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29c228a80170e4264129d4e3bed4d2fc41aca5a7
TrinityCore
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src
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server
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Spells
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QAston
29c228a801
Core/Spells: Add SpellInfo class to store static data and methods for spells. This class is going to replace SpellEntry use in core. SpellInfo class includes all spell-related functions which resided in SpellMgr, and makes them much easier to access, reuse or add new stuff. Another advantage is that you no longer have to lookup db/dbc data by entry or index, because such data can now be included in the new class. Thanks to that, TC will have no problems on drastic spell dbc format change in 4.x.
2011-07-26 23:00:23 +02:00
..
Auras
…
Spell.cpp
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Spell.h
…
SpellEffects.cpp
Core/Spells: Fix Glyph of Shadow Word: Death
2011-07-25 01:50:46 +07:00
SpellInfo.cpp
Core/Spells: Add SpellInfo class to store static data and methods for spells. This class is going to replace SpellEntry use in core. SpellInfo class includes all spell-related functions which resided in SpellMgr, and makes them much easier to access, reuse or add new stuff. Another advantage is that you no longer have to lookup db/dbc data by entry or index, because such data can now be included in the new class. Thanks to that, TC will have no problems on drastic spell dbc format change in 4.x.
2011-07-26 23:00:23 +02:00
SpellInfo.h
Core/Spells: Add SpellInfo class to store static data and methods for spells. This class is going to replace SpellEntry use in core. SpellInfo class includes all spell-related functions which resided in SpellMgr, and makes them much easier to access, reuse or add new stuff. Another advantage is that you no longer have to lookup db/dbc data by entry or index, because such data can now be included in the new class. Thanks to that, TC will have no problems on drastic spell dbc format change in 4.x.
2011-07-26 23:00:23 +02:00
SpellMgr.cpp
Core/Spells: Garrote and Ambush should be usable only behind the target
2011-07-24 23:49:15 +07:00
SpellMgr.h
…
SpellScript.cpp
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SpellScript.h
…