mirror of
https://github.com/TrinityCore/TrinityCore.git
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102 lines
4.2 KiB
C++
102 lines
4.2 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "WorldSession.h"
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#include "AchievementMgr.h"
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#include "AzeriteItem.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "InspectPackets.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "World.h"
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void WorldSession::HandleInspectOpcode(WorldPackets::Inspect::Inspect& inspect)
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{
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Player* player = ObjectAccessor::GetPlayer(*_player, inspect.Target);
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if (!player)
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{
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TC_LOG_DEBUG("network", "WorldSession::HandleInspectOpcode: Target %s not found.", inspect.Target.ToString().c_str());
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return;
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}
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TC_LOG_DEBUG("network", "WorldSession::HandleInspectOpcode: Target %s.", inspect.Target.ToString().c_str());
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if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
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return;
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if (GetPlayer()->IsValidAttackTarget(player))
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return;
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WorldPackets::Inspect::InspectResult inspectResult;
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inspectResult.DisplayInfo.Initialize(player);
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if (GetPlayer()->CanBeGameMaster() || sWorld->getIntConfig(CONFIG_TALENTS_INSPECTING) + (GetPlayer()->GetTeamId() == player->GetTeamId()) > 1)
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{
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PlayerTalentMap const* talents = player->GetTalentMap(player->GetActiveTalentGroup());
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for (PlayerTalentMap::value_type const& v : *talents)
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if (v.second != PLAYERSPELL_REMOVED)
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inspectResult.Talents.push_back(v.first);
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PlayerPvpTalentMap const& pvpTalents = player->GetPvpTalentMap(player->GetActiveTalentGroup());
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for (std::size_t i = 0; i < pvpTalents.size(); ++i)
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inspectResult.PvpTalents[i] = pvpTalents[i];
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}
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if (Guild* guild = sGuildMgr->GetGuildById(player->GetGuildId()))
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{
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inspectResult.GuildData.emplace();
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inspectResult.GuildData->GuildGUID = guild->GetGUID();
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inspectResult.GuildData->NumGuildMembers = guild->GetMembersCount();
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inspectResult.GuildData->AchievementPoints = guild->GetAchievementMgr().GetAchievementPoints();
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}
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if (Item const* heartOfAzeroth = player->GetItemByEntry(ITEM_ID_HEART_OF_AZEROTH, ItemSearchLocation::Everywhere))
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if (AzeriteItem const* azeriteItem = heartOfAzeroth->ToAzeriteItem())
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inspectResult.AzeriteLevel = azeriteItem->GetEffectiveLevel();
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inspectResult.ItemLevel = int32(player->GetAverageItemLevel());
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inspectResult.LifetimeMaxRank = player->m_activePlayerData->LifetimeMaxRank;
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inspectResult.TodayHK = player->m_activePlayerData->TodayHonorableKills;
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inspectResult.YesterdayHK = player->m_activePlayerData->YesterdayHonorableKills;
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inspectResult.LifetimeHK = player->m_activePlayerData->LifetimeHonorableKills;
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inspectResult.HonorLevel = player->m_playerData->HonorLevel;
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SendPacket(inspectResult.Write());
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}
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void WorldSession::HandleQueryInspectAchievements(WorldPackets::Inspect::QueryInspectAchievements& inspect)
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{
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Player* player = ObjectAccessor::GetPlayer(*_player, inspect.Guid);
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if (!player)
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{
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TC_LOG_DEBUG("network", "WorldSession::HandleQueryInspectAchievements: [%s] inspected unknown Player [%s]", GetPlayer()->GetGUID().ToString().c_str(), inspect.Guid.ToString().c_str());
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return;
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}
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TC_LOG_DEBUG("network", "WorldSession::HandleQueryInspectAchievements: [%s] inspected Player [%s]", GetPlayer()->GetGUID().ToString().c_str(), inspect.Guid.ToString().c_str());
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if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
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return;
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if (GetPlayer()->IsValidAttackTarget(player))
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return;
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player->SendRespondInspectAchievements(GetPlayer());
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}
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