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81 lines
3.9 KiB
Plaintext
81 lines
3.9 KiB
Plaintext
= TrinityCore -- General information =
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Copyright (C) TrinityCore (http://www.trinitycore.org)
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Trinity Core is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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In addition, as a special exception, the Trinity Core project
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gives permission to link the code of its release of Trinity Core with
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the OpenSSL project's "OpenSSL" library (or with modified versions of
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it that use the same license as the "OpenSSL" library), and distribute
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the linked executables. You must obey the GNU General Public License
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in all respects for all of the code used other than "OpenSSL". If you
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modify this file, you may extend this exception to your version of the
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file, but you are not obligated to do so. If you do not wish to do
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so, delete this exception statement from your version.
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TrinityCore is a MMORPG Framework based mostly on C++. It is completely
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open source, and is community supported. It is derived
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from MaNGOS, the Massive Network Game Object Server, and is based on the
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code of that project with extensive changes over time to optimize, improve
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and cleanup the codebase at the same time as improving the ingame mechanics
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and functionality. If you wish to contribute ideas or code please visit
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our site linked below or make pull requests to our github repo at
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https://github.com/TrinityCore/TrinityCore
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For further information on the TrinityCore project, please visit our
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project website at http://www.TrinityCore.org
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Documentation including installation instructions can be found inside
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the doc directory.
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SQL files to create the databases can be found in the sql/create and
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sql/base directories.
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You need to run sql/create/create_mysql.sql 1st and then
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sql/base/auth_database.sql and sql/base/characters_database.sql
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You need to download world database from http://www.trinitycore.org/f/files/
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be sure you get the higher numbered database.
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When installing a core the 1st time you need to import also the files at
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sql/updates/world directory.
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sql/updates/auth and sql/updates/characters databases only needs to be run
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when updating one existing server.
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To save time importing multiple files, you can use copy *.sql world_updates.sql
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under Windows or cat *.sql > world_updates under Linux.
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You need to update your core (recompile and overwrite binaries) when updating
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your database, usually you can't use one older core with a newer database or a
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newer core with a older database.
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When updating your core you also need to import the files at sql/updates/auth
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and sql/updates/characters along with sql/updates/world files.
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You can't merge all the sql files on sql/updates into a single file, because
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they belong to 3 different databases and they don't use database name.
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TrinityCore Requirements
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Platform: Linux, Windows or Mac
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Processor with SSE2 support
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ACE ≥ 5.8.3
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MySQL ≥ 5.1.0
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CMake ≥ 2.8.0 (max 2.8.9 under linux)
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OpenSSL ≥ 0.9.8o
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GCC ≥ 4.3 (Linux only)
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MS Visual Studio ≥ 9 (2008) (Windows only)
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A bit of brain, wiki can become outdated with the release of new TDB versions
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if wiki refers to TDB 50 and you see TDB 52 get the higher number.
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Some reading skills, search forum, read http://www.trinitycore.org/f/topic/1518-
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and http://www.trinitycore.org/f/topic/37- before posting a bug report or ask for
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help on forum.
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Search for existing bug reports before post your bug report, don't post multiple
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bugs on a single ticket.
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