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37eb2e64a6ad075e9866af6feb72bb4fbccb2adc
TrinityCore
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src
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server
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game
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Battlefield
History
Jeremy
f96f041c3e
Core/GameObject: Implement ControlZone gameobject type (
#29320
)
2023-10-03 15:55:24 +02:00
..
Battlefield.cpp
Core/GameObject: Implement ControlZone gameobject type (
#29320
)
2023-10-03 15:55:24 +02:00
Battlefield.h
Core/GameObject: Implement ControlZone gameobject type (
#29320
)
2023-10-03 15:55:24 +02:00
BattlefieldMgr.cpp
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
BattlefieldMgr.h
Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
2022-07-19 23:18:19 +02:00