Files
TrinityCore/sql/characters.sql

1478 lines
54 KiB
SQL

-- MySQL dump 10.11
--
-- Host: localhost Database: characters
-- ------------------------------------------------------
-- Server version 5.0.45-Debian_1ubuntu3.1-log
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
/*
--
-- Table structure for table `character_db_version`
--
DROP TABLE IF EXISTS `character_db_version`;
CREATE TABLE `character_db_version` (
`required_7932_01_characters_character_pet` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB';
--
-- Dumping data for table `character_db_version`
--
LOCK TABLES `character_db_version` WRITE;
INSERT INTO `character_db_version` VALUES
(NULL);
UNLOCK TABLES;
*/
--
-- Table structure for table `account_data`
--
DROP TABLE IF EXISTS `account_data`;
CREATE TABLE `account_data` (
`account` int(11) unsigned NOT NULL default '0',
`type` int(11) unsigned NOT NULL default '0',
`time` bigint(11) unsigned NOT NULL default '0',
`data` longtext NOT NULL,
PRIMARY KEY (`account`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `account_data`
--
LOCK TABLES `account_data` WRITE;
/*!40000 ALTER TABLE `account_data` DISABLE KEYS */;
/*!40000 ALTER TABLE `account_data` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team`
--
DROP TABLE IF EXISTS `arena_team`;
CREATE TABLE `arena_team` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`name` char(255) NOT NULL,
`captainguid` int(10) unsigned NOT NULL default '0',
`type` tinyint(3) unsigned NOT NULL default '0',
`BackgroundColor` int(10) unsigned NOT NULL default '0',
`EmblemStyle` int(10) unsigned NOT NULL default '0',
`EmblemColor` int(10) unsigned NOT NULL default '0',
`BorderStyle` int(10) unsigned NOT NULL default '0',
`BorderColor` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `arena_team`
--
LOCK TABLES `arena_team` WRITE;
/*!40000 ALTER TABLE `arena_team` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team_member`
--
DROP TABLE IF EXISTS `arena_team_member`;
CREATE TABLE `arena_team_member` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`guid` int(10) unsigned NOT NULL default '0',
`played_week` int(10) unsigned NOT NULL default '0',
`wons_week` int(10) unsigned NOT NULL default '0',
`played_season` int(10) unsigned NOT NULL default '0',
`wons_season` int(10) unsigned NOT NULL default '0',
`personal_rating` int(10) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`arenateamid`,`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `arena_team_member`
--
LOCK TABLES `arena_team_member` WRITE;
/*!40000 ALTER TABLE `arena_team_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_member` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team_stats`
--
DROP TABLE IF EXISTS `arena_team_stats`;
CREATE TABLE `arena_team_stats` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`rating` int(10) unsigned NOT NULL default '0',
`games` int(10) unsigned NOT NULL default '0',
`wins` int(10) unsigned NOT NULL default '0',
`played` int(10) unsigned NOT NULL default '0',
`wins2` int(10) unsigned NOT NULL default '0',
`rank` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `arena_team_stats`
--
LOCK TABLES `arena_team_stats` WRITE;
/*!40000 ALTER TABLE `arena_team_stats` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_stats` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `auctionhouse`
--
DROP TABLE IF EXISTS `auctionhouse`;
CREATE TABLE `auctionhouse` (
`id` int(11) unsigned NOT NULL default '0',
`auctioneerguid` int(11) unsigned NOT NULL default '0',
`itemguid` int(11) unsigned NOT NULL default '0',
`item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
`itemowner` int(11) unsigned NOT NULL default '0',
`buyoutprice` int(11) NOT NULL default '0',
`time` bigint(40) NOT NULL default '0',
`buyguid` int(11) unsigned NOT NULL default '0',
`lastbid` int(11) NOT NULL default '0',
`startbid` int(11) NOT NULL default '0',
`deposit` int(11) NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `item_guid` (`itemguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `auctionhouse`
--
LOCK TABLES `auctionhouse` WRITE;
/*!40000 ALTER TABLE `auctionhouse` DISABLE KEYS */;
/*!40000 ALTER TABLE `auctionhouse` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `auctionhousebot`
--
DROP TABLE IF EXISTS `auctionhousebot`;
CREATE TABLE `auctionhousebot` (
`auctionhouse` int(11) NOT NULL default '0' COMMENT 'mapID of the auctionhouse.',
`name` char(25) default NULL COMMENT 'Text name of the auctionhouse.',
`minitems` int(11) default '0' COMMENT 'This is the minimum number of items you want to keep in the auction house. a 0 here will make it the same as the maximum.',
