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463aa19f188a4e36566d95fcd67a1400a6b9921b
TrinityCore
/
win
/
VC90
History
shadowu@mail.bg
9948e98703
*Creature formations implemented.
...
--HG-- branch : trunk
2008-12-15 00:07:21 +02:00
..
ACE_vc9.vcproj
[svn] * svn:eol-style native set on all files that need it
2008-10-11 14:16:25 -05:00
framework.vcproj
*Update to Mangos 6867. Source: Mangos.
2008-11-30 12:47:26 -06:00
g3dlite.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00
game.vcproj
*Creature formations implemented.
2008-12-15 00:07:21 +02:00
ScriptsInterfaces.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00
shared.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00
sockets.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00
TrinityCore.vcproj
[svn] Restore automatic crashlog generation on Windows. Make sure to have a Crashes folder in the working directory of the executables.
2008-10-23 05:57:15 -05:00
TrinityRealm.vcproj
[svn] Restore automatic crashlog generation on Windows. Make sure to have a Crashes folder in the working directory of the executables.
2008-10-23 05:57:15 -05:00
zlib.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00
zthread.vcproj
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
2008-10-21 06:23:46 -05:00