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309851ea2442457c87f791bb44abfa89e04af1af
TrinityCore/src/server/game/AI
History
ccrs ec9f15a5ff Core/Unit: rename IsFocusing method
Workaround prework till actual facing system rework arrives
2019-08-03 17:45:06 +02:00
..
CoreAI
Core/PetAI: Change an assert to a TC_LOG_ERROR
2019-07-31 16:15:01 +02:00
PlayerAI
Core/Unit: rename several getters to follow codestyle
2019-07-01 21:36:32 +02:00
ScriptedAI
nopch
2019-08-01 19:27:53 +02:00
SmartScripts
Core/SmartAI: SmartAI creatures no longer process health-based hooks after death.
2019-08-02 21:27:23 +02:00
AIException.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAI.cpp
Core/Unit: rename IsFocusing method
2019-08-03 17:45:06 +02:00
CreatureAI.h
Scripts/FollowerAI: Some cleanup:
2019-08-01 18:32:26 +02:00
CreatureAIFactory.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAIImpl.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAIRegistry.cpp
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAIRegistry.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAISelector.cpp
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
CreatureAISelector.h
Core/AI: variable naming standarization
2019-05-15 01:33:55 +02:00
GameObjectAIFactory.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
SelectableAI.h
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
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