mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 08:55:32 +01:00
2106 lines
63 KiB
C++
2106 lines
63 KiB
C++
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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#include "precompiled.h"
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#include "Config/Config.h"
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#include "ProgressBar.h"
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#include "Database/DBCStores.h"
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#include "Database/DatabaseMysql.h"
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#include "ObjectMgr.h"
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#include "scripts/creature/mob_event_ai.h"
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#define _FULLVERSION "TrinityScript"
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#ifndef _TSCRIPTCONFVERSION
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# define _TSCRIPTCONFVERSION 2008100201
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#endif //_TSCRIPTCONFVERSION
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#ifndef _TRINITY_SCRIPT_CONFIG
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# define _TRINITY_SCRIPT_CONFIG "trinityscript.conf"
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#endif //_TRINITY_SCRIPT_CONFIG
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//*** Global data ***
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int nrscripts;
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Script *m_scripts[MAX_SCRIPTS];
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// Text Map for Event AI
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HM_NAMESPACE::hash_map<uint32, std::string> EventAI_Text_Map;
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// Script Text used as says / yells / text emotes / whispers in scripts.
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struct ScriptText
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{
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uint32 SoundId;
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uint8 Type;
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uint32 Language;
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std::string Text;
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};
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// Enums used by ScriptText::Type
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enum ChatType
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{
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CHAT_TYPE_SAY = 0,
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CHAT_TYPE_YELL = 1,
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CHAT_TYPE_TEXT_EMOTE = 2,
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CHAT_TYPE_BOSS_EMOTE = 3,
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CHAT_TYPE_WHISPER = 4,
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CHAT_TYPE_BOSS_WHISPER = 5,
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};
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HM_NAMESPACE::hash_map<uint32, ScriptText> Script_TextMap;
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// Localized Text structure for storing locales (for EAI and SD2 scripts).
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struct Localized_Text
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{
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std::string locale_1;
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std::string locale_2;
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std::string locale_3;
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std::string locale_4;
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std::string locale_5;
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std::string locale_6;
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std::string locale_7;
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std::string locale_8;
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};
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HM_NAMESPACE::hash_map<uint32, Localized_Text> EventAI_LocalizedTextMap;
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HM_NAMESPACE::hash_map<uint32, Localized_Text> Script_LocalizedTextMap;
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//*** End Global data ***
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//*** EventAI data ***
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//Event AI structure. Used exclusivly by mob_event_ai.cpp (60 bytes each)
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std::list<EventAI_Event> EventAI_Event_List;
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//Event AI summon structure. Used exclusivly by mob_event_ai.cpp.
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HM_NAMESPACE::hash_map<uint32, EventAI_Summon> EventAI_Summon_Map;
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//Event AI error prevention structure. Used at runtime to prevent error log spam of same creature id.
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//HM_NAMESPACE::hash_map<uint32, EventAI_CreatureError> EventAI_CreatureErrorPreventionList;
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uint32 EAI_ErrorLevel;
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//*** End EventAI data ***
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DatabaseMysql TScriptDB;
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Config TScriptConfig;
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uint32 Locale;
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void FillSpellSummary();
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// -- Scripts to be added --
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// -- Areatrigger --
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extern void AddSC_areatrigger_scripts();
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// -- Boss --
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extern void AddSC_boss_emeriss();
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extern void AddSC_boss_taerar();
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extern void AddSC_boss_ysondre();
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// -- Creature --
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extern void AddSC_mob_event();
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extern void AddSC_generic_creature();
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// -- Custom --
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extern void AddSC_custom_example();
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extern void AddSC_custom_gossip_codebox();
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extern void AddSC_test();
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// -- GO --
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extern void AddSC_go_scripts();
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// -- Guard --
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extern void AddSC_guards();
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// -- Honor --
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// -- Item --
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extern void AddSC_item_scripts();
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extern void AddSC_item_test();
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// -- NPC --
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extern void AddSC_npc_professions();
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extern void AddSC_npcs_special();
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// -- Servers --
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//--------------------
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//------ ZONE --------
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//Alterac Mountains
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extern void AddSC_alterac_mountains();
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//Arathi Highlands
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//Ashenvale Forest
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//Aunchindoun
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//--Auchenai Crypts
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extern void AddSC_boss_exarch_maladaar();
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//--Mana Tombs
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extern void AddSC_boss_nexusprince_shaffar();
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extern void AddSC_boss_pandemonius();
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//--Sekketh Halls
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extern void AddSC_boss_darkweaver_syth();
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extern void AddSC_boss_talon_king_ikiss();
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extern void AddSC_instance_sethekk_halls();
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//--Shadow Labyrinth
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extern void AddSC_boss_ambassador_hellmaw();
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extern void AddSC_boss_blackheart_the_inciter();
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extern void AddSC_boss_grandmaster_vorpil();
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extern void AddSC_boss_murmur();
