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4e41d3e6bd90047e2f9e228b6f3adc52012d7b08
TrinityCore/src/server/worldserver
History
treeston d57307f63d So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.
And remove the hack from Sapphiron because I could.
2017-06-10 15:08:35 +02:00
..
CommandLine
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
2017-05-23 18:46:44 +02:00
PrecompiledHeaders
Fixed PCH build, some leaks and tidied the code up a bit
2014-07-05 19:41:18 -05:00
RemoteAccess
Core/Misc: cache server MOTD and properly format it for RA and when issuing .server motd
2017-03-21 00:51:13 -03:00
TCSoap
Update Copyright notice for 2017
2017-01-02 19:52:45 +01:00
CMakeLists.txt
Update Copyright notice for 2017
2017-01-02 19:52:45 +01:00
Main.cpp
Build fix
2017-06-05 20:00:28 +02:00
resource.h
rename world server directory (trinitycore) to worldserver, rename authserver directory (trinityrealm) to authserver to reflect their real purposes
2010-06-05 22:44:53 +02:00
worldserver.conf.dist
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
2017-06-10 15:08:35 +02:00
worldserver.ico
Fixed icons for windows
2010-08-08 21:04:56 +02:00
worldserver.rc
Update Copyright notice for 2017
2017-01-02 19:52:45 +01:00
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