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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-18 00:18:43 +01:00
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62e2eb1dfcc440ae182acefc995bd95c0a39bd4a
TrinityCore/src/server/scripts/Battlefield
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Jeremy 1f855ef563 Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings (#29836)
2024-03-27 18:55:44 +01:00
..
battlefield_script_loader.cpp
…
BattlefieldTB.cpp
Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings (#29836)
2024-03-27 18:55:44 +01:00
BattlefieldTB.h
Core/GameObject: Implement ControlZone gameobject type (#29320)
2023-10-03 15:55:24 +02:00
BattlefieldWG.cpp
Core/GameObject: Implement ControlZone gameobject type (#29320)
2023-10-03 15:55:24 +02:00
BattlefieldWG.h
Core/GameObject: Implement ControlZone gameobject type (#29320)
2023-10-03 15:55:24 +02:00
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