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extern void AddSC_instance_shadow_labyrinth();
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//Azshara
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extern void AddSC_boss_azuregos();
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extern void AddSC_azshara();
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//Azuremyst Isle
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extern void AddSC_azuremyst_isle();
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//Badlands
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//Barrens
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extern void AddSC_the_barrens();
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//Black Temple
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extern void AddSC_black_temple();
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extern void AddSC_boss_illidan();
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extern void AddSC_boss_shade_of_akama();
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extern void AddSC_boss_supremus();
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extern void AddSC_boss_gurtogg_bloodboil();
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extern void AddSC_boss_mother_shahraz();
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extern void AddSC_boss_reliquary_of_souls();
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extern void AddSC_boss_teron_gorefiend();
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extern void AddSC_boss_najentus();
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extern void AddSC_boss_illidari_council();
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extern void AddSC_instance_black_temple();
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//Blackfathom Depths
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//Blackrock Depths
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extern void AddSC_blackrock_depths();
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extern void AddSC_boss_ambassador_flamelash();
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extern void AddSC_boss_angerrel();
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extern void AddSC_boss_anubshiah();
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extern void AddSC_boss_doomrel();
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extern void AddSC_boss_doperel();
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extern void AddSC_boss_draganthaurissan();
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extern void AddSC_boss_general_angerforge();
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extern void AddSC_boss_gloomrel();
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extern void AddSC_boss_gorosh_the_dervish();
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extern void AddSC_boss_grizzle();
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extern void AddSC_boss_haterel();
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extern void AddSC_boss_high_interrogator_gerstahn();
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extern void AddSC_boss_magmus();
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extern void AddSC_boss_moira_bronzebeard();
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extern void AddSC_boss_seethrel();
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extern void AddSC_boss_vilerel();
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//Blackrock Spire
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extern void AddSC_boss_drakkisath();
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extern void AddSC_boss_halycon();
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extern void AddSC_boss_highlordomokk();
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extern void AddSC_boss_mothersmolderweb();
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extern void AddSC_boss_overlordwyrmthalak();
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extern void AddSC_boss_shadowvosh();
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extern void AddSC_boss_thebeast();
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extern void AddSC_boss_warmastervoone();
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extern void AddSC_boss_quatermasterzigris();
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extern void AddSC_boss_pyroguard_emberseer();
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extern void AddSC_boss_gyth();
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extern void AddSC_boss_rend_blackhand();
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//Blackwing lair
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extern void AddSC_boss_razorgore();
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extern void AddSC_boss_vael();
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extern void AddSC_boss_broodlord();
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extern void AddSC_boss_firemaw();
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extern void AddSC_boss_ebonroc();
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extern void AddSC_boss_flamegor();
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extern void AddSC_boss_chromaggus();
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extern void AddSC_boss_nefarian();
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extern void AddSC_boss_victor_nefarius();
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//Blade's Edge Mountains
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extern void AddSC_blades_edge_mountains();
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//Blasted lands
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extern void AddSC_boss_kruul();
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extern void AddSC_blasted_lands();
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//Bloodmyst Isle
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extern void AddSC_bloodmyst_isle();
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//Burning steppes
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extern void AddSC_burning_steppes();
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//Caverns of Time
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//--Battle for Mt. Hyjal
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extern void AddSC_hyjal();
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extern void AddSC_boss_archimonde();
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extern void AddSC_instance_mount_hyjal();
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//--Old Hillsbrad
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extern void AddSC_boss_captain_skarloc();
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extern void AddSC_boss_epoch_hunter();
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extern void AddSC_boss_lieutenant_drake();
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extern void AddSC_instance_old_hillsbrad();
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extern void AddSC_old_hillsbrad();
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//--The Dark Portal
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extern void AddSC_boss_aeonus();
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extern void AddSC_boss_chrono_lord_deja();
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extern void AddSC_boss_temporus();
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//Coilfang Resevoir
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//--Serpent Shrine Cavern
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extern void AddSC_boss_fathomlord_karathress();
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extern void AddSC_boss_hydross_the_unstable();
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extern void AddSC_boss_lady_vashj();
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extern void AddSC_boss_leotheras_the_blind();
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extern void AddSC_boss_morogrim_tidewalker();
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extern void AddSC_instance_serpentshrine_cavern();
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//--Slave Pens
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//--Steam Vault
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extern void AddSC_boss_hydromancer_thespia();
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extern void AddSC_boss_mekgineer_steamrigger();
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extern void AddSC_boss_warlord_kalithresh();
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extern void AddSC_instance_steam_vault();
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//--Underbog
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extern void AddSC_boss_hungarfen();
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//Darkshore
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//Darnassus
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//Deadmines
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//Deadwind pass
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//Desolace
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//Dire Maul
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//Dun Morogh
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extern void AddSC_dun_morogh();
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//Durotar
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//Duskwood