`maxitems` int(11) default '0' COMMENT 'This is the number of items you want to keep in the auction house.',
`mintime` int(11) default '8' COMMENT 'Sets the minimum number of hours for an auction.',
`maxtime` int(11) default '24' COMMENT 'Sets the maximum number of hours for an auction.',
`percentgreytradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Grey Trade Goods auction items',
`percentwhitetradegoods` int(11) default '27' COMMENT 'Sets the percentage of the White Trade Goods auction items',
`percentgreentradegoods` int(11) default '12' COMMENT 'Sets the percentage of the Green Trade Goods auction items',
`percentbluetradegoods` int(11) default '10' COMMENT 'Sets the percentage of the Blue Trade Goods auction items',
`percentpurpletradegoods` int(11) default '1' COMMENT 'Sets the percentage of the Purple Trade Goods auction items',
`percentorangetradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Orange Trade Goods auction items',
`percentyellowtradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Yellow Trade Goods auction items',
`percentgreyitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Grey auction items',
`percentwhiteitems` int(11) default '10' COMMENT 'Sets the percentage of the non trade White auction items',
`percentgreenitems` int(11) default '30' COMMENT 'Sets the percentage of the non trade Green auction items',
`percentblueitems` int(11) default '8' COMMENT 'Sets the percentage of the non trade Blue auction items',
`percentpurpleitems` int(11) default '2' COMMENT 'Sets the percentage of the non trade Purple auction items',
`percentorangeitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Orange auction items',
`percentyellowitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Yellow auction items',
`minpricegrey` int(11) default '100' COMMENT 'Minimum price of Grey items (percentage).',
`maxpricegrey` int(11) default '150' COMMENT 'Maximum price of Grey items (percentage).',
`minpricewhite` int(11) default '150' COMMENT 'Minimum price of White items (percentage).',
`maxpricewhite` int(11) default '250' COMMENT 'Maximum price of White items (percentage).',
`minpricegreen` int(11) default '800' COMMENT 'Minimum price of Green items (percentage).',
`maxpricegreen` int(11) default '1400' COMMENT 'Maximum price of Green items (percentage).',
`minpriceblue` int(11) default '1250' COMMENT 'Minimum price of Blue items (percentage).',
`maxpriceblue` int(11) default '1750' COMMENT 'Maximum price of Blue items (percentage).',
`minpricepurple` int(11) default '2250' COMMENT 'Minimum price of Purple items (percentage).',
`maxpricepurple` int(11) default '4550' COMMENT 'Maximum price of Purple items (percentage).',
`minpriceorange` int(11) default '3250' COMMENT 'Minimum price of Orange items (percentage).',
`maxpriceorange` int(11) default '5550' COMMENT 'Maximum price of Orange items (percentage).',
`minpriceyellow` int(11) default '5250' COMMENT 'Minimum price of Yellow items (percentage).',
`maxpriceyellow` int(11) default '6550' COMMENT 'Maximum price of Yellow items (percentage).',
`minbidpricegrey` int(11) default '70' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 70',
`maxbidpricegrey` int(11) default '100' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricewhite` int(11) default '70' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 70',
`maxbidpricewhite` int(11) default '100' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricegreen` int(11) default '80' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpricegreen` int(11) default '100' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceblue` int(11) default '75' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 75',
`maxbidpriceblue` int(11) default '100' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricepurple` int(11) default '80' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpricepurple` int(11) default '100' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceorange` int(11) default '80' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpriceorange` int(11) default '100' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceyellow` int(11) default '80' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpriceyellow` int(11) default '100' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 100',
`maxstackgrey` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackwhite` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackgreen` int(11) default '3' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackblue` int(11) default '2' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackpurple` int(11) default '1' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackorange` int(11) default '1' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackyellow` int(11) default '1' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`buyerpricegrey` int(11) default '1' COMMENT 'Multiplier to vendorprice when buying grey items from auctionhouse',
