Files
TrinityCore/src/server/game/Tools/PlayerDump.cpp
Spp 55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00

689 lines
24 KiB
C++

/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "PlayerDump.h"
#include "DatabaseEnv.h"
#include "UpdateFields.h"
#include "ObjectMgr.h"
#include "AccountMgr.h"
#define DUMP_TABLE_COUNT 27
struct DumpTable
{
char const* name;
DumpTableType type;
};
static DumpTable dumpTables[DUMP_TABLE_COUNT] =
{
{ "characters", DTT_CHARACTER },
{ "character_account_data", DTT_CHAR_TABLE },
{ "character_achievement", DTT_CHAR_TABLE },
{ "character_achievement_progress", DTT_CHAR_TABLE },
{ "character_action", DTT_CHAR_TABLE },
{ "character_aura", DTT_CHAR_TABLE },
{ "character_declinedname", DTT_CHAR_TABLE },
{ "character_equipmentsets", DTT_EQSET_TABLE},
{ "character_gifts", DTT_ITEM_GIFT },
{ "character_glyphs", DTT_CHAR_TABLE },
{ "character_homebind", DTT_CHAR_TABLE },
{ "character_inventory", DTT_INVENTORY },
{ "character_pet", DTT_PET },
{ "character_pet_declinedname", DTT_PET },
{ "character_queststatus", DTT_CHAR_TABLE },
{ "character_queststatus_rewarded", DTT_CHAR_TABLE },
{ "character_reputation", DTT_CHAR_TABLE },
{ "character_skills", DTT_CHAR_TABLE },
{ "character_spell", DTT_CHAR_TABLE },
{ "character_spell_cooldown", DTT_CHAR_TABLE },
{ "character_talent", DTT_CHAR_TABLE },
{ "item_instance", DTT_ITEM },
{ "mail", DTT_MAIL },
{ "mail_items", DTT_MAIL_ITEM },
{ "pet_aura", DTT_PET_TABLE },
{ "pet_spell", DTT_PET_TABLE },
{ "pet_spell_cooldown", DTT_PET_TABLE },
};
// Low level functions
static bool findtoknth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
int i; s = e = 0;
std::string::size_type size = str.size();
for (i = 1; s < size && i < n; s++) if (str[s] == ' ') ++i;
if (i < n)
return false;
e = str.find(' ', s);
return e != std::string::npos;
}
std::string gettoknth(std::string &str, int n)
{
std::string::size_type s = 0, e = 0;
if (!findtoknth(str, n, s, e))
return "";
return str.substr(s, e-s);
}
bool findnth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
s = str.find("VALUES ('")+9;
if (s == std::string::npos) return false;
do
{
e = str.find('\'', s);
if (e == std::string::npos) return false;
} while (str[e-1] == '\\');
for (int i = 1; i < n; ++i)
{
do
{
s = e+4;
e = str.find('\'', s);
if (e == std::string::npos) return false;
} while (str[e-1] == '\\');
}
return true;
}
std::string gettablename(std::string &str)
{
std::string::size_type s = 13;
std::string::size_type e = str.find(_TABLE_SIM_, s);
if (e == std::string::npos)
return "";
return str.substr(s, e-s);
}
bool changenth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
std::string::size_type s, e;
if (!findnth(str, n, s, e))
return false;
if (nonzero && str.substr(s, e-s) == "0")
return true; // not an error
if (!insert)
str.replace(s, e-s, with);
else
str.insert(s, with);
return true;
}
std::string getnth(std::string &str, int n)
{
std::string::size_type s, e;
if (!findnth(str, n, s, e))
return "";
return str.substr(s, e-s);
}
bool changetoknth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
std::string::size_type s = 0, e = 0;
if (!findtoknth(str, n, s, e))
return false;
if (nonzero && str.substr(s, e-s) == "0")
return true; // not an error
if (!insert)
str.replace(s, e-s, with);
else
str.insert(s, with);
return true;
}
uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32> &guidMap, uint32 hiGuid)
{
std::map<uint32, uint32>::const_iterator itr = guidMap.find(oldGuid);
if (itr != guidMap.end())
return itr->second;
uint32 newguid = hiGuid + guidMap.size();
guidMap[oldGuid] = newguid;
return newguid;
}
bool changeGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
char chritem[20];
uint32 oldGuid = atoi(getnth(str, n).c_str());
if (nonzero && oldGuid == 0)
return true; // not an error
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
snprintf(chritem, 20, "%u", newGuid);
return changenth(str, n, chritem, false, nonzero);
}
bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
char chritem[20];
uint32 oldGuid = atoi(gettoknth(str, n).c_str());
if (nonzero && oldGuid == 0)
return true; // not an error