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//Dustwallow marsh
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extern void AddSC_dustwallow_marsh();
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//Eversong Woods
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extern void AddSC_eversong_woods();
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//Exodar
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//Eastern Plaguelands
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extern void AddSC_eastern_plaguelands();
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//Elwynn Forest
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extern void AddSC_elwynn_forest();
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//Felwood
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extern void AddSC_felwood();
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//Feralas
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extern void AddSC_feralas();
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//Ghostlands
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extern void AddSC_ghostlands();
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//Gnomeregan
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//Gruul's Lair
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extern void AddSC_boss_gruul();
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extern void AddSC_boss_high_king_maulgar();
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extern void AddSC_instance_gruuls_lair();
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//Hellfire Citadel
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//--Blood Furnace
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extern void AddSC_boss_broggok();
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extern void AddSC_boss_kelidan_the_breaker();
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extern void AddSC_boss_the_maker();
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//--Magtheridon's Lair
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extern void AddSC_boss_magtheridon();
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extern void AddSC_instance_magtheridons_lair();
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//--Shattered Halls
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extern void AddSC_boss_grand_warlock_nethekurse();
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extern void AddSC_boss_warbringer_omrogg();
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extern void AddSC_instance_shattered_halls();
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//--Ramparts
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extern void AddSC_boss_watchkeeper_gargolmar();
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extern void AddSC_boss_omor_the_unscarred();
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//Hellfire Peninsula
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extern void AddSC_boss_doomlordkazzak();
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extern void AddSC_hellfire_peninsula();
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//Hillsbrad Foothills
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//Hinterlands
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//Ironforge
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extern void AddSC_ironforge();
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//Isle of Quel'Danas
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extern void AddSC_isle_of_queldanas();
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//Karazhan
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extern void AddSC_boss_attumen();
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extern void AddSC_boss_curator();
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extern void AddSC_boss_maiden_of_virtue();
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extern void AddSC_boss_shade_of_aran();
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extern void AddSC_boss_malchezaar();
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extern void AddSC_boss_terestian_illhoof();
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extern void AddSC_netherspite_infernal();
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extern void AddSC_boss_moroes();
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extern void AddSC_bosses_opera();
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extern void AddSC_instance_karazhan();
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extern void AddSC_karazhan();
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//Loch Modan
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extern void AddSC_loch_modan();
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//Lower Blackrock Spire
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// Magister's Terrace
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extern void AddSC_boss_felblood_kaelthas();
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extern void AddSC_boss_selin_fireheart();
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extern void AddSC_boss_vexallus();
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extern void AddSC_boss_priestess_delrissa();
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extern void AddSC_instance_magisters_terrace();
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//Maraudon
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extern void AddSC_boss_celebras_the_cursed();
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extern void AddSC_boss_landslide();
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extern void AddSC_boss_noxxion();
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extern void AddSC_boss_ptheradras();
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//Molten core
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extern void AddSC_boss_lucifron();
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extern void AddSC_boss_magmadar();
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extern void AddSC_boss_gehennas();
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extern void AddSC_boss_garr();
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extern void AddSC_boss_baron_geddon();
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extern void AddSC_boss_shazzrah();
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extern void AddSC_boss_golemagg();
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extern void AddSC_boss_sulfuron();
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extern void AddSC_boss_majordomo();
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extern void AddSC_boss_ragnaros();
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extern void AddSC_instance_molten_core();
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extern void AddSC_molten_core();
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//Moonglade
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extern void AddSC_moonglade();
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//Mulgore
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extern void AddSC_mulgore();
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//Nagrand
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extern void AddSC_nagrand();
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//Naxxramas
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extern void AddSC_boss_anubrekhan();
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extern void AddSC_boss_maexxna();
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extern void AddSC_boss_patchwerk();
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extern void AddSC_boss_razuvious();
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extern void AddSC_boss_highlord_mograine();
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extern void AddSC_boss_lady_blaumeux();
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extern void AddSC_boss_sir_zeliek();
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extern void AddSC_boss_thane_korthazz();
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extern void AddSC_boss_kelthuzad();
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extern void AddSC_boss_faerlina();
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extern void AddSC_boss_loatheb();
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extern void AddSC_boss_noth();
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extern void AddSC_boss_gluth();
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extern void AddSC_boss_sapphiron();
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//Netherstorm
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extern void AddSC_netherstorm();
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//Onyxia's Lair
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extern void AddSC_boss_onyxia();
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//Orgrimmar
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extern void AddSC_orgrimmar();
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//Ragefire Chasm
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//Razorfen Downs
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extern void AddSC_boss_amnennar_the_coldbringer();
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//Redridge Mountains
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//Ruins of Ahn'Qiraj
