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24e82fe83d384e3a4cf17719e728760053516607
TrinityCore
/
src
/
server
/
scripts
/
Spells
History
jackpoz
24e82fe83d
Core/Misc: Fix static analysis issues
...
Fix static analysis issues reported by 3rd party tools
2017-12-08 23:27:30 +01:00
..
spell_dk.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_druid.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_generic.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_holiday.cpp
Core/Scripts Fix issues with Midsummer's Ribbon Pole
2017-11-17 23:41:11 -02:00
spell_hunter.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_item.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_mage.cpp
Core/Spells: Fixed Dragon's Breath with Living Bomb explosion (
#20622
)
2017-10-16 23:36:40 -02:00
spell_paladin.cpp
Core/Spells: Sheath of Light - overheal scaling fix (
#20787
)
2017-11-04 17:09:18 +01:00
spell_pet.cpp
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
spell_priest.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_quest.cpp
Core/Misc: Fix static analysis issues
2017-12-08 23:27:30 +01:00
spell_rogue.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_script_loader.cpp
Update Copyright notice for 2017
2017-01-02 19:52:45 +01:00
spell_shaman.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_warlock.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
spell_warrior.cpp
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00