Files
TrinityCore/src/server/game/AI
ariel- 2f99fa09c9 Core/AI: AreaBoundary refactor
- Added an auxiliary function IsInBounds to base CreatureAI
- Changed container to vector. Set had no sense because we're storing new pointers, they have different addresses even if the boundary is the same
2017-03-28 01:52:49 -03:00
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2017-03-28 01:52:49 -03:00
2017-03-28 01:52:49 -03:00