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//Scarlet Monastery
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extern void AddSC_boss_arcanist_doan();
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extern void AddSC_boss_azshir_the_sleepless();
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extern void AddSC_boss_bloodmage_thalnos();
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extern void AddSC_boss_herod();
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extern void AddSC_boss_high_inquisitor_fairbanks();
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extern void AddSC_boss_high_inquisitor_whitemane();
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extern void AddSC_boss_houndmaster_loksey();
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extern void AddSC_boss_interrogator_vishas();
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extern void AddSC_boss_scarlet_commander_mograine();
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extern void AddSC_boss_scorn();
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//Scholomance
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extern void AddSC_boss_darkmaster_gandling();
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extern void AddSC_boss_death_knight_darkreaver();
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extern void AddSC_boss_theolenkrastinov();
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extern void AddSC_boss_illuciabarov();
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extern void AddSC_boss_instructormalicia();
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extern void AddSC_boss_jandicebarov();
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extern void AddSC_boss_kormok();
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extern void AddSC_boss_lordalexeibarov();
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extern void AddSC_boss_lorekeeperpolkelt();
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extern void AddSC_boss_rasfrost();
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extern void AddSC_boss_theravenian();
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extern void AddSC_boss_vectus();
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extern void AddSC_instance_scholomance();
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//Searing gorge
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extern void AddSC_searing_gorge();
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//Shadowfang keep
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extern void AddSC_shadowfang_keep();
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extern void AddSC_instance_shadowfang_keep();
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//Shadowmoon Valley
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extern void AddSC_boss_doomwalker();
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extern void AddSC_shadowmoon_valley();
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//Shattrath
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extern void AddSC_shattrath_city();
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//Silithus
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extern void AddSC_silithus();
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//Silvermoon
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extern void AddSC_silvermoon_city();
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//Silverpine forest
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extern void AddSC_silverpine_forest();
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//Stockade
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//Stonetalon mountains
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extern void AddSC_stonetalon_mountains();
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//Stormwind City
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extern void AddSC_stormwind_city();
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//Stranglethorn Vale
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extern void AddSC_stranglethorn_vale();
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//Stratholme
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extern void AddSC_boss_magistrate_barthilas();
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extern void AddSC_boss_maleki_the_pallid();
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extern void AddSC_boss_nerubenkan();
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extern void AddSC_boss_cannon_master_willey();
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extern void AddSC_boss_baroness_anastari();
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extern void AddSC_boss_ramstein_the_gorger();
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extern void AddSC_boss_timmy_the_cruel();
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extern void AddSC_boss_postmaster_malown();
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extern void AddSC_boss_baron_rivendare();
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extern void AddSC_boss_dathrohan_balnazzar();
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extern void AddSC_boss_order_of_silver_hand();
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extern void AddSC_instance_stratholme();
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extern void AddSC_stratholme();
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//Sunken Temple
|
|
//Tanaris
|
|
extern void AddSC_tanaris();
|
|
|
|
//Teldrassil
|
|
//Tempest Keep
|
|
//--Arcatraz
|
|
extern void AddSC_arcatraz();
|
|
extern void AddSC_boss_harbinger_skyriss();
|
|
extern void AddSC_instance_arcatraz();
|
|
|
|
//--Botanica
|
|
extern void AddSC_boss_high_botanist_freywinn();
|
|
extern void AddSC_boss_laj();
|
|
extern void AddSC_boss_warp_splinter();
|
|
|
|
//--The Eye
|
|
extern void AddSC_boss_kaelthas();
|
|
extern void AddSC_boss_void_reaver();
|
|
extern void AddSC_boss_high_astromancer_solarian();
|
|
extern void AddSC_instance_the_eye();
|
|
extern void AddSC_the_eye();
|
|
|
|
//--The Mechanar
|
|
extern void AddSC_boss_gatewatcher_iron_hand();
|
|
extern void AddSC_boss_nethermancer_sepethrea();
|
|
|
|
//Temple of ahn'qiraj
|
|
extern void AddSC_boss_cthun();
|
|
extern void AddSC_boss_fankriss();
|
|
extern void AddSC_boss_huhuran();
|
|
extern void AddSC_bug_trio();
|
|
extern void AddSC_boss_sartura();
|
|
extern void AddSC_boss_skeram();
|
|
extern void AddSC_boss_twinemperors();
|
|
extern void AddSC_mob_anubisath_sentinel();
|
|
extern void AddSC_instance_temple_of_ahnqiraj();
|
|
|
|
//Terokkar Forest
|
|
extern void AddSC_terokkar_forest();
|
|
|
|
//Thousand Needles
|
|
//Thunder Bluff
|
|
extern void AddSC_thunder_bluff();
|
|
|
|
//Tirisfal Glades
|
|
extern void AddSC_tirisfal_glades();
|
|
|
|
//Uldaman
|
|
extern void AddSC_boss_ironaya();
|
|
extern void AddSC_uldaman();
|
|
|
|
//Undercity
|
|
extern void AddSC_undercity();
|
|
|
|
//Un'Goro Crater
|
|
//Upper blackrock spire
|
|
//Wailing caverns
|
|
|
|
//Western plaguelands
|
|
extern void AddSC_western_plaguelands();
|
|
|
|
//Westfall
|
|
//Wetlands
|
|
//Winterspring
|
|
extern void AddSC_winterspring();
|
|
|
|
//Zangarmarsh
|
|
extern void AddSC_zangarmarsh();
|
|
|
|
//Zul'Farrak
|
|
//Zul'Gurub
|
|
extern void AddSC_boss_jeklik();
|
|
extern void AddSC_boss_venoxis();
|
|
extern void AddSC_boss_marli();
|
|
extern void AddSC_boss_mandokir();
|
|
extern void AddSC_boss_gahzranka();
|
|
extern void AddSC_boss_thekal();
|
|
extern void AddSC_boss_arlokk();
|
|
extern void AddSC_boss_jindo();
|
|
extern void AddSC_boss_hakkar();
|
|
extern void AddSC_boss_grilek();
|
|
extern void AddSC_boss_hazzarah();
|
|
extern void AddSC_boss_renataki();
|
|
extern void AddSC_boss_wushoolay();
|
|
extern void AddSC_instance_zulgurub();
|
|
//Zul'Aman
|
|
extern void AddSC_boss_janalai();
|
|
extern void AddSC_boss_nalorakk();
|
|
extern void AddSC_instance_zulaman();
|
|
extern void AddSC_zulaman();
|
|
|
|
// -------------------
|
|
void LoadDatabase()
|
|
{
|
|
//Get db string from file
|
|
char const* dbstring = NULL;
|
|
if(!TScriptConfig.GetString("TScriptDatabaseInfo", &dbstring))
|
|
error_log("TSCR: Missing Trinity Script Database Info in configuration file");
|
|
|
|
//Initilize connection to DB
|
|
if(!dbstring || !TScriptDB.Initialize(dbstring))
|
|
error_db_log("TSCR: Unable to connect to Database");
|
|
else
|
|
{
|
|
//***Preform all DB queries here***
|
|
QueryResult *result;
|
|
|
|
//Get Version information
|
|
result = TScriptDB.PQuery("SELECT `version`"
|
|
"FROM `script_db_version`");
|
|
|
|
if (result)
|
|
{
|
|
Field *fields = result->Fetch();
|
|
outstring_log(" ");
|
|
outstring_log("TSCR: Database version is: %s", fields[0].GetString());
|
|
outstring_log(" ");
|
|
delete result;
|
|
|
|
}else error_db_log("TSCR: Missing script_db_version information.");
|
|
|
|
// Drop existing Event AI Localized Text hash map
|
|
EventAI_LocalizedTextMap.clear();
|
|
|
|
// Gather EventAI Localized Texts
|
|
result = TScriptDB.PQuery("SELECT `id`,`locale_1`,`locale_2`,`locale_3`,`locale_4`,`locale_5`,`locale_6`,`locale_7`,`locale_8`"
|
|
"FROM `eventai_localized_texts`");
|
|
|
|
if(result)
|
|
{
|
|
outstring_log("TSCR: Loading EAI Localized Texts....");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 count = 0;
|
|
|
|
do
|
|
{
|
|
Localized_Text temp;
|
|
bar.step();
|
|
|
|
Field *fields = result->Fetch();
|
|
|
|
uint32 i = fields[0].GetInt32();
|
|
|
|
