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https://github.com/TrinityCore/TrinityCore.git
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* Devirtualize calls to Read and Update by marking concrete implementations as final * Removed derived class template argument * Specialize boost::asio::basic_stream_socket for boost::asio::io_context instead of type-erased any_io_executor * Make socket initialization easier composable (before entering Read loop) * Remove use of deprecated boost::asio::null_buffers and boost::beast::ssl_stream
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITYCORE_SESSION_MANAGER_H
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#define TRINITYCORE_SESSION_MANAGER_H
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#include "SocketMgr.h"
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#include "Session.h"
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namespace Battlenet
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{
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class SessionManager : public Trinity::Net::SocketMgr<Session>
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{
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typedef SocketMgr<Session> BaseSocketMgr;
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public:
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static SessionManager& Instance();
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bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override;
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protected:
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Trinity::Net::NetworkThread<Session>* CreateThreads() const override;
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};
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}
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#define sSessionMgr Battlenet::SessionManager::Instance()
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#endif // TRINITYCORE_SESSION_MANAGER_H
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