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208fbe220db7be29e9ecb297441a1bc6daf59a14
TrinityCore/src
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megamage 208fbe220d [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature EventAI. Author: VladimirMangos
Its can be used for check specific spell auras stack size for event triggering.
[8017] Always reset creature EventAI phase at creature death.

--HG--
branch : trunk
2009-06-15 23:10:06 -05:00
..
bindings
*Some creature display id update. By VladimirMangos and GriffonHeart
2009-06-15 18:02:12 -05:00
framework
*Merge.
2009-05-25 13:17:41 -05:00
game
[8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature EventAI. Author: VladimirMangos
2009-06-15 23:10:06 -05:00
shared
*Fix build in Linux.
2009-06-13 23:57:26 -05:00
tools
Fix genrevision to get correct hash and set revision as Archive, if compiled from bitbucket archive
2009-05-26 07:15:54 -04:00
trinitycore
*Increase default creature/object visible distance. You can change it back if it causes server performance loss (I do not think that will happen)
2009-06-08 12:59:45 -05:00
trinityrealm
*Some fix of vehicles. Thanks to Seizerkiller.
2009-06-13 09:18:54 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
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