temp.locale_1 = fields[1].GetString();
|
|
temp.locale_2 = fields[2].GetString();
|
|
temp.locale_3 = fields[3].GetString();
|
|
temp.locale_4 = fields[4].GetString();
|
|
temp.locale_5 = fields[5].GetString();
|
|
temp.locale_6 = fields[6].GetString();
|
|
temp.locale_7 = fields[7].GetString();
|
|
temp.locale_8 = fields[8].GetString();
|
|
|
|
EventAI_LocalizedTextMap[i] = temp;
|
|
++count;
|
|
|
|
}while(result->NextRow());
|
|
|
|
delete result;
|
|
|
|
outstring_log("");
|
|
outstring_log("TSCR: Loaded %u EventAI Localized Texts", count);
|
|
}else outstring_log("TSCR: WARNING >> Loaded 0 EventAI Localized Texts. Database table `eventai_localized_texts` is empty");
|
|
|
|
// Drop Existing Script Localized Text Hash Map
|
|
Script_LocalizedTextMap.clear();
|
|
|
|
// Gather Script Localized Texts
|
|
result = TScriptDB.PQuery("SELECT `id`,`locale_1`,`locale_2`,`locale_3`,`locale_4`,`locale_5`,`locale_6`,`locale_7`,`locale_8`"
|
|
"FROM `script_localized_texts`");
|
|
|
|
if(result)
|
|
{
|
|
outstring_log("TSCR: Loading Script Localized Texts....");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 count = 0;
|
|
|
|
do
|
|
{
|
|
Localized_Text temp;
|
|
bar.step();
|
|
|
|
Field *fields = result->Fetch();
|
|
|
|
uint32 i = fields[0].GetInt32();
|
|
|
|
temp.locale_1 = fields[1].GetString();
|
|
temp.locale_2 = fields[2].GetString();
|
|
temp.locale_3 = fields[3].GetString();
|
|
temp.locale_4 = fields[4].GetString();
|
|
temp.locale_5 = fields[5].GetString();
|
|
temp.locale_6 = fields[6].GetString();
|
|
temp.locale_7 = fields[7].GetString();
|
|
temp.locale_8 = fields[8].GetString();
|
|
|
|
Script_LocalizedTextMap[i] = temp;
|
|
++count;
|
|
|
|
}while(result->NextRow());
|
|
|
|
delete result;
|
|
|
|
outstring_log("");
|
|
outstring_log("TSCR: Loaded %u Script Localized Texts", count);
|
|
}else outstring_log("TSCR: WARNING >> Loaded 0 Script Localized Texts. Database table `script_localized_texts` is empty");
|
|
|
|
//Drop existing EventAI Text hash map
|
|
EventAI_Text_Map.clear();
|
|
|
|
//Gather EventAI Text Entries
|
|
result = TScriptDB.PQuery("SELECT `id`,`text` FROM `eventai_texts`");
|
|
|
|
if (result)
|
|
{
|
|
outstring_log( "TSCR: Loading EventAI_Texts...");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 Count = 0;
|
|
|
|
do
|
|
{
|
|
bar.step();
|
|
Field *fields = result->Fetch();
|
|
|
|
uint32 i = fields[0].GetInt32();
|
|
|
|
std::string text = fields[1].GetString();
|
|
|
|
if (!strlen(text.c_str()))
|
|
error_db_log("TSCR: EventAI text %u is empty", i);
|
|
|
|
EventAI_Text_Map[i] = text;
|
|
++Count;
|
|
|
|
}while (result->NextRow());
|
|
|
|
delete result;
|
|
|
|
outstring_log("");
|
|
outstring_log("TSCR: >> Loaded %u EventAI_Texts", Count);
|
|
|
|
}else outstring_log("TSCR: WARNING >> Loaded 0 EventAI_Texts. DB table `EventAI_Texts` is empty.");
|
|
|
|
//Gather event data
|
|
result = TScriptDB.PQuery("SELECT `id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`"
|
|
"FROM `eventai_summons`");
|
|
|
|
//Drop Existing EventSummon Map
|
|
EventAI_Summon_Map.clear();
|
|
|
|
if (result)
|
|
{
|
|
outstring_log( "TSCR: Loading EventAI_Summons...");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 Count = 0;
|
|
|
|
do
|
|
{
|
|
bar.step();
|
|
Field *fields = result->Fetch();
|
|
|
|
EventAI_Summon temp;
|
|
|
|
uint32 i = fields[0].GetUInt32();
|
|
temp.position_x = fields[1].GetFloat();
|
|
temp.position_y = fields[2].GetFloat();
|
|
temp.position_z = fields[3].GetFloat();
|
|
temp.orientation = fields[4].GetFloat();
|
|
temp.SpawnTimeSecs = fields[5].GetUInt32();
|
|
|
|
//Add to map
|
|
EventAI_Summon_Map[i] = temp;
|
|
++Count;
|
|
|
|
}while (result->NextRow());
|
|
|
|
delete result;
|
|
outstring_log("");
|
|
outstring_log("TSCR: >> Loaded %u EventAI_Summons", Count);
|
|
|
|
}else outstring_log("TSCR: WARNING >> Loaded 0 EventAI_Summons. DB table `EventAI_Summons` is empty.");
|
|
|
|
//Gather event data
|
|
result = TScriptDB.PQuery("SELECT `id`,`creature_id`,`event_type`,`event_inverse_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action1_type`,`action1_param1`,`action1_param2`,`action1_param3`,`action2_type`,`action2_param1`,`action2_param2`,`action2_param3`,`action3_type`,`action3_param1`,`action3_param2`,`action3_param3`"
|
|
"FROM `eventai_scripts`");
|
|
|
|
//Drop Existing EventAI List
|
|
EventAI_Event_List.clear();
|
|
|
|
if (result)
|
|
{
|
|
outstring_log( "TSCR: Loading EventAI_Scripts...");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 Count = 0;
|
|
|
|
do
|
|
{
|
|
bar.step();
|
|
Field *fields = result->Fetch();
|
|
|
|
EventAI_Event temp;
|
|
|
|
temp.event_id = fields[0].GetUInt32();
|
|
uint32 i = temp.event_id;
|
|
temp.creature_id = fields[1].GetUInt32();
|
|
temp.event_type = fields[2].GetUInt16();
|
|
temp.event_inverse_phase_mask = fields[3].GetUInt32();
|
|
temp.event_chance = fields[4].GetUInt8();
|
|
temp.event_flags = fields[5].GetUInt8();
|
|
temp.event_param1 = fields[6].GetUInt32();
|
|
temp.event_param2 = fields[7].GetUInt32();
|
|
temp.event_param3 = fields[8].GetUInt32();
|
|
temp.event_param4 = fields[9].GetUInt32();
|
|
|
|
//Report any errors in event
|
|
if (temp.event_type >= EVENT_T_END)
|
|
error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i);
|
|
|
|
//No chance of this event occuring
|
|
if (temp.event_chance == 0)
|
|
error_db_log("TSCR: Event %u has 0 percent chance. Event will never trigger!", i);
|
|
//Chance above 100, force it to be 100
|
|
if (temp.event_chance > 100)
|
|
{
|
|
error_db_log("TSCR: Creature %u are using event %u with more than 100 percent chance. Adjusting to 100 percent.", temp.creature_id, i);
|
|
temp.event_chance = 100;
|
|
}
|
|
|
|
//Individual event checks
|
|
switch (temp.event_type)
|
|
{
|
|
case EVENT_T_HP:
|
|
case EVENT_T_MANA:
|
|
case EVENT_T_TARGET_HP:
|
|
{
|
|
if (temp.event_param2 > 100)
|
|
error_db_log("TSCR: Creature %u are using percentage event(%u) with param2 (MinPercent) > 100. Event will never trigger! ", temp.creature_id, i);
|
|
|
|
if (temp.event_param1 <= temp.event_param2)
|
|
error_db_log("TSCR: Creature %u are using percentage event(%u) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! ", temp.creature_id, i);
|
|
|
|
if (temp.event_flags & EFLAG_REPEATABLE && !temp.event_param3 && !temp.event_param4)
|
|
{
|
|
error_db_log("TSCR: Creature %u has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event %u.", temp.creature_id, i);
|
|
temp.event_flags &= ~EFLAG_REPEATABLE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case EVENT_T_SPELLHIT:
|
|
{
|
|
if (temp.event_param1)
|
|
{
|
|
SpellEntry const* pSpell = GetSpellStore()->LookupEntry(temp.event_param1);
|
|
if (!pSpell)
|
|
{
|
|
error_db_log("TSCR: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
|
|
continue;
|
|
}
|
|
|
|
if (temp.event_param2_s != -1 && temp.event_param2 != pSpell->SchoolMask)
|
|
error_db_log("TSCR: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.", temp.creature_id, temp.event_param1, i);
|
|
}
|
|
|
|
//TODO: fix this system with SPELL_SCHOOL_MASK. Current complicate things, using int32(-1) instead of just 0
|
|
//SPELL_SCHOOL_MASK_NONE = 0 and does not exist, thus it can not ever trigger or be used in SpellHit()
|
|
if (temp.event_param2_s != -1 && temp.event_param2_s > SPELL_SCHOOL_MASK_ALL)
|
|
error_db_log("TSCR: Creature %u is using invalid SpellSchoolMask(%u) defined in event %u.", temp.creature_id, temp.event_param2, i);
|
|
|
|
if (temp.event_param4 < temp.event_param3)
|
|
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
|
|
}
|
|
break;
|
|
|
|
case EVENT_T_RANGE:
|
|
case EVENT_T_OOC_LOS:
|
|
case EVENT_T_FRIENDLY_HP:
|
|
case EVENT_T_FRIENDLY_IS_CC:
|
|
case EVENT_T_FRIENDLY_MISSING_BUFF:
|
|
{
|
|
if (temp.event_param4 < temp.event_param3)
|
|
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
|
|
}
|
|
break;
|
|
|
|
case EVENT_T_TIMER:
|
|
case EVENT_T_TIMER_OOC:
|
|
{
|
|
if (temp.event_param2 < temp.event_param1)
|
|
error_db_log("TSCR: Creature %u are using timed event(%u) with param2 < param1 (InitialMax < InitialMin). Event will never repeat.", temp.creature_id, i);
|
|
|
|
if (temp.event_param4 < temp.event_param3)
|
|
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
|
|
}
|
|
break;
|
|
|
|
case EVENT_T_KILL:
|
|
case EVENT_T_TARGET_CASTING:
|
|
{
|
|
if (temp.event_param2 < temp.event_param1)
|
|
error_db_log("TSCR: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
|
|
}
|
|
break;
|
|
|
|
case EVENT_T_AGGRO:
|
|
case EVENT_T_DEATH:
|
|
case EVENT_T_EVADE:
|
|
case EVENT_T_SPAWNED:
|
|
{
|
|
if (temp.event_flags & EFLAG_REPEATABLE)
|
|
{
|
|
error_db_log("TSCR: Creature %u has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event %u.", temp.creature_id, i);
|
|
temp.event_flags &= ~EFLAG_REPEATABLE;
|
|
}
|
|
}
|
|
break;
|
|
};
|
|
|
|
for (uint32 j = 0; j < MAX_ACTIONS; j++)
|
|
{
|
|
temp.action[j].type = fields[10+(j*4)].GetUInt16();
|
|
temp.action[j].param1 = fields[11+(j*4)].GetUInt32();
|
|
temp.action[j].param2 = fields[12+(j*4)].GetUInt32();
|
|
temp.action[j].param3 = fields[13+(j*4)].GetUInt32();
|
|
|
|
//Report any errors in actions
|
|
switch (temp.action[j].type)
|
|
{
|
|
case ACTION_T_SAY:
|
|
case ACTION_T_YELL:
|
|
case ACTION_T_TEXTEMOTE:
|
|
if (GetEventAIText(temp.action[j].param1) == DEFAULT_TEXT)
|
|
error_db_log("TSCR: Event %u Action %u refrences missing Localized_Text entry", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_SOUND:
|
|
if (!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1))
|
|
error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1);
|
|
break;
|
|
|
|
case ACTION_T_RANDOM_SAY:
|
|