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
snprintf(chritem, 20, "%u", newGuid);
return changetoknth(str, n, chritem, false, nonzero);
}
std::string CreateDumpString(char const* tableName, QueryResult result)
{
if (!tableName || !result) return "";
std::ostringstream ss;
ss << "INSERT INTO "<< _TABLE_SIM_ << tableName << _TABLE_SIM_ << " VALUES (";
Field* fields = result->Fetch();
for (uint32 i = 0; i < result->GetFieldCount(); ++i)
{
if (i == 0) ss << '\'';
else ss << ", '";
std::string s = fields[i].GetString();
CharacterDatabase.EscapeString(s);
ss << s;
ss << '\'';
}
ss << ");";
return ss.str();
}
std::string PlayerDumpWriter::GenerateWhereStr(char const* field, uint32 guid)
{
std::ostringstream wherestr;
wherestr << field << " = '" << guid << '\'';
return wherestr.str();
}
std::string PlayerDumpWriter::GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr)
{
std::ostringstream wherestr;
wherestr << field << " IN ('";
for (; itr != guids.end(); ++itr)
{
wherestr << *itr;
if (wherestr.str().size() > MAX_QUERY_LEN - 50) // near to max query
{
++itr;
break;
}
GUIDs::const_iterator itr2 = itr;
if (++itr2 != guids.end())
wherestr << "', '";
}
wherestr << "')";
return wherestr.str();
}
void StoreGUID(QueryResult result, uint32 field, std::set<uint32>& guids)
{
Field* fields = result->Fetch();
uint32 guid = fields[field].GetUInt32();
if (guid)
guids.insert(guid);
}
void StoreGUID(QueryResult result, uint32 data, uint32 field, std::set<uint32>& guids)
{
Field* fields = result->Fetch();
std::string dataStr = fields[data].GetString();
uint32 guid = atoi(gettoknth(dataStr, field).c_str());
if (guid)
guids.insert(guid);
}
// Writing - High-level functions
bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
{
GUIDs const* guids = NULL;
char const* fieldname = NULL;
switch (type)
{
case DTT_ITEM: fieldname = "guid"; guids = &items; break;
case DTT_ITEM_GIFT: fieldname = "item_guid"; guids = &items; break;
case DTT_PET: fieldname = "owner"; break;
case DTT_PET_TABLE: fieldname = "guid"; guids = &pets; break;
case DTT_MAIL: fieldname = "receiver"; break;
case DTT_MAIL_ITEM: fieldname = "mail_id"; guids = &mails; break;
default: fieldname = "guid"; break;
}
// for guid set stop if set is empty
if (guids && guids->empty())
return true; // nothing to do
// setup for guids case start position
GUIDs::const_iterator guids_itr;
if (guids)
guids_itr = guids->begin();
do
{
std::string wherestr;
if (guids) // set case, get next guids string
wherestr = GenerateWhereStr(fieldname, *guids, guids_itr);
else // not set case, get single guid string
wherestr = GenerateWhereStr(fieldname, guid);
QueryResult result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
if (!result)
return true;
do
{
// collect guids
switch (type)
{
case DTT_INVENTORY:
StoreGUID(result, 3, items); // item guid collection (character_inventory.item)
break;
case DTT_PET:
StoreGUID(result, 0, pets); // pet petnumber collection (character_pet.id)
break;
case DTT_MAIL:
StoreGUID(result, 0, mails); // mail id collection (mail.id)
break;
case DTT_MAIL_ITEM:
StoreGUID(result, 1, items); // item guid collection (mail_items.item_guid)
break;
case DTT_CHARACTER:
{
if (result->GetFieldCount() <= 68) // avoid crashes on next check
sLog->outFatal(LOG_FILTER_GENERAL, "PlayerDumpWriter::DumpTable - Trying to access non-existing or wrong positioned field (`deleteInfos_Account`) in `characters` table.");
if (result->Fetch()[68].GetUInt32()) // characters.deleteInfos_Account - if filled error
return false;
break;
}
default:
break;
}
dump += CreateDumpString(tableTo, result);
dump += "\n";
}
while (result->NextRow());
}
while (guids && guids_itr != guids->end()); // not set case iterate single time, set case iterate for all guids
return true;
}
bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump)
{
dump = "";
dump += "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n";
dump += "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n";
for (int i = 0; i < DUMP_TABLE_COUNT; ++i)
if (!DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name, dumpTables[i].type))
return false;
// TODO: Add instance/group..