`buyerpricewhite` int(11) default '1' COMMENT 'Multiplier to vendorprice when buying white items from auctionhouse',
`buyerpricegreen` int(11) default '5' COMMENT 'Multiplier to vendorprice when buying green items from auctionhouse',
`buyerpriceblue` int(11) default '12' COMMENT 'Multiplier to vendorprice when buying blue items from auctionhouse',
`buyerpricepurple` int(11) default '15' COMMENT 'Multiplier to vendorprice when buying purple items from auctionhouse',
`buyerpriceorange` int(11) default '20' COMMENT 'Multiplier to vendorprice when buying orange items from auctionhouse',
`buyerpriceyellow` int(11) default '22' COMMENT 'Multiplier to vendorprice when buying yellow items from auctionhouse',
`buyerbiddinginterval` int(11) default '1' COMMENT 'Interval how frequently AHB bids on each AH. Time in minutes',
`buyerbidsperinterval` int(11) default '1' COMMENT 'number of bids to put in per bidding interval',
PRIMARY KEY (`auctionhouse`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Data for table `auctionhousebot`
--
insert into `auctionhousebot`(`auctionhouse`,`name`,`minitems`,`maxitems`,`mintime`,`maxtime`,`percentgreytradegoods`,`percentwhitetradegoods`,`percentgreentradegoods`,`percentbluetradegoods`,`percentpurpletradegoods`,`percentorangetradegoods`,`percentyellowtradegoods`,`percentgreyitems`,`percentwhiteitems`,`percentgreenitems`,`percentblueitems`,`percentpurpleitems`,`percentorangeitems`,`percentyellowitems`,`minpricegrey`,`maxpricegrey`,`minpricewhite`,`maxpricewhite`,`minpricegreen`,`maxpricegreen`,`minpriceblue`,`maxpriceblue`,`minpricepurple`,`maxpricepurple`,`minpriceorange`,`maxpriceorange`,`minpriceyellow`,`maxpriceyellow`,`minbidpricegrey`,`maxbidpricegrey`,`minbidpricewhite`,`maxbidpricewhite`,`minbidpricegreen`,`maxbidpricegreen`,`minbidpriceblue`,`maxbidpriceblue`,`minbidpricepurple`,`maxbidpricepurple`,`minbidpriceorange`,`maxbidpriceorange`,`minbidpriceyellow`,`maxbidpriceyellow`,`maxstackgrey`,`maxstackwhite`,`maxstackgreen`,`maxstackblue`,`maxstackpurple`,`maxstackorange`,`maxstackyellow`,`buyerpricegrey`,`buyerpricewhite`,`buyerpricegreen`,`buyerpriceblue`,`buyerpricepurple`,`buyerpriceorange`,`buyerpriceyellow`,`buyerbiddinginterval`,`buyerbidsperinterval`) values
(2,'Alliance',0,0,8,24,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,1,5,12,15,20,22,1,1),
(6,'Horde',0,0,8,24,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,1,5,12,15,20,22,1,1),
(7,'Neutral',0,0,8,24,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,1,5,12,15,20,22,1,1);
--
-- Table structure for table `bugreport`
--
DROP TABLE IF EXISTS `bugreport`;
CREATE TABLE `bugreport` (
`id` int(11) NOT NULL auto_increment COMMENT 'Identifier',
`type` varchar(255) NOT NULL default '',
`content` varchar(255) NOT NULL default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Debug System';
--
-- Dumping data for table `bugreport`
--
LOCK TABLES `bugreport` WRITE;
/*!40000 ALTER TABLE `bugreport` DISABLE KEYS */;
/*!40000 ALTER TABLE `bugreport` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `characters`
--
DROP TABLE IF EXISTS `characters`;
CREATE TABLE `characters` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier',
`data` longtext,
`name` varchar(12) NOT NULL default '',
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`instance_id` int(11) unsigned NOT NULL default '0',
`dungeon_difficulty` tinyint(1) unsigned NOT NULL default '0',
`orientation` float NOT NULL default '0',
`taximask` longtext,
`online` tinyint(3) unsigned NOT NULL default '0',
`cinematic` tinyint(3) unsigned NOT NULL default '0',
`totaltime` int(11) unsigned NOT NULL default '0',
`leveltime` int(11) unsigned NOT NULL default '0',
`logout_time` bigint(20) unsigned NOT NULL default '0',
`is_logout_resting` tinyint(3) unsigned NOT NULL default '0',
`rest_bonus` float NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`trans_x` float NOT NULL default '0',
`trans_y` float NOT NULL default '0',
`trans_z` float NOT NULL default '0',
`trans_o` float NOT NULL default '0',
`transguid` bigint(20) unsigned NOT NULL default '0',
`extra_flags` int(11) unsigned NOT NULL default '0',
`stable_slots` tinyint(1) unsigned NOT NULL default '0',
`at_login` int(11) unsigned NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '0',
`death_expire_time` bigint(20) unsigned NOT NULL default '0',
