Files
TrinityCore/src/game/HateMatrix.h
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00

87 lines
2.5 KiB
C++

/*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_HATEMATRIX_H
#define TRINITY_HATEMATRIX_H
#include "Utilities/HashMap.h"
#include <cassert>
class Unit;
struct TRINITY_DLL_DECL HateMatrix
{
typedef hash_map<Unit *, uint32> HateMatrixMapType;
inline uint32 operator[](Unit *unit) const
{
HateMatrixMapType::const_iterator iter = i_hateValues.find(unit);
return (iter == i_hateValues.end() ? 0 : iter->second);
}
inline uint32& operator[](Unit *unit)
{
HateMatrixMapType::iterator iter = i_hateValues.find(unit);
if( iter == i_hateValues.end() )
{
std::pair<HateMatrixMapType::iterator, bool> p = i_hateValues.insert( HateMatrixMapType::value_type(unit, 0) );
assert(p.second);
iter = p.first;
}
return iter->second;
}
inline void ClearMatrix(void) { i_hateValues.clear(); }
inline void RemoveValue(Unit *unit)
{
HateMatrixMapType::iterator iter = i_hateValues.find(unit);
if( iter != i_hateValues.end() )
i_hateValues.erase( iter );
}
inline void AddValue(Unit *unit, uint32 val)
{
(*this)[unit] += val;
}
private:
HateMatrixMapType i_hateValues;
};
struct HateBinder
{
static uint32 si_noHateValue;
uint32 &i_hateValue;
Unit *i_unit;
HateBinder(uint32 &val, Unit *u) : i_hateValue(val), i_unit(u) {}
HateBinder() : i_hateValue(si_noHateValue), i_unit(NULL) {}
HateBinder(const HateBinder &obj) : i_hateValue(obj.i_hateValue), i_unit(obj.i_unit) {}
HateBinder& operator=(const HateBinder &obj)
{
i_hateValue = obj.i_hateValue;
i_unit = obj.i_unit;
return *this;
}
};
#endif