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60ec3ffd5e0165be34521b4130a563805bc10237
TrinityCore/src
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Aokromes 1659ea03cf Core/GameObject: spawn linked traps at gameobject creation instead of…
… using DB spawns.
2016-11-02 04:01:09 +01:00
..
common
Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::chrono types now gives you a random (to milliseconds) time in that interval (inclusive) for (Re)ScheduleEvent.
2016-09-14 14:34:10 +02:00
genrev
CMake: Use inherited dependencies in common and tools (partial pick, need help on this)
2016-05-23 06:24:26 +02:00
server
Core/GameObject: spawn linked traps at gameobject creation instead of…
2016-11-02 04:01:09 +01:00
tools
Core/Misc: Coding standards
2016-08-24 13:17:13 +02:00
CMakeLists.txt
Update copyright note for 2016
2016-01-11 23:27:45 -03:00
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