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3ccfb5fefb1563442942948be40f7807ae9d57de
TrinityCore/src/server/game/AI
History
Nay 3ccfb5fefb Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set
2011-09-04 18:51:16 +01:00
..
CoreAI
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
2011-08-30 13:46:36 +02:00
EventAI
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
ScriptedAI
Core/AI: Cleaning up hungarian notation
2011-08-20 20:31:31 -03:00
SmartScripts
Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set
2011-09-04 18:51:16 +01:00
CreatureAI.cpp
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAI.h
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
2011-07-26 23:09:28 +02:00
CreatureAIFactory.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAIImpl.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAIRegistry.cpp
Core/AI: Removed crappy and unused AOEAI
2011-06-11 12:17:01 +02:00
CreatureAIRegistry.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
CreatureAISelector.cpp
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAISelector.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
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