Files
TrinityCore/src/server
jackpoz 3267c90102 Core/Unit: Add Unit::KillSelf() overload
Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
2015-12-07 20:06:02 +01:00
..
2015-09-28 19:12:29 -04:00
2015-11-07 20:01:53 +01:00