`taxi_path` text,
`arena_pending_points` int(10) UNSIGNED NOT NULL default '0',
`latency` int(11) unsigned NOT NULL default '0',
`bgid` int(10) unsigned NOT NULL default '0',
`bgteam` int(10) unsigned NOT NULL default '0',
`bgmap` int(10) unsigned NOT NULL default '0',
`bgx` float NOT NULL default '0',
`bgy` float NOT NULL default '0',
`bgz` float NOT NULL default '0',
`bgo` float NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_account` (`account`),
KEY `idx_online` (`online`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `characters`
--
LOCK TABLES `characters` WRITE;
/*!40000 ALTER TABLE `characters` DISABLE KEYS */;
/*!40000 ALTER TABLE `characters` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_achievement`
--
DROP TABLE IF EXISTS `character_achievement`;
CREATE TABLE `character_achievement` (
`guid` int(11) unsigned NOT NULL,
`achievement` int(11) unsigned NOT NULL,
`date` bigint(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`achievement`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_achievement`
--
LOCK TABLES `character_achievement` WRITE;
/*!40000 ALTER TABLE `character_achievement` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_achievement` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_achievement_progress`
--
DROP TABLE IF EXISTS `character_achievement_progress`;
CREATE TABLE `character_achievement_progress` (
`guid` int(11) unsigned NOT NULL,
`criteria` int(11) unsigned NOT NULL,
`counter` int(11) unsigned NOT NULL,
`date` bigint(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`criteria`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_achievement_progress`
--
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/*!40000 ALTER TABLE `character_achievement_progress` DISABLE KEYS */;
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--
-- Table structure for table `character_action`
--
DROP TABLE IF EXISTS `character_action`;
CREATE TABLE `character_action` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`button` tinyint(3) unsigned NOT NULL default '0',
`action` smallint(5) unsigned NOT NULL default '0',
`type` tinyint(3) unsigned NOT NULL default '0',
`misc` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`button`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_action`
--
LOCK TABLES `character_action` WRITE;
/*!40000 ALTER TABLE `character_action` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_action` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_aura`
--
DROP TABLE IF EXISTS `character_aura`;
CREATE TABLE `character_aura` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0',
`effect_mask` int(11) unsigned NOT NULL default '0',
`stackcount` int(11) NOT NULL default '1',
`amount0` int(11) NOT NULL default '0',
`amount1` int(11) NOT NULL default '0',
`amount2` int(11) NOT NULL default '0',
`maxduration` int(11) NOT NULL default '0',
`remaintime` int(11) NOT NULL default '0',
`remaincharges` int(11) NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`,`effect_mask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_aura`
--
LOCK TABLES `character_aura` WRITE;
/*!40000 ALTER TABLE `character_aura` DISABLE KEYS */;
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--
-- Table structure for table `character_declinedname`
--
DROP TABLE IF EXISTS `character_declinedname`;
CREATE TABLE `character_declinedname` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`genitive` varchar(15) NOT NULL default '',
`dative` varchar(15) NOT NULL default '',
`accusative` varchar(15) NOT NULL default '',
`instrumental` varchar(15) NOT NULL default '',
`prepositional` varchar(15) NOT NULL default '',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
--
-- Dumping data for table `character_declinedname`
--
LOCK TABLES `character_declinedname` WRITE;
/*!40000 ALTER TABLE `character_declinedname` DISABLE KEYS */;
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--
-- Table structure for table `character_gifts`
--
DROP TABLE IF EXISTS `character_gifts`;
CREATE TABLE `character_gifts` (
`guid` int(20) unsigned NOT NULL default '0',
`item_guid` int(11) unsigned NOT NULL default '0',
`entry` int(20) unsigned NOT NULL default '0',
`flags` int(20) unsigned NOT NULL default '0',
PRIMARY KEY (`item_guid`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_gifts`
--
LOCK TABLES `character_gifts` WRITE;
/*!40000 ALTER TABLE `character_gifts` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_gifts` ENABLE KEYS */;
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--
-- Table structure for table `character_homebind`
--
DROP TABLE IF EXISTS `character_homebind`;