case ACTION_T_RANDOM_YELL:
|
|
case ACTION_T_RANDOM_TEXTEMOTE:
|
|
if ((temp.action[j].param1 != 0xffffffff && GetEventAIText(temp.action[j].param1) == DEFAULT_TEXT) ||
|
|
(temp.action[j].param2 != 0xffffffff && GetEventAIText(temp.action[j].param2) == DEFAULT_TEXT) ||
|
|
(temp.action[j].param3 != 0xffffffff && GetEventAIText(temp.action[j].param3) == DEFAULT_TEXT))
|
|
error_db_log("TSCR: Event %u Action %u refrences missing Localized_Text entry", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_CAST:
|
|
{
|
|
if (!GetSpellStore()->LookupEntry(temp.action[j].param1))
|
|
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1);
|
|
|
|
if (temp.action[j].param2 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
}
|
|
break;
|
|
|
|
case ACTION_T_REMOVEAURASFROMSPELL:
|
|
{
|
|
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
|
|
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
|
|
|
|
if (temp.action[j].param1 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
}
|
|
break;
|
|
|
|
case ACTION_T_CASTCREATUREGO:
|
|
{
|
|
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
|
|
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
|
|
|
|
if (temp.action[j].param3 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
}
|
|
break;
|
|
|
|
//2nd param target
|
|
case ACTION_T_SUMMON_ID:
|
|
{
|
|
if (EventAI_Summon_Map.find(temp.action[j].param3) == EventAI_Summon_Map.end())
|
|
error_db_log("TSCR: Event %u Action %u summons missing EventAI_Summon %u", i, j+1, temp.action[j].param3);
|
|
|
|
if (temp.action[j].param2 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
}
|
|
break;
|
|
|
|
case ACTION_T_SUMMON:
|
|
case ACTION_T_THREAT_SINGLE_PCT:
|
|
case ACTION_T_QUEST_EVENT:
|
|
case ACTION_T_SET_UNIT_FLAG:
|
|
case ACTION_T_REMOVE_UNIT_FLAG:
|
|
case ACTION_T_SET_INST_DATA64:
|
|
if (temp.action[j].param2 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
break;
|
|
|
|
//3rd param target
|
|
case ACTION_T_SET_UNIT_FIELD:
|
|
if (temp.action[j].param3 >= TARGET_T_END)
|
|
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_SET_PHASE:
|
|
if (temp.action[j].param1 > 31)
|
|
error_db_log("TSCR: Event %u Action %u attempts to set phase > 31. Phase mask cannot be used past phase 31.", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_INC_PHASE:
|
|
if (!temp.action[j].param1)
|
|
error_db_log("TSCR: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_KILLED_MONSTER:
|
|
if (temp.event_type != EVENT_T_DEATH)
|
|
outstring_log("TSCR WARNING: Event %u Action %u calling ACTION_T_KILLED_MONSTER outside of EVENT_T_DEATH", i, j+1);
|
|
break;
|
|
|
|
case ACTION_T_SET_INST_DATA:
|
|
if (temp.action[j].param2 > 3)
|
|
error_db_log("TSCR: Event %u Action %u attempts to set instance data above encounter state 3. Custom case?", i, j+1);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (temp.action[j].type >= ACTION_T_END)
|
|
error_db_log("TSCR: Event %u Action %u has incorrect action type. Maybe DB requires updated version of SD2.", i, j+1);
|
|
}
|
|
|
|
//Add to list
|
|
EventAI_Event_List.push_back(temp);
|
|
++Count;
|
|
|
|
}while (result->NextRow());
|
|
|
|
delete result;
|
|
outstring_log("");
|
|
outstring_log("TSCR: >> Loaded %u EventAI_Events", Count);
|
|
|
|
}else outstring_log("TSCR: WARNING >> Loaded 0 EventAI_Scripts. DB table `EventAI_Scripts` is empty.");
|
|
|
|
// Gather Script Text
|
|
result = TScriptDB.PQuery("SELECT `id`, `sound`, `type`, `language`, `text`"
|
|
"FROM `script_texts`;");
|
|
|
|
// Drop Existing Script Text Map
|
|
Script_TextMap.clear();
|
|
|
|
if(result)
|
|
{
|
|
outstring_log("TSCR: Loading Script Text...");
|
|
barGoLink bar(result->GetRowCount());
|
|
uint32 count = 0;
|
|
|
|
do
|
|
{
|
|
bar.step();
|
|
Field* fields = result->Fetch();
|
|
ScriptText temp;
|
|
|
|
uint32 i = fields[0].GetInt32();
|
|
temp.SoundId = fields[1].GetInt32();
|
|
temp.Type = fields[2].GetInt32();
|
|
temp.Language = fields[3].GetInt32();
|
|
temp.Text = fields[4].GetString();
|
|
|
|
if (temp.SoundId)
|
|
{
|
|
if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId))
|
|
error_db_log("TSCR: Id %u in table script_texts has soundid %u but sound does not exist.",i,temp.SoundId);
|
|
}
|
|
|
|
if(!strlen(temp.Text.c_str()))
|
|
error_db_log("TSCR: Id %u in table script_texts has no text.", i);
|
|
|
|
Script_TextMap[i] = temp;
|
|
++count;
|
|
|
|
}while(result->NextRow());
|
|
|
|
delete result;
|
|
|
|
outstring_log("");
|
|
outstring_log("TSCR: Loaded %u Script Texts", count);
|
|
|
|
}else outstring_log("TSCR WARNING >> Loaded 0 Script Texts. Database table `script_texts` is empty.");
|
|
|
|
//Free database thread and resources
|
|
TScriptDB.HaltDelayThread();
|
|
|
|
//***End DB queries***
|
|
}
|
|
}
|
|
|
|
struct TSpellSummary {
|
|
uint8 Targets; // set of enum SelectTarget
|
|
uint8 Effects; // set of enum SelectEffect
|
|
}extern *SpellSummary;
|
|
|
|
MANGOS_DLL_EXPORT
|
|
void ScriptsFree()
|
|
{
|
|
// Free Spell Summary
|
|
delete []SpellSummary;
|
|
|
|
// Free resources before library unload
|
|
for(int i=0;i<nrscripts;i++)
|
|
delete m_scripts[i];
|
|
|
|
nrscripts = 0;
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
void ScriptsInit()
|
|
{
|
|
//Trinity Script startup
|
|
outstring_log(" _____ _ _ _ ____ _ _");
|
|
outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ ");
|
|
outstring_log(" | || '__| | '_ \\| | __| | | \\___ \\ / __| \'__| | \'_ \\| __|");
|
|
outstring_log(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ ");
|
|
outstring_log(" |_||_| |_|_| |_|_|\\__|\\__, |____/ \\___|_| |_| .__/ \\__|");
|
|
outstring_log(" |___/ |_| ");
|
|
outstring_log("Trinity Script initializing %s", _FULLVERSION);
|
|
outstring_log("");
|
|
|
|
//Get configuration file
|
|
if (!TScriptConfig.SetSource(_TRINITY_SCRIPT_CONFIG))
|
|
error_log("TSCR: Unable to open configuration file, Database will be unaccessible");
|
|
else outstring_log("TSCR: Using configuration file %s", _TRINITY_SCRIPT_CONFIG);
|
|
|
|
|
|
//Check config file version
|
|
if (TScriptConfig.GetIntDefault("ConfVersion", 0) != _TSCRIPTCONFVERSION)
|
|
error_log("TSCR: Configuration file version doesn't match expected version. Some config variables may be wrong or missing.");
|
|
|
|
//Locale
|
|
Locale = TScriptConfig.GetIntDefault("Locale", 0);
|
|
|
|
if (Locale > 8)
|
|
{
|
|
Locale = 0;
|
|
error_log("TSCR: Locale set to invalid language id. Defaulting to 0.");
|
|
}
|
|
|
|
outstring_log("TSCR: Using locale %u", Locale);
|
|
outstring_log("");
|
|
|
|
EAI_ErrorLevel = TScriptConfig.GetIntDefault("EAIErrorLevel", 1);
|
|
|
|
switch (EAI_ErrorLevel)
|
|
{
|
|
case 0:
|
|
outstring_log("TSCR: EventAI Error Reporting level set to 0 (Startup Errors only)");
|
|
break;
|
|
|
|
case 1:
|
|
outstring_log("TSCR: EventAI Error Reporting level set to 1 (Startup errors and Runtime event errors)");
|
|
break;
|
|
|
|
case 2:
|
|
outstring_log("TSCR: EventAI Error Reporting level set to 2 (Startup errors, Runtime event errors, and Creation errors)");
|
|
break;
|
|
|
|
default:
|
|
outstring_log("TSCR: Unknown EventAI Error Reporting level. Defaulting to 1 (Startup errors and Runtime event errors)");
|
|
EAI_ErrorLevel = 1;
|
|
break;
|
|
}
|
|
outstring_log("");
|
|
|
|
//Load database (must be called after TScriptConfig.SetSource)
|
|
LoadDatabase();
|
|
|
|
nrscripts = 0;
|
|
for(int i=0;i<MAX_SCRIPTS;i++)
|
|
m_scripts[i]=NULL;
|
|
|
|
FillSpellSummary();
|
|
|
|
// -- Scripts to be added --
|
|
|
|
// -- Areatrigger --
|
|
AddSC_areatrigger_scripts();
|
|
|
|
// -- Boss --
|
|
AddSC_boss_emeriss();
|
|
AddSC_boss_taerar();
|
|
AddSC_boss_ysondre();
|
|
|
|
// -- Creature --
|
|
AddSC_mob_event();
|
|
AddSC_generic_creature();
|
|
|
|
// -- Custom --
|
|
AddSC_custom_example();
|
|
AddSC_custom_gossip_codebox();
|
|
AddSC_test();
|
|
|
|
// -- GO --
|
|
AddSC_go_scripts();
|
|
|
|
// -- Guard --
|
|
AddSC_guards();
|
|
|
|
// -- Honor --
|
|
|
|
// -- Item --
|
|
AddSC_item_scripts();
|
|
AddSC_item_test();
|
|
|
|
// -- NPC --
|
|
AddSC_npc_professions();
|
|
AddSC_npcs_special();
|
|
|
|
// -- Servers --
|
|
|
|
//--------------------
|
|
//------ ZONE --------
|
|
|
|
//Alterac Mountains
|
|
AddSC_alterac_mountains();
|
|
|
|
//Arathi Highlands
|
|
//Ashenvale Forest
|
|
//Aunchindoun
|
|
//--Auchenai Crypts
|
|
AddSC_boss_exarch_maladaar();
|
|
|
|
//--Mana Tombs
|
|
AddSC_boss_nexusprince_shaffar();
|
|
AddSC_boss_pandemonius();
|
|
|
|
//--Sekketh Halls
|
|
AddSC_boss_darkweaver_syth();
|
|
AddSC_boss_talon_king_ikiss();
|
|
AddSC_instance_sethekk_halls();
|
|
|
|
//--Shadow Labyrinth
|
|
AddSC_boss_ambassador_hellmaw();
|
|
AddSC_boss_blackheart_the_inciter();
|
|
AddSC_boss_grandmaster_vorpil();
|
|
AddSC_boss_murmur();
|
|
AddSC_instance_shadow_labyrinth();
|
|
|
|
//Azshara
|
|
AddSC_boss_azuregos();
|
|
AddSC_azshara();
|
|
|
|
//Azuremyst Isle
|
|
AddSC_azuremyst_isle();
|
|
|
|
//Badlands
|
|
//Barrens
|
|
AddSC_the_barrens();
|
|
|
|
//Black Temple
|
|
AddSC_black_temple();
|
|
AddSC_boss_illidan();
|
|
AddSC_boss_shade_of_akama();
|
|
AddSC_boss_supremus();
|
|
AddSC_boss_gurtogg_bloodboil();
|
|
AddSC_boss_mother_shahraz();
|
|
AddSC_boss_reliquary_of_souls();
|
|
AddSC_boss_teron_gorefiend();
|
|
AddSC_boss_najentus();
|
|
AddSC_boss_illidari_council();
|
|
AddSC_instance_black_temple();
|
|
|
|
//Blackfathom Depths
|
|
//Blackrock Depths
|
|
AddSC_blackrock_depths();
|
|
AddSC_boss_ambassador_flamelash();
|
|
AddSC_boss_angerrel();
|
|
AddSC_boss_anubshiah();
|
|
AddSC_boss_doomrel();
|
|
AddSC_boss_doperel();
|
|
AddSC_boss_draganthaurissan();
|
|
AddSC_boss_general_angerforge();
|
|
