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* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
68 lines
2.2 KiB
Makefile
68 lines
2.2 KiB
Makefile
# Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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#
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# Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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## Process this file with automake to produce Makefile.in
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## Sub-directories to parse
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## CPP flags for includes, defines, etc.
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AM_CPPFLAGS = -I$(srcdir)
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## Build MaNGOS framework library as convenience library.
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# libMaNGOSScript shared library will later be reused by world server daemon.
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noinst_LIBRARIES = libmangosframework.a
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libmangosframework_a_SOURCES = \
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Policies/ObjectLifeTime.cpp \
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Utilities/EventProcessor.cpp
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## Additional files to include when running 'make dist'
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# Source and header files for the Framework.
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EXTRA_DIST = \
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Dynamic/FactoryHolder.h \
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Dynamic/ObjectRegistry.h \
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GameSystem/Grid.h \
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GameSystem/GridLoader.h \
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GameSystem/GridRefManager.h \
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GameSystem/GridReference.h \
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GameSystem/NGrid.h \
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GameSystem/TypeContainer.h \
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GameSystem/TypeContainerFunctions.h \
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GameSystem/TypeContainerFunctionsPtr.h \
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GameSystem/TypeContainerVisitor.h \
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Network/SocketDefines.h \
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Platform/CompilerDefs.h \
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Platform/Define.h \
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Policies/CreationPolicy.h \
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Policies/ObjectLifeTime.h \
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Policies/Singleton.h \
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Policies/SingletonImp.h \
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Policies/ThreadingModel.h \
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Utilities/CountedReference/Reference.h \
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Utilities/CountedReference/ReferenceHolder.h \
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Utilities/CountedReference/ReferenceImpl.h \
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Utilities/LinkedReference/RefManager.h \
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Utilities/LinkedReference/Reference.h \
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Utilities/ByteConverter.h \
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Utilities/Callback.h \
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Utilities/EventProcessor.h \
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Utilities/HashMap.h \
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Utilities/LinkedList.h \
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Utilities/TypeList.h
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