CREATE TABLE `character_homebind` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`zone` int(11) unsigned NOT NULL default '0' COMMENT 'Zone Identifier',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_homebind`
--
LOCK TABLES `character_homebind` WRITE;
/*!40000 ALTER TABLE `character_homebind` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_homebind` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_instance`
--
DROP TABLE IF EXISTS `character_instance`;
CREATE TABLE `character_instance` (
`guid` int(11) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
`permanent` tinyint(1) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_instance`
--
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/*!40000 ALTER TABLE `character_instance` DISABLE KEYS */;
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--
-- Table structure for table `character_inventory`
--
DROP TABLE IF EXISTS `character_inventory`;
CREATE TABLE `character_inventory` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`bag` int(11) unsigned NOT NULL default '0',
`slot` tinyint(3) unsigned NOT NULL default '0',
`item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Global Unique Identifier',
`item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
PRIMARY KEY (`item`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_inventory`
--
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--
-- Table structure for table `character_pet`
--
DROP TABLE IF EXISTS `character_pet`;
CREATE TABLE `character_pet` (
`id` int(11) unsigned NOT NULL default '0',
`entry` int(11) unsigned NOT NULL default '0',
`owner` int(11) unsigned NOT NULL default '0',
`modelid` int(11) unsigned default '0',
`CreatedBySpell` int(11) unsigned NOT NULL default '0',
`PetType` tinyint(3) unsigned NOT NULL default '0',
`level` int(11) unsigned NOT NULL default '1',
`exp` int(11) unsigned NOT NULL default '0',
`Reactstate` tinyint(1) unsigned NOT NULL default '0',
`name` varchar(100) default 'Pet',
`renamed` tinyint(1) unsigned NOT NULL default '0',
`slot` int(11) unsigned NOT NULL default '0',
`curhealth` int(11) unsigned NOT NULL default '1',
`curmana` int(11) unsigned NOT NULL default '0',
`curhappiness` int(11) unsigned NOT NULL default '0',
`savetime` bigint(20) unsigned NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`abdata` longtext,
`load_flags` int(3) NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `owner` (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';
--
-- Dumping data for table `character_pet`
--
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--
-- Table structure for table `character_pet_declinedname`
--
DROP TABLE IF EXISTS `character_pet_declinedname`;
CREATE TABLE `character_pet_declinedname` (
`id` int(11) unsigned NOT NULL default '0',
`owner` int(11) unsigned NOT NULL default '0',
`genitive` varchar(12) NOT NULL default '',
`dative` varchar(12) NOT NULL default '',
`accusative` varchar(12) NOT NULL default '',
`instrumental` varchar(12) NOT NULL default '',
`prepositional` varchar(12) NOT NULL default '',
PRIMARY KEY (`id`),
KEY owner_key (`owner`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
--
-- Dumping data for table `character_pet_declinedname`
--
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--
-- Table structure for table `character_queststatus`
--
DROP TABLE IF EXISTS `character_queststatus`;
CREATE TABLE `character_queststatus` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
`status` int(11) unsigned NOT NULL default '0',
`rewarded` tinyint(1) unsigned NOT NULL default '0',
`explored` tinyint(1) unsigned NOT NULL default '0',
`timer` bigint(20) unsigned NOT NULL default '0',
`mobcount1` int(11) unsigned NOT NULL default '0',
`mobcount2` int(11) unsigned NOT NULL default '0',
`mobcount3` int(11) unsigned NOT NULL default '0',
`mobcount4` int(11) unsigned NOT NULL default '0',
`itemcount1` int(11) unsigned NOT NULL default '0',
`itemcount2` int(11) unsigned NOT NULL default '0',
`itemcount3` int(11) unsigned NOT NULL default '0',
`itemcount4` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_queststatus`
--
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--
-- Table structure for table `character_queststatus_daily`
--
DROP TABLE IF EXISTS `character_queststatus_daily`;
CREATE TABLE `character_queststatus_daily` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
`time` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`quest`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_queststatus_daily`
--
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--
-- Table structure for table `character_reputation`
--