AddSC_boss_gloomrel();
|
|
AddSC_boss_gorosh_the_dervish();
|
|
AddSC_boss_grizzle();
|
|
AddSC_boss_haterel();
|
|
AddSC_boss_high_interrogator_gerstahn();
|
|
AddSC_boss_magmus();
|
|
AddSC_boss_moira_bronzebeard();
|
|
AddSC_boss_seethrel();
|
|
AddSC_boss_vilerel();
|
|
|
|
//Blackrock Spire
|
|
AddSC_boss_drakkisath();
|
|
AddSC_boss_halycon();
|
|
AddSC_boss_highlordomokk();
|
|
AddSC_boss_mothersmolderweb();
|
|
AddSC_boss_overlordwyrmthalak();
|
|
AddSC_boss_shadowvosh();
|
|
AddSC_boss_thebeast();
|
|
AddSC_boss_warmastervoone();
|
|
AddSC_boss_quatermasterzigris();
|
|
AddSC_boss_pyroguard_emberseer();
|
|
AddSC_boss_gyth();
|
|
AddSC_boss_rend_blackhand();
|
|
|
|
//Blackwing lair
|
|
AddSC_boss_razorgore();
|
|
AddSC_boss_vael();
|
|
AddSC_boss_broodlord();
|
|
AddSC_boss_firemaw();
|
|
AddSC_boss_ebonroc();
|
|
AddSC_boss_flamegor();
|
|
AddSC_boss_chromaggus();
|
|
AddSC_boss_nefarian();
|
|
AddSC_boss_victor_nefarius();
|
|
|
|
//Blade's Edge Mountains
|
|
AddSC_blades_edge_mountains();
|
|
|
|
//Blasted lands
|
|
AddSC_boss_kruul();
|
|
AddSC_blasted_lands();
|
|
|
|
//Bloodmyst Isle
|
|
AddSC_bloodmyst_isle();
|
|
|
|
//Burning steppes
|
|
AddSC_burning_steppes();
|
|
|
|
//Caverns of Time
|
|
//--Battle for Mt. Hyjal
|
|
AddSC_hyjal();
|
|
AddSC_boss_archimonde();
|
|
AddSC_instance_mount_hyjal();
|
|
|
|
//--Old Hillsbrad
|
|
AddSC_boss_captain_skarloc();
|
|
AddSC_boss_epoch_hunter();
|
|
AddSC_boss_lieutenant_drake();
|
|
AddSC_instance_old_hillsbrad();
|
|
AddSC_old_hillsbrad();
|
|
|
|
//--The Dark Portal
|
|
AddSC_boss_aeonus();
|
|
AddSC_boss_chrono_lord_deja();
|
|
AddSC_boss_temporus();
|
|
|
|
//Coilfang Resevoir
|
|
//--Serpent Shrine Cavern
|
|
AddSC_boss_fathomlord_karathress();
|
|
AddSC_boss_hydross_the_unstable();
|
|
AddSC_boss_lady_vashj();
|
|
AddSC_boss_leotheras_the_blind();
|
|
AddSC_boss_morogrim_tidewalker();
|
|
AddSC_instance_serpentshrine_cavern();
|
|
|
|
//--Slave Pens
|
|
//--Steam Vault
|
|
AddSC_boss_hydromancer_thespia();
|
|
AddSC_boss_mekgineer_steamrigger();
|
|
AddSC_boss_warlord_kalithresh();
|
|
AddSC_instance_steam_vault();
|
|
|
|
//--Underbog
|
|
AddSC_boss_hungarfen();
|
|
|
|
//Darkshore
|
|
//Darnassus
|
|
//Deadmines
|
|
//Deadwind pass
|
|
//Desolace
|
|
//Dire Maul
|
|
//Dun Morogh
|
|
AddSC_dun_morogh();
|
|
|
|
//Durotar
|
|
//Duskwood
|
|
//Dustwallow marsh
|
|
AddSC_dustwallow_marsh();
|
|
|
|
//Eversong Woods
|
|
AddSC_eversong_woods();
|
|
|
|
//Exodar
|
|
//Eastern Plaguelands
|
|
AddSC_eastern_plaguelands();
|
|
|
|
//Elwynn Forest
|
|
AddSC_elwynn_forest();
|
|
|
|
//Felwood
|
|
AddSC_felwood();
|
|
|
|
//Feralas
|
|
AddSC_feralas();
|
|
|
|
//Ghostlands
|
|
AddSC_ghostlands();
|
|
|
|
//Gnomeregan
|
|
//Gruul's Lair
|
|
AddSC_boss_gruul();
|
|
AddSC_boss_high_king_maulgar();
|
|
AddSC_instance_gruuls_lair();
|
|
|
|
//Hellfire Citadel
|
|
//--Blood Furnace
|
|
AddSC_boss_broggok();
|
|
AddSC_boss_kelidan_the_breaker();
|
|
AddSC_boss_the_maker();
|
|
|
|
//--Magtheridon's Lair
|
|
AddSC_boss_magtheridon();
|
|
AddSC_instance_magtheridons_lair();
|
|
|
|
//--Shattered Halls
|
|
AddSC_boss_grand_warlock_nethekurse();
|
|
AddSC_boss_warbringer_omrogg();
|
|
AddSC_instance_shattered_halls();
|
|
|
|
//--Ramparts
|
|
AddSC_boss_watchkeeper_gargolmar();
|
|
AddSC_boss_omor_the_unscarred();
|
|
|
|
//Hellfire Peninsula
|
|
AddSC_boss_doomlordkazzak();
|
|
AddSC_hellfire_peninsula();
|
|
|
|
//Hillsbrad Foothills
|
|
//Hinterlands
|
|
//Ironforge
|
|
AddSC_ironforge();
|
|
|
|
//Isle of Quel'Danas
|
|
AddSC_isle_of_queldanas();
|
|
|
|
//Karazhan
|
|
AddSC_boss_attumen();
|
|
AddSC_boss_curator();
|
|
AddSC_boss_maiden_of_virtue();
|
|
AddSC_boss_shade_of_aran();
|
|
AddSC_boss_malchezaar();
|
|
AddSC_boss_terestian_illhoof();
|
|
AddSC_netherspite_infernal();
|
|
AddSC_boss_moroes();
|
|
AddSC_bosses_opera();
|
|
AddSC_instance_karazhan();
|
|
AddSC_karazhan();
|
|
|
|
//Loch Modan
|
|
AddSC_loch_modan();
|
|
|
|
//Lower Blackrock Spire
|
|
|
|
// Magister's Terrace
|
|
AddSC_boss_felblood_kaelthas();
|
|
AddSC_boss_selin_fireheart();
|
|
AddSC_boss_vexallus();
|
|
AddSC_boss_priestess_delrissa();
|
|
AddSC_instance_magisters_terrace();
|
|
|
|
//Maraudon
|
|
AddSC_boss_celebras_the_cursed();
|
|
AddSC_boss_landslide();
|
|
AddSC_boss_noxxion();
|
|
AddSC_boss_ptheradras();
|
|
|
|
//Molten core
|
|
AddSC_boss_lucifron();
|
|
AddSC_boss_magmadar();
|
|
AddSC_boss_gehennas();
|
|
AddSC_boss_garr();
|
|
AddSC_boss_baron_geddon();
|
|
AddSC_boss_shazzrah();
|
|
AddSC_boss_golemagg();
|
|
AddSC_boss_sulfuron();
|
|
AddSC_boss_majordomo();
|
|
AddSC_boss_ragnaros();
|
|
AddSC_instance_molten_core();
|
|
AddSC_molten_core();
|
|
|
|
//Moonglade
|
|
AddSC_moonglade();
|
|
|
|
//Mulgore
|
|
AddSC_mulgore();
|
|
|
|
//Nagrand
|
|
AddSC_nagrand();
|
|
|
|
//Naxxramas
|
|
AddSC_boss_anubrekhan();
|
|
AddSC_boss_maexxna();
|
|
AddSC_boss_patchwerk();
|
|
AddSC_boss_razuvious();
|
|
AddSC_boss_highlord_mograine();
|
|
AddSC_boss_lady_blaumeux();
|
|
AddSC_boss_sir_zeliek();
|
|
AddSC_boss_thane_korthazz();
|
|
AddSC_boss_kelthuzad();
|
|
AddSC_boss_faerlina();
|
|
AddSC_boss_loatheb();
|
|
AddSC_boss_noth();
|
|
AddSC_boss_gluth();
|
|
AddSC_boss_sapphiron();
|
|
|
|
//Netherstorm
|
|
AddSC_netherstorm();
|
|
|
|
//Onyxia's Lair
|
|
AddSC_boss_onyxia();
|
|
|
|
//Orgrimmar
|
|
AddSC_orgrimmar();
|
|
|
|
//Ragefire Chasm
|
|
//Razorfen Downs
|
|
AddSC_boss_amnennar_the_coldbringer();
|
|
|
|
//Redridge Mountains
|
|
//Ruins of Ahn'Qiraj
|
|
//Scarlet Monastery
|
|
AddSC_boss_arcanist_doan();
|
|
AddSC_boss_azshir_the_sleepless();
|
|
AddSC_boss_bloodmage_thalnos();
|
|
AddSC_boss_herod();
|
|
AddSC_boss_high_inquisitor_fairbanks();
|
|
AddSC_boss_high_inquisitor_whitemane();
|
|
AddSC_boss_houndmaster_loksey();
|
|
AddSC_boss_interrogator_vishas();
|
|
AddSC_boss_scarlet_commander_mograine();
|
|
AddSC_boss_scorn();
|
|
|
|
//Scholomance
|
|
AddSC_boss_darkmaster_gandling();
|
|
AddSC_boss_death_knight_darkreaver();
|
|
AddSC_boss_theolenkrastinov();
|
|
AddSC_boss_illuciabarov();
|
|
AddSC_boss_instructormalicia();
|
|
AddSC_boss_jandicebarov();
|
|
AddSC_boss_kormok();
|
|
AddSC_boss_lordalexeibarov();
|
|
AddSC_boss_lorekeeperpolkelt();
|
|
AddSC_boss_rasfrost();
|
|
AddSC_boss_theravenian();
|
|
AddSC_boss_vectus();
|
|
AddSC_instance_scholomance();
|
|
|
|
//Searing gorge
|
|
AddSC_searing_gorge();
|
|
|
|
//Shadowfang keep
|
|
AddSC_shadowfang_keep();
|
|
AddSC_instance_shadowfang_keep();
|
|
|
|
//Shadowmoon Valley
|
|
AddSC_boss_doomwalker();
|
|
AddSC_shadowmoon_valley();
|
|
|
|
//Shattrath
|
|
AddSC_shattrath_city();
|
|
|
|
//Silithus
|
|
AddSC_silithus();
|
|
|
|
//Silvermoon
|
|
AddSC_silvermoon_city();
|
|
|
|
//Silverpine forest
|
|
AddSC_silverpine_forest();
|
|
|
|
//Stockade
|
|
//Stonetalon mountains
|
|
AddSC_stonetalon_mountains();
|
|
|
|
//Stormwind City
|
|
AddSC_stormwind_city();
|
|
|
|
//Stranglethorn Vale
|
|
AddSC_stranglethorn_vale();
|
|
|
|
//Stratholme
|
|
AddSC_boss_magistrate_barthilas();
|
|
AddSC_boss_maleki_the_pallid();
|
|
AddSC_boss_nerubenkan();
|
|
AddSC_boss_cannon_master_willey();
|
|
AddSC_boss_baroness_anastari();
|
|
AddSC_boss_ramstein_the_gorger();
|
|
AddSC_boss_timmy_the_cruel();
|
|
AddSC_boss_postmaster_malown();
|
|
AddSC_boss_baron_rivendare();
|
|
AddSC_boss_dathrohan_balnazzar();
|
|
AddSC_boss_order_of_silver_hand();
|
|
AddSC_instance_stratholme();
|
|
AddSC_stratholme();
|
|
|
|
//Sunken Temple
|
|
//Tanaris
|
|
AddSC_tanaris();
|
|
|
|
//Teldrassil
|
|
//Tempest Keep
|
|
//--Arcatraz
|
|
AddSC_arcatraz();
|
|
AddSC_boss_harbinger_skyriss();
|
|
AddSC_instance_arcatraz();
|
|
|
|
//--Botanica
|
|
AddSC_boss_high_botanist_freywinn();
|
|
AddSC_boss_laj();
|
|
AddSC_boss_warp_splinter();
|
|
|
|
//--The Eye
|
|
AddSC_boss_kaelthas();
|
|
AddSC_boss_void_reaver();
|
|
AddSC_boss_high_astromancer_solarian();
|
|
AddSC_instance_the_eye();
|
|
AddSC_the_eye();
|
|
|
|
//--The Mechanar
|
|
AddSC_boss_gatewatcher_iron_hand();
|
|
AddSC_boss_nethermancer_sepethrea();
|
|
|
|
//Temple of ahn'qiraj
|
|
AddSC_boss_cthun();
|
|
AddSC_boss_fankriss();
|
|
AddSC_boss_huhuran();
|
|
AddSC_bug_trio();
|
|
AddSC_boss_sartura();
|
|
AddSC_boss_skeram();
|
|
AddSC_boss_twinemperors();
|
|
AddSC_mob_anubisath_sentinel();
|
|
AddSC_instance_temple_of_ahnqiraj();
|
|
|
|
//Terokkar Forest
|
|
AddSC_terokkar_forest();
|
|
|
|
//Thousand Needles
|
|
//Thunder Bluff
|
|
AddSC_thunder_bluff();
|
|
|
|
//Tirisfal Glades
|
|
AddSC_tirisfal_glades();
|
|
|
|
//Uldaman
|
|
AddSC_boss_ironaya();
|
|
AddSC_uldaman();
|
|
|
|
//Undercity
|
|
AddSC_undercity();
|
|
|
|
//Un'Goro Crater
|
|
//Upper blackrock spire
|
|
//Wailing caverns
|
|
|
|
//Western plaguelands
|
|
AddSC_western_plaguelands();
|
|
|
|
//Westfall
|
|
//Wetlands
|
|
//Winterspring
|
|
AddSC_winterspring();
|
|
|
|
//Zangarmarsh
|
|
AddSC_zangarmarsh();
|
|
|
|
//Zul'Farrak
|
|
//Zul'Gurub
|
|
AddSC_boss_jeklik();
|
|
AddSC_boss_venoxis();
|
|
AddSC_boss_marli();
|
|
AddSC_boss_mandokir();
|
|
AddSC_boss_gahzranka();
|
|
AddSC_boss_thekal();
|
|
AddSC_boss_arlokk();
|
|
AddSC_boss_jindo();
|
|
AddSC_boss_hakkar();
|
|
AddSC_boss_grilek();
|
|
AddSC_boss_hazzarah();
|
|
AddSC_boss_renataki();
|
|
AddSC_boss_wushoolay();
|
|
AddSC_instance_zulgurub();
|
|
|
|
//Zul'Aman
|
|
AddSC_boss_janalai();
|
|
AddSC_boss_nalorakk();
|
|
AddSC_instance_zulaman();
|
|
AddSC_zulaman();
|
|
|
|
// -------------------
|
|
|
|
outstring_log("TSCR: Loaded %u C++ Scripts", nrscripts);
|
|
outstring_log("");
|
|
}
|
|
|
|
//*********************************
|
|
//*** Functions used internally ***
|
|
|
|
