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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-22 18:15:31 +01:00
Code Issues Packages Projects Releases Wiki Activity
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5c3ee06f49d0061ef78042a637f5ca5dc787f2ab
TrinityCore/src/server/game/Entities
History
Shauren 3c2dd7c5ed Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
..
Corpse
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Creature
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
DynamicObject
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
GameObject
Core/Collision: Disable LoS check for destroyed destructible buildings.
2012-04-18 13:57:12 -05:00
Item
Core: Fix Item::SaveRefundDataToDB prepared statement parameters
2012-04-04 00:29:22 +02:00
Object
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Pet
Core/Spells: Fixed Bloodworm's heal effect and damage
2012-04-14 10:17:21 -05:00
Player
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
Totem
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Transport
Core/DBLayer: Correct few more wrong read types (No. 1)
2012-03-27 00:43:56 +01:00
Unit
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Vehicle
Core/Vehicles: Use DespawnOrUnsummon in Vehicle::Dismiss to call AI despawn hooks.
2012-04-11 17:52:44 +02:00
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