DROP TABLE IF EXISTS `character_reputation`;
CREATE TABLE `character_reputation` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`faction` int(11) unsigned NOT NULL default '0',
`standing` int(11) NOT NULL default '0',
`flags` int(11) NOT NULL default '0',
PRIMARY KEY (`guid`,`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_reputation`
--
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--
-- Table structure for table `character_social`
--
DROP TABLE IF EXISTS `character_social`;
CREATE TABLE `character_social` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`friend` int(11) unsigned NOT NULL default '0' COMMENT 'Friend Global Unique Identifier',
`flags` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Friend Flags',
`note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note',
PRIMARY KEY (`guid`,`friend`,`flags`),
KEY `guid` (`guid`),
KEY `friend` (`friend`),
KEY `guid_flags` (`guid`,`flags`),
KEY `friend_flags` (`friend`,`flags`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_social`
--
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--
-- Table structure for table `character_spell`
--
DROP TABLE IF EXISTS `character_spell`;
CREATE TABLE `character_spell` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`active` tinyint(3) unsigned NOT NULL default '1',
`disabled` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_spell`
--
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/*!40000 ALTER TABLE `character_spell` DISABLE KEYS */;
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--
-- Table structure for table `character_spell_cooldown`
--
DROP TABLE IF EXISTS `character_spell_cooldown`;
CREATE TABLE `character_spell_cooldown` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
`time` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_spell_cooldown`
--
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--
-- Table structure for table `character_tutorial`
--
DROP TABLE IF EXISTS `character_tutorial`;
CREATE TABLE `character_tutorial` (
`account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier',
`realmid` int(11) unsigned NOT NULL default '0' COMMENT 'Realm Identifier',
`tut0` int(11) unsigned NOT NULL default '0',
`tut1` int(11) unsigned NOT NULL default '0',
`tut2` int(11) unsigned NOT NULL default '0',
`tut3` int(11) unsigned NOT NULL default '0',
`tut4` int(11) unsigned NOT NULL default '0',
`tut5` int(11) unsigned NOT NULL default '0',
`tut6` int(11) unsigned NOT NULL default '0',
`tut7` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`account`,`realmid`),
KEY acc_key (`account`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_tutorial`
--
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/*!40000 ALTER TABLE `character_tutorial` DISABLE KEYS */;
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--
-- Table structure for table `corpse`
--
DROP TABLE IF EXISTS `corpse`;
CREATE TABLE `corpse` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`orientation` float NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`phaseMask` smallint(5) unsigned NOT NULL default '1',
`data` longtext,
`time` bigint(20) unsigned NOT NULL default '0',
`corpse_type` tinyint(3) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_type` (`corpse_type`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';
--
-- Dumping data for table `corpse`
--
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/*!40000 ALTER TABLE `corpse` DISABLE KEYS */;
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--
-- Table structure for table `game_event_condition_save`
--
DROP TABLE IF EXISTS `game_event_condition_save`;
CREATE TABLE `game_event_condition_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`condition_id` mediumint(8) unsigned NOT NULL default '0',
`done` float default '0',
PRIMARY KEY (`event_id`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `game_event_condition_save`
--
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--
-- Table structure for table `game_event_save`
--
DROP TABLE IF EXISTS `game_event_save`;
CREATE TABLE `game_event_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`state` tinyint(3) unsigned NOT NULL default '1',
`next_start` timestamp NOT NULL default '0000-00-00 00:00:00',
PRIMARY KEY (`event_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `game_event_save`
--
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/*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */;
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--
-- Table structure for table `gm_tickets`
--
DROP TABLE IF EXISTS `gm_tickets`;
CREATE TABLE `gm_tickets` (
`guid` int(10) NOT NULL auto_increment,