const char* GetEventAILocalizedText(uint32 entry)
|
|
{
|
|
if (entry == 0xffffffff)
|
|
error_log("TSCR: Entry = -1, GetEventAILocalizedText should not be called in this case.");
|
|
|
|
const char* temp = NULL;
|
|
|
|
HM_NAMESPACE::hash_map<uint32, Localized_Text>::iterator i = EventAI_LocalizedTextMap.find(entry);
|
|
|
|
if (i == EventAI_LocalizedTextMap.end())
|
|
{
|
|
error_log("TSCR: EventAI Localized Text %u not found", entry);
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
switch (Locale)
|
|
{
|
|
case 1:
|
|
temp = (*i).second.locale_1.c_str();
|
|
break;
|
|
|
|
case 2:
|
|
temp = (*i).second.locale_2.c_str();
|
|
break;
|
|
|
|
case 3:
|
|
temp = (*i).second.locale_3.c_str();
|
|
break;
|
|
|
|
case 4:
|
|
temp = (*i).second.locale_4.c_str();
|
|
break;
|
|
|
|
case 5:
|
|
temp = (*i).second.locale_5.c_str();
|
|
break;
|
|
|
|
case 6:
|
|
temp = (*i).second.locale_6.c_str();
|
|
break;
|
|
|
|
case 7:
|
|
temp = (*i).second.locale_7.c_str();
|
|
break;
|
|
|
|
case 8:
|
|
temp = (*i).second.locale_8.c_str();
|
|
break;
|
|
};
|
|
|
|
if (strlen(temp))
|
|
return temp;
|
|
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
const char* GetScriptLocalizedText(uint32 entry)
|
|
{
|
|
const char* temp = NULL;
|
|
|
|
HM_NAMESPACE::hash_map<uint32, Localized_Text>::iterator i = Script_LocalizedTextMap.find(entry);
|
|
|
|
if (i == Script_LocalizedTextMap.end())
|
|
{
|
|
error_log("TSCR: Script Localized Text %u not found", entry);
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
switch (Locale)
|
|
{
|
|
case 1:
|
|
temp = (*i).second.locale_1.c_str();
|
|
break;
|
|
|
|
case 2:
|
|
temp = (*i).second.locale_2.c_str();
|
|
break;
|
|
|
|
case 3:
|
|
temp = (*i).second.locale_3.c_str();
|
|
break;
|
|
|
|
case 4:
|
|
temp = (*i).second.locale_4.c_str();
|
|
break;
|
|
|
|
case 5:
|
|
temp = (*i).second.locale_5.c_str();
|
|
break;
|
|
|
|
case 6:
|
|
temp = (*i).second.locale_6.c_str();
|
|
break;
|
|
|
|
case 7:
|
|
temp = (*i).second.locale_7.c_str();
|
|
break;
|
|
|
|
case 8:
|
|
temp = (*i).second.locale_8.c_str();
|
|
break;
|
|
};
|
|
|
|
if (strlen(temp))
|
|
return temp;
|
|
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
const char* GetEventAIText(uint32 entry)
|
|
{
|
|
if(entry == 0xffffffff)
|
|
error_log("TSCR: Entry = -1, GetEventAIText should not be called in this case.");
|
|
|
|
const char* str = NULL;
|
|
|
|
HM_NAMESPACE::hash_map<uint32, std::string>::iterator itr = EventAI_Text_Map.find(entry);
|
|
if(itr == EventAI_Text_Map.end())
|
|
{
|
|
error_log("TSCR: Unable to find EventAI Text %u", entry);
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
str = (*itr).second.c_str();
|
|
|
|
if(strlen(str))
|
|
return str;
|
|
|
|
if(strlen((*itr).second.c_str()))
|
|
return (*itr).second.c_str();
|
|
|
|
return DEFAULT_TEXT;
|
|
}
|
|
|
|
void ProcessScriptText(uint32 id, WorldObject* pSource, Unit* target)
|
|
{
|
|
if (!pSource)
|
|
{
|
|
error_log("TSCR: ProcessScriptText invalid Source pointer.");
|
|
return;
|
|
}
|
|
|
|
HM_NAMESPACE::hash_map<uint32, ScriptText>::iterator i = Script_TextMap.find(id);
|
|
|
|
if (i == Script_TextMap.end())
|
|
{
|
|
error_log("TSCR: ProcessScriptText could not find id %u.",id);
|
|
return;
|
|
}
|
|
|
|
if((*i).second.SoundId)
|
|
{
|
|
if(GetSoundEntriesStore()->LookupEntry((*i).second.SoundId))
|
|
{
|
|
pSource->SendPlaySound((*i).second.SoundId, false);
|
|
}
|
|
else
|
|
error_log("TSCR: ProcessScriptText id %u tried to process invalid soundid %u.",id,(*i).second.SoundId);
|
|
}
|
|
|
|
switch((*i).second.Type)
|
|
{
|
|
case CHAT_TYPE_SAY:
|
|
pSource->MonsterSay((*i).second.Text.c_str(), (*i).second.Language, target ? target->GetGUID() : 0);
|
|
break;
|
|
|
|
case CHAT_TYPE_YELL:
|
|
pSource->MonsterYell((*i).second.Text.c_str(), (*i).second.Language, target ? target->GetGUID() : 0);
|
|
break;
|
|
|
|
case CHAT_TYPE_TEXT_EMOTE:
|
|
pSource->MonsterTextEmote((*i).second.Text.c_str(), target ? target->GetGUID() : 0);
|
|
break;
|
|
|
|
case CHAT_TYPE_BOSS_EMOTE:
|
|
pSource->MonsterTextEmote((*i).second.Text.c_str(), target ? target->GetGUID() : 0, true);
|
|
break;
|
|
|
|
case CHAT_TYPE_WHISPER:
|
|
{
|
|
if (target && target->GetTypeId() == TYPEID_PLAYER)
|
|
pSource->MonsterWhisper((*i).second.Text.c_str(), target->GetGUID());
|
|
else error_log("TSCR: ProcessScriptText id %u cannot whisper without target unit (TYPEID_PLAYER).", id);
|
|
}break;
|
|
|
|
case CHAT_TYPE_BOSS_WHISPER:
|
|
{
|
|
if (target && target->GetTypeId() == TYPEID_PLAYER)
|
|
pSource->MonsterWhisper((*i).second.Text.c_str(), target->GetGUID(), true);
|
|
else error_log("TSCR: ProcessScriptText id %u cannot whisper without target unit (TYPEID_PLAYER).", id);
|
|
}break;
|
|
}
|
|
}
|
|
|
|
Script* GetScriptByName(std::string Name)
|
|
{
|
|
if(Name.empty())
|
|
return NULL;
|
|
|
|
for(int i=0;i<MAX_SCRIPTS;i++)
|
|
{
|
|
if( m_scripts[i] && m_scripts[i]->Name == Name )
|
|
return m_scripts[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//********************************
|
|
//*** Functions to be Exported ***
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GossipHello ( Player * player, Creature *_Creature )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pGossipHello) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGossipHello(player,_Creature);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GossipSelect( Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
|
{
|
|
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
|
|
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pGossipSelect) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGossipSelect(player,_Creature,sender,action);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode )
|
|
{
|
|
debug_log("TSCR: Gossip selection with code, sender: %d, action: %d",sender, action);
|
|
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pGossipSelectWithCode) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGossipSelectWithCode(player,_Creature,sender,action,sCode);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pQuestAccept) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pQuestAccept(player,_Creature,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pQuestSelect) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pQuestSelect(player,_Creature,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pQuestComplete) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pQuestComplete(player,_Creature,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uint32 opt )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pChooseReward) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pChooseReward(player,_Creature,_Quest,opt);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
uint32 NPCDialogStatus( Player *player, Creature *_Creature )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pNPCDialogStatus) return 100;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pNPCDialogStatus(player,_Creature);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
uint32 GODialogStatus( Player *player, GameObject *_GO )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pGODialogStatus) return 100;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGODialogStatus(player,_GO);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool ItemHello( Player *player, Item *_Item, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pItemHello) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pItemHello(player,_Item,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pItemQuestAccept) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pItemQuestAccept(player,_Item,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GOHello( Player *player, GameObject *_GO )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pGOHello) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGOHello(player,_GO);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pGOQuestAccept) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGOQuestAccept(player,_GO,_Quest);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint32 opt )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pGOChooseReward) return false;
|
|
|
|
player->PlayerTalkClass->ClearMenus();
|
|
return tmpscript->pGOChooseReward(player,_GO,_Quest,opt);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry)
|
|
{
|
|
Script *tmpscript = NULL;
|
|
|
|
tmpscript = GetScriptByName(GetAreaTriggerScriptNameById(atEntry->id));
|
|
if(!tmpscript || !tmpscript->pAreaTrigger) return false;
|
|
|
|
return tmpscript->pAreaTrigger(player, atEntry);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
CreatureAI* GetAI(Creature *_Creature)
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
|
|
if(!tmpscript || !tmpscript->GetAI) return NULL;
|
|
return tmpscript->GetAI(_Creature);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets)
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
|
|
if(!tmpscript || !tmpscript->pItemUse) return false;
|
|
|
|
return tmpscript->pItemUse(player,_Item,targets);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote )
|
|
{
|
|
Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
|
|
if(!tmpscript || !tmpscript->pReceiveEmote) return false;
|
|
|
|
return tmpscript->pReceiveEmote(player, _Creature, emote);
|
|
}
|
|
|
|
MANGOS_DLL_EXPORT
|
|
InstanceData* CreateInstanceData(Map *map)
|
|
{
|
|
Script *tmpscript = NULL;
|
|
|
|
if(!map->IsDungeon()) return false;
|
|
|
|
tmpscript = GetScriptByName(((InstanceMap*)map)->GetScript());
|
|
if(!tmpscript || !tmpscript->GetInstanceData) return false;
|
|
|
|
return tmpscript->GetInstanceData(map);
|
|
}
|