Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-02-02 15:17:27 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
464c0c16116dfd22b3c104165ce6edd7b7f4a3d4
TrinityCore/src/server/game/Maps
History
click 1f80c7b3c0 Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
..
Map.cpp
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
2010-08-08 19:45:53 +02:00
Map.h
* Rename InstanceData to InstanceScript
2010-08-08 22:54:58 +06:00
MapInstanced.cpp
* Some singleton renames for consistency:
2010-08-08 05:25:45 +02:00
MapInstanced.h
* Rename: BattleGround -> Battleground.
2010-08-08 04:37:24 +02:00
MapManager.cpp
* Rename InstanceData to InstanceScript
2010-08-08 22:54:58 +06:00
MapManager.h
* Corpse related cleanup (author: Hunuza)
2010-08-06 00:15:29 +06:00
MapReference.h
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
MapRefManager.h
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
MapUpdater.cpp
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
MapUpdater.h
* Remove more not needed relative paths in include files
2010-06-08 16:13:55 -06:00
ZoneScript.h
* Even more restructuring of the game library.
2010-06-06 22:55:56 +02:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API