`playerGuid` int(11) unsigned NOT NULL default '0',
`name` varchar(15) NOT NULL,
`message` text NOT NULL,
`createtime` int(10) NOT NULL default '0',
`map` int NOT NULL DEFAULT '0',
`posX` float NOT NULL DEFAULT '0',
`posY` float NOT NULL DEFAULT '0',
`posZ` float NOT NULL DEFAULT '0',
`timestamp` int(10) NOT NULL default '0',
`closed` int(10) NOT NULL default '0',
`assignedto` int(10) NOT NULL default '0',
`comment` text NOT NULL,
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `gm_tickets`
--
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/*!40000 ALTER TABLE `gm_tickets` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_tickets` ENABLE KEYS */;
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--
-- Table structure for table `groups`
--
DROP TABLE IF EXISTS `groups`;
CREATE TABLE `groups` (
`leaderGuid` int(11) unsigned NOT NULL,
`mainTank` int(11) unsigned NOT NULL,
`mainAssistant` int(11) unsigned NOT NULL,
`lootMethod` tinyint(4) unsigned NOT NULL,
`looterGuid` int(11) unsigned NOT NULL,
`lootThreshold` tinyint(4) unsigned NOT NULL,
`icon1` int(11) unsigned NOT NULL,
`icon2` int(11) unsigned NOT NULL,
`icon3` int(11) unsigned NOT NULL,
`icon4` int(11) unsigned NOT NULL,
`icon5` int(11) unsigned NOT NULL,
`icon6` int(11) unsigned NOT NULL,
`icon7` int(11) unsigned NOT NULL,
`icon8` int(11) unsigned NOT NULL,
`isRaid` tinyint(1) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`leaderGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
--
-- Dumping data for table `groups`
--
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/*!40000 ALTER TABLE `groups` DISABLE KEYS */;
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--
-- Table structure for table `group_instance`
--
DROP TABLE IF EXISTS `group_instance`;
CREATE TABLE `group_instance` (
`leaderGuid` int(11) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
`permanent` tinyint(1) unsigned NOT NULL default '0',
PRIMARY KEY (`leaderGuid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `group_instance`
--
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/*!40000 ALTER TABLE `group_instance` DISABLE KEYS */;
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--
-- Table structure for table `group_member`
--
DROP TABLE IF EXISTS `group_member`;
CREATE TABLE `group_member` (
`leaderGuid` int(11) unsigned NOT NULL,
`memberGuid` int(11) unsigned NOT NULL,
`assistant` tinyint(1) unsigned NOT NULL,
`subgroup` smallint(6) unsigned NOT NULL,
PRIMARY KEY (`leaderGuid`,`memberGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
--
-- Dumping data for table `group_member`
--
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/*!40000 ALTER TABLE `group_member` DISABLE KEYS */;
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--
-- Table structure for table `guild`
--
DROP TABLE IF EXISTS `guild`;
CREATE TABLE `guild` (
`guildid` int(6) unsigned NOT NULL default '0',
`name` varchar(255) NOT NULL default '',
`leaderguid` int(6) unsigned NOT NULL default '0',
`EmblemStyle` int(5) NOT NULL default '0',
`EmblemColor` int(5) NOT NULL default '0',
`BorderStyle` int(5) NOT NULL default '0',
`BorderColor` int(5) NOT NULL default '0',
`BackgroundColor` int(5) NOT NULL default '0',
`info` text NOT NULL,
`motd` varchar(255) NOT NULL default '',
`createdate` datetime default NULL,
`BankMoney` bigint(20) NOT NULL default '0',
PRIMARY KEY (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
--
-- Dumping data for table `guild`
--
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--
-- Table structure for table `guild_bank_eventlog`
--
DROP TABLE IF EXISTS `guild_bank_eventlog`;
CREATE TABLE `guild_bank_eventlog` (
`guildid` int(11) unsigned NOT NULL default '0',
`LogGuid` int(11) unsigned NOT NULL default '0',
`LogEntry` tinyint(1) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`PlayerGuid` int(11) unsigned NOT NULL default '0',
`ItemOrMoney` int(11) unsigned NOT NULL default '0',
`ItemStackCount` tinyint(3) unsigned NOT NULL default '0',
`DestTabId` tinyint(1) unsigned NOT NULL default '0',
`TimeStamp` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`LogGuid`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `guild_bank_eventlog`
--
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--
-- Table structure for table `guild_bank_item`
--
DROP TABLE IF EXISTS `guild_bank_item`;
CREATE TABLE `guild_bank_item` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`SlotId` tinyint(3) unsigned NOT NULL default '0',
`item_guid` int(11) unsigned NOT NULL default '0',
`item_entry` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`tabid`,`slotid`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `guild_bank_item`
