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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-15 23:20:36 +01:00
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1ff3bac7266571f8183bdd87275e2833bcf1a1ef
TrinityCore/src/server
History
Cristian Vintila 1ff3bac726 Scripts/Spells: Implement priest talent Power Surge (#31475)
2026-01-10 21:54:25 +01:00
..
bnetserver
Core/Network: Fix invalid NetworkThread array access for derived classes that have additional data members (only HttpService threads were affected)
2025-12-22 13:06:28 +01:00
database
Core/Misc: Mark some functions noexcept to reduce size of compiled code
2026-01-09 12:14:36 +01:00
game
Core/Movement: Don't use MOTION_SLOT_DEFAULT for players in MovePath/MoveRandom
2026-01-10 14:28:23 +01:00
proto
Build: Modernize include directory management using target_sources(FILE_SET)
2025-11-12 22:53:54 +01:00
scripts
Scripts/Spells: Implement priest talent Power Surge (#31475)
2026-01-10 21:54:25 +01:00
shared
Core/PacketIO: Support using std::string_view in ClientPacket with WorldPackets::SizedString and WorldPackets::SizedCString
2025-12-24 13:03:25 +01:00
worldserver
Core/Warden: Removed implementation not compatible with modern client versions (#30491)
2025-11-25 23:55:32 +01:00
CMakeLists.txt
Core/Common: Compile ServiceWin32 as part of common project instead of directly adding its source files to both server executables
2024-09-15 12:40:54 +02:00
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