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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-30 13:47:23 +01:00
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2b6f0c902ff937f90edd49a5da0e60cf1077ce0b
TrinityCore/src/server/game/Spells
History
Shauren c32b8ac7b9 Core/Spells: Move all summoning spell effects to launch phase
2023-09-15 00:23:43 +02:00
..
Auras
Core: Update to 10.1.7
2023-09-07 01:10:07 +02:00
Spell.cpp
Core: Update to 10.1.7
2023-09-07 01:10:07 +02:00
Spell.h
Core: Update to 10.1.7
2023-09-07 01:10:07 +02:00
SpellDefines.h
Core/Auras: Defined and implemented new aura interrupt flags
2023-09-03 16:06:43 +02:00
SpellEffects.cpp
Core/Spells: Move all summoning spell effects to launch phase
2023-09-15 00:23:43 +02:00
SpellHistory.cpp
…
SpellHistory.h
…
SpellInfo.cpp
Core/Spells: Implement sqrt based aoe damage diminishing (#29192)
2023-08-22 00:02:37 +02:00
SpellInfo.h
Core/Spells: Implement sqrt based aoe damage diminishing (#29192)
2023-08-22 00:02:37 +02:00
SpellMgr.cpp
Scripts/Mardum: Implement The Invasion Begins quest (#29302)
2023-09-07 02:20:43 +02:00
SpellMgr.h
…
SpellScript.cpp
Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
2023-08-01 21:31:06 +02:00
SpellScript.h
Scripts/Spells: Improved compiler error reporting with wrong spell script function signatures
2023-08-05 14:27:05 +02:00
TraitMgr.cpp
…
TraitMgr.h
…
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