// TODO: Add a dump level option to skip some non-important tables
return true;
}
DumpReturn PlayerDumpWriter::WriteDump(const std::string& file, uint32 guid)
{
if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_PATHS))
if (strstr(file.c_str(), "\\") || strstr(file.c_str(), "/"))
return DUMP_FILE_OPEN_ERROR;
if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_OVERWRITE))
if (FILE* f = fopen(file.c_str(), "r"))
{
fclose(f);
return DUMP_FILE_OPEN_ERROR;
}
FILE* fout = fopen(file.c_str(), "w");
if (!fout)
return DUMP_FILE_OPEN_ERROR;
DumpReturn ret = DUMP_SUCCESS;
std::string dump;
if (!GetDump(guid, dump))
ret = DUMP_CHARACTER_DELETED;
fprintf(fout, "%s\n", dump.c_str());
fclose(fout);
return ret;
}
// Reading - High-level functions
#define ROLLBACK(DR) {fclose(fin); return (DR);}
void fixNULLfields(std::string &line)
{
std::string nullString("'NULL'");
size_t pos = line.find(nullString);
while (pos != std::string::npos)
{
line.replace(pos, nullString.length(), "NULL");
pos = line.find(nullString);
}
}
DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, std::string name, uint32 guid)
{
uint32 charcount = AccountMgr::GetCharactersCount(account);
if (charcount >= 10)
return DUMP_TOO_MANY_CHARS;
FILE* fin = fopen(file.c_str(), "r");
if (!fin)
return DUMP_FILE_OPEN_ERROR;
QueryResult result = QueryResult(NULL);
char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];
// make sure the same guid doesn't already exist and is safe to use
bool incHighest = true;
if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_GUID);
stmt->setUInt32(0, guid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
guid = sObjectMgr->_hiCharGuid; // use first free if exists
else incHighest = false;
}
else
guid = sObjectMgr->_hiCharGuid;
// normalize the name if specified and check if it exists
if (!normalizePlayerName(name))
name = "";
if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
stmt->setString(0, name);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
name = ""; // use the one from the dump
}
else
name = "";
// name encoded or empty
snprintf(newguid, 20, "%u", guid);
snprintf(chraccount, 20, "%u", account);
snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber());
snprintf(lastpetid, 20, "%s", "");
std::map<uint32, uint32> items;
std::map<uint32, uint32> mails;
char buf[32000] = "";
typedef std::map<uint32, uint32> PetIds; // old->new petid relation
typedef PetIds::value_type PetIdsPair;
PetIds petids;
uint8 gender = GENDER_NONE;
uint8 race = RACE_NONE;
uint8 playerClass = 0;
SQLTransaction trans = CharacterDatabase.BeginTransaction();
while (!feof(fin))
{
if (!fgets(buf, 32000, fin))
{
if (feof(fin))
break;
ROLLBACK(DUMP_FILE_BROKEN);
}
std::string line; line.assign(buf);
// skip empty strings
size_t nw_pos = line.find_first_not_of(" \t\n\r\7");
if (nw_pos == std::string::npos)
continue;
// skip logfile-side dump start notice, the important notes and dump end notices
if ((line.substr(nw_pos, 16) == "== START DUMP ==") ||
(line.substr(nw_pos, 15) == "IMPORTANT NOTE:") ||
(line.substr(nw_pos, 14) == "== END DUMP =="))
continue;
// add required_ check
/*
if (line.substr(nw_pos, 41) == "UPDATE character_db_version SET required_")
{
if (!CharacterDatabase.Execute(line.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
continue;
}
*/
// determine table name and load type
std::string tn = gettablename(line);
if (tn.empty())
{
sLog->outError(LOG_FILTER_GENERAL, "LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
ROLLBACK(DUMP_FILE_BROKEN);
}
DumpTableType type = DumpTableType(0);
uint8 i;
for (i = 0; i < DUMP_TABLE_COUNT; ++i)
{
if (tn == dumpTables[i].name)
{
type = dumpTables[i].type;
break;
}
}
if (i == DUMP_TABLE_COUNT)
{
sLog->outError(LOG_FILTER_GENERAL, "LoadPlayerDump: Unknown table: '%s'!", tn.c_str());
ROLLBACK(DUMP_FILE_BROKEN);
}
// change the data to server values
switch (type)
{
case DTT_CHARACTER:
{
