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https://github.com/TrinityCore/TrinityCore.git
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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SC_SYSTEM_H
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#define SC_SYSTEM_H
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#include "Define.h"
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#include "Hash.h"
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#include "WaypointDefines.h"
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#include <unordered_map>
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#include <vector>
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class Creature;
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struct SplineChainLink;
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class TC_GAME_API SystemMgr
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{
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public:
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static SystemMgr* instance();
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// database
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void LoadScriptWaypoints();
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void LoadScriptSplineChains();
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WaypointPath const* GetPath(uint32 creatureEntry) const;
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std::vector<SplineChainLink> const* GetSplineChain(uint32 entry, uint16 chainId) const;
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std::vector<SplineChainLink> const* GetSplineChain(Creature const* who, uint16 id) const;
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private:
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typedef std::pair<uint32, uint16> ChainKeyType; // creature entry + chain ID
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SystemMgr();
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~SystemMgr();
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SystemMgr(SystemMgr const&) = delete;
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SystemMgr& operator=(SystemMgr const&) = delete;
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std::unordered_map<uint32, WaypointPath> _waypointStore;
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std::unordered_map<ChainKeyType, std::vector<SplineChainLink>> m_mSplineChainsMap; // spline chains
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};
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#define sScriptSystemMgr SystemMgr::instance()
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#endif
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