Files
TrinityCore/sql/updates/world/3.3.5
r00ty-tc 59db2eeea0 Dynamic Creature/Go spawning:
- True blizzlike creature spawn/respawn behavior - new creature = new object
 - Toggleable spawn groups (with C++/SAI/command options to use them)
 - Custom feature: dynamic spawn rate scaling. Accelerates respawn rate based on players in the zone.
 - Backward compatibility mode (set via group and for summons)
   to support creatures/gos that currently don't work well with this
   (this should be removed once the exceptions are fixed)

Fixes and closes #2858
Tags #8661 as fixable.
Fixes and closes #13787
Fixes #15222.
2017-07-31 21:21:04 +02:00
..
2017-04-24 17:33:54 +02:00
2017-04-27 19:27:17 +02:00
2017-05-06 04:45:53 +02:00
2017-05-14 12:31:49 +02:00
2017-05-17 06:07:01 +02:00
2017-06-18 15:49:08 +02:00
2017-06-18 15:49:08 +02:00
2017-06-25 20:23:03 +02:00
2017-07-12 16:47:13 +02:00