if (!changenth(line, 1, newguid)) // characters.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changenth(line, 2, chraccount)) // characters.account update
ROLLBACK(DUMP_FILE_BROKEN);
race = uint8(atol(getnth(line, 4).c_str()));
playerClass = uint8(atol(getnth(line, 5).c_str()));
gender = uint8(atol(getnth(line, 6).c_str()));
if (name == "")
{
// check if the original name already exists
name = getnth(line, 3);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
stmt->setString(0, name);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
if (!changenth(line, 37, "1")) // characters.at_login set to "rename on login"
ROLLBACK(DUMP_FILE_BROKEN);
}
else if (!changenth(line, 3, name.c_str())) // characters.name
ROLLBACK(DUMP_FILE_BROKEN);
const char null[5] = "NULL";
if (!changenth(line, 69, null)) // characters.deleteInfos_Account
ROLLBACK(DUMP_FILE_BROKEN);
if (!changenth(line, 70, null)) // characters.deleteInfos_Name
ROLLBACK(DUMP_FILE_BROKEN);
if (!changenth(line, 71, null)) // characters.deleteDate
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_CHAR_TABLE:
{
if (!changenth(line, 1, newguid)) // character_*.guid update
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_EQSET_TABLE:
{
if (!changenth(line, 1, newguid))
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.guid
char newSetGuid[24];
snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr->GenerateEquipmentSetGuid());
if (!changenth(line, 2, newSetGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.setguid
break;
}
case DTT_INVENTORY:
{
if (!changenth(line, 1, newguid)) // character_inventory.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
break;
}
case DTT_MAIL: // mail
{
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
if (!changenth(line, 6, newguid)) // mail.receiver update
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_MAIL_ITEM: // mail_items
{
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
if (!changenth(line, 3, newguid)) // mail_items.receiver
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM:
{
// item, owner, data field:item, owner guid
if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM_GIFT:
{
if (!changenth(line, 1, newguid)) // character_gifts.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
break;
}
case DTT_PET:
{
//store a map of old pet id to new inserted pet id for use by type 5 tables
snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
if (*lastpetid == '\0')
snprintf(lastpetid, 20, "%s", currpetid);
if (strcmp(lastpetid, currpetid) != 0)
{
snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
snprintf(lastpetid, 20, "%s", currpetid);
}
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
if (petids_iter == petids.end())
{
petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));
}
if (!changenth(line, 1, newpetid)) // character_pet.id update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changenth(line, 3, newguid)) // character_pet.owner update
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_PET_TABLE: // pet_aura, pet_spell, pet_spell_cooldown
{
snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
// lookup currpetid and match to new inserted pet id
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
if (petids_iter == petids.end()) // couldn't find new inserted id
ROLLBACK(DUMP_FILE_BROKEN);
snprintf(newpetid, 20, "%d", petids_iter->second);
if (!changenth(line, 1, newpetid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
default:
sLog->outError(LOG_FILTER_GENERAL, "Unknown dump table type: %u", type);
break;
}
fixNULLfields(line);
trans->Append(line.c_str());
}
CharacterDatabase.CommitTransaction(trans);
// in case of name conflict player has to rename at login anyway
sWorld->AddCharacterNameData(guid, name, gender, race, playerClass);
sObjectMgr->_hiItemGuid += items.size();
sObjectMgr->_mailId += mails.size();
if (incHighest)
++sObjectMgr->_hiCharGuid;
fclose(fin);
return DUMP_SUCCESS;
}