mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 02:25:38 +01:00
133 lines
5.2 KiB
C++
133 lines
5.2 KiB
C++
/*
|
|
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef _IVMAPMANAGER_H
|
|
#define _IVMAPMANAGER_H
|
|
|
|
#include "Define.h"
|
|
#include "ModelIgnoreFlags.h"
|
|
#include "Optional.h"
|
|
#include <string>
|
|
|
|
//===========================================================
|
|
|
|
/**
|
|
This is the minimum interface to the VMapMamager.
|
|
*/
|
|
|
|
namespace VMAP
|
|
{
|
|
|
|
enum VMAP_LOAD_RESULT
|
|
{
|
|
VMAP_LOAD_RESULT_ERROR,
|
|
VMAP_LOAD_RESULT_OK,
|
|
VMAP_LOAD_RESULT_IGNORED
|
|
};
|
|
|
|
enum class LoadResult : uint8
|
|
{
|
|
Success,
|
|
FileNotFound,
|
|
VersionMismatch,
|
|
ReadFromFileFailed
|
|
};
|
|
|
|
#define VMAP_INVALID_HEIGHT -100000.0f // for check
|
|
#define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
|
|
|
|
struct AreaAndLiquidData
|
|
{
|
|
struct AreaInfo
|
|
{
|
|
AreaInfo(int32 _adtId, int32 _rootId, int32 _groupId, uint32 _flags) : adtId(_adtId), rootId(_rootId), groupId(_groupId), mogpFlags(_flags) { }
|
|
int32 const adtId;
|
|
int32 const rootId;
|
|
int32 const groupId;
|
|
uint32 const mogpFlags;
|
|
};
|
|
struct LiquidInfo
|
|
{
|
|
LiquidInfo(uint32 _type, float _level) : type(_type), level(_level) { }
|
|
uint32 const type;
|
|
float const level;
|
|
};
|
|
|
|
float floorZ = VMAP_INVALID_HEIGHT;
|
|
Optional<AreaInfo> areaInfo;
|
|
Optional<LiquidInfo> liquidInfo;
|
|
};
|
|
//===========================================================
|
|
class TC_COMMON_API IVMapManager
|
|
{
|
|
private:
|
|
bool iEnableLineOfSightCalc;
|
|
bool iEnableHeightCalc;
|
|
|
|
public:
|
|
IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
|
|
|
|
virtual ~IVMapManager(void) { }
|
|
|
|
virtual int loadMap(char const* pBasePath, unsigned int pMapId, int x, int y) = 0;
|
|
|
|
virtual LoadResult existsMap(char const* pBasePath, unsigned int pMapId, int x, int y) = 0;
|
|
|
|
virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
|
|
virtual void unloadMap(unsigned int pMapId) = 0;
|
|
|
|
virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags) = 0;
|
|
virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0;
|
|
/**
|
|
test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found
|
|
return a position, that is pReduceDist closer to the origin
|
|
*/
|
|
virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
|
|
/**
|
|
send debug commands
|
|
*/
|
|
virtual bool processCommand(char *pCommand)= 0;
|
|
|
|
/**
|
|
Enable/disable LOS calculation
|
|
It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
|
|
*/
|
|
void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
|
|
/**
|
|
Enable/disable model height calculation
|
|
It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
|
|
*/
|
|
void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
|
|
|
|
bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
|
|
bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
|
|
bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
|
|
|
|
virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
|
|
/**
|
|
Query world model area info.
|
|
\param z gets adjusted to the ground height for which this are info is valid
|
|
*/
|
|
virtual bool getAreaInfo(uint32 mapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
|
|
virtual bool GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type, uint32& mogpFlags) const=0;
|
|
// get both area + liquid data in a single vmap lookup
|
|
virtual void getAreaAndLiquidData(unsigned int mapId, float x, float y, float z, uint8 reqLiquidType, AreaAndLiquidData& data) const=0;
|
|
};
|
|
|
|
}
|
|
#endif
|