(radius, searcher);
|
|
break;
|
|
}
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_PET:
|
|
targetList.push_back(GetUnitOwner());
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
|
|
{
|
|
if(Unit *owner = GetUnitOwner()->GetCharmerOrOwner())
|
|
if (GetUnitOwner()->IsWithinDistInMap(owner, radius))
|
|
targetList.push_back(owner);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
|
|
{
|
|
std::map<Unit *, uint8>::iterator existing = targets.find(*itr);
|
|
if (existing != targets.end())
|
|
existing->second |= 1<<effIndex;
|
|
else
|
|
targets[*itr] = 1<<effIndex;
|
|
}
|
|
}
|
|
}
|
|
|
|
DynObjAura::DynObjAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
|
|
: Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
|
|
{
|
|
GetDynobjOwner()->SetAura(this);
|
|
}
|
|
|
|
void DynObjAura::Remove(AuraRemoveMode removeMode)
|
|
{
|
|
if (IsRemoved())
|
|
return;
|
|
_Remove(removeMode);
|
|
}
|
|
|
|
void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
|
|
{
|
|
Unit * dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
|
|
float radius = GetDynobjOwner()->GetRadius();
|
|
|
|
for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS; ++effIndex)
|
|
{
|
|
if (!HasEffect(effIndex))
|
|
continue;
|
|
UnitList targetList;
|
|
if(GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
|
|
|| GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_UNIT_AREA_ALLY_DST)
|
|
{
|
|
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
|
|
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
|
|
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
|
|
}
|
|
else
|
|
{
|
|
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
|
|
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
|
|
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
|
|
}
|
|
|
|
for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
|
|
{
|
|
std::map<Unit *, uint8>::iterator existing = targets.find(*itr);
|
|
if (existing != targets.end())
|
|
existing->second |= 1<<effIndex;
|
|
else
|
|
targets[*itr] = 1<<effIndex;
|
|
}
|
|
}
|
|
}
|
|
|