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5e8f8291819430f40559e6c5cba5ad9e53b3da56
TrinityCore/src/server/game/AI/SmartScripts
History
Shauren 5e8f829181 Core/SAI: Fixed a crash in call for help/flee for assist actions when they had an emote attached
2013-12-24 11:26:07 +01:00
..
SmartAI.cpp
Core/SAI: Using SMART_ACTION_SET_FOLLOW with target_type 0 (SMART_TARGET_NONE) will now stop the following completely. Fixes 6 scripts in a clean TDB already using this functionality even though it wasn't implemented.
2013-12-17 10:12:23 +01:00
SmartAI.h
Core/SAI: Using SMART_ACTION_SET_FOLLOW with target_type 0 (SMART_TARGET_NONE) will now stop the following completely. Fixes 6 scripts in a clean TDB already using this functionality even though it wasn't implemented.
2013-12-17 10:12:23 +01:00
SmartScript.cpp
Core/SAI: Fixed a crash in call for help/flee for assist actions when they had an emote attached
2013-12-24 11:26:07 +01:00
SmartScript.h
Core/Chat: Refactored building chat packets
2013-12-23 14:23:49 +01:00
SmartScriptMgr.cpp
Core/SmartAI: SMART_ACTION_UPDATE_TEMPLATE will no longer ignore the target type and force the source creature (creature only) to be updated; from now on it updates the given targets to the given entry (actionparam1)
2013-12-13 09:45:58 +01:00
SmartScriptMgr.h
Core/Misc: Fix some static analysis issues
2013-12-14 18:41:26 +01:00
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