--
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--
-- Table structure for table `guild_bank_right`
--
DROP TABLE IF EXISTS `guild_bank_right`;
CREATE TABLE `guild_bank_right` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`rid` int(11) unsigned NOT NULL default '0',
`gbright` tinyint(3) unsigned NOT NULL default '0',
`SlotPerDay` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`TabId`,`rid`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `guild_bank_right`
--
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--
-- Table structure for table `guild_bank_tab`
--
DROP TABLE IF EXISTS `guild_bank_tab`;
CREATE TABLE `guild_bank_tab` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`TabName` varchar(100) NOT NULL default '',
`TabIcon` varchar(100) NOT NULL default '',
`TabText` text,
PRIMARY KEY (`guildid`,`TabId`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `guild_bank_tab`
--
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--
-- Table structure for table `guild_eventlog`
--
DROP TABLE IF EXISTS `guild_eventlog`;
CREATE TABLE `guild_eventlog` (
`guildid` int(11) NOT NULL COMMENT 'Guild Identificator',
`LogGuid` int(11) NOT NULL COMMENT 'Log entry identificator',
`EventType` tinyint(1) NOT NULL COMMENT 'Event type',
`PlayerGuid1` int(11) NOT NULL COMMENT 'Player 1',
`PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2',
`NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)',
`TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time'
) ENGINE = InnoDB DEFAULT CHARSET = latin1 COMMENT 'Guild Eventlog';
--
-- Dumping data for table `guild_eventlog`
--
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--
-- Table structure for table `guild_member`
--
DROP TABLE IF EXISTS `guild_member`;
CREATE TABLE `guild_member` (
`guildid` int(6) unsigned NOT NULL default '0',
`guid` int(11) unsigned NOT NULL default '0',
`rank` tinyint(2) unsigned NOT NULL default '0',
`pnote` varchar(255) NOT NULL default '',
`offnote` varchar(255) NOT NULL default '',
`BankResetTimeMoney` int(11) unsigned NOT NULL default '0',
`BankRemMoney` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab0` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab0` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab1` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab1` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab2` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab2` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab3` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab3` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab4` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab4` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab5` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab5` int(11) unsigned NOT NULL default '0',
KEY `guildid_key` (`guildid`),
KEY `guildid_rank_key` (`guildid`,`rank`),
UNIQUE KEY `guid_key` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Guild System';
--
-- Dumping data for table `guild_member`
--
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--
-- Table structure for table `guild_rank`
--
DROP TABLE IF EXISTS `guild_rank`;
CREATE TABLE `guild_rank` (
`guildid` int(6) unsigned NOT NULL default '0',
`rid` int(11) unsigned NOT NULL,
`rname` varchar(255) NOT NULL default '',
`rights` int(3) unsigned NOT NULL default '0',
`BankMoneyPerDay` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`rid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
--
-- Dumping data for table `guild_rank`
--
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--
-- Table structure for table `instance`
--
DROP TABLE IF EXISTS `instance`;
CREATE TABLE `instance` (
`id` int(11) unsigned NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0',
`resettime` bigint(40) NOT NULL default '0',
`difficulty` tinyint(1) unsigned NOT NULL default '0',
`data` longtext,
PRIMARY KEY (`id`),
KEY `map` (`map`),
KEY `resettime` (`resettime`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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-- Dumping data for table `instance`
--
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/*!40000 ALTER TABLE `instance` DISABLE KEYS */;
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--
-- Table structure for table `instance_reset`
--
DROP TABLE IF EXISTS `instance_reset`;
CREATE TABLE `instance_reset` (
`mapid` int(11) unsigned NOT NULL default '0',
`resettime` bigint(40) NOT NULL default '0',
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-- Dump completed on 2008-01-10 11:37:06
-- Updated on 2003